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/trunk/main/vcl/source/gdi/
H A Dbitmapex.cxx1192 const sal_uInt32 nDE(nW + nH); in createBlendFrame() local
1194 aColTopRight.Merge(aColorBottomRight, 255 - sal_uInt8((nW * 255) / nDE)); in createBlendFrame()
1195 aColBottomLeft.Merge(aColorBottomRight, 255 - sal_uInt8((nH * 255) / nDE)); in createBlendFrame()

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