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Searched refs:nHandleHasAfterEffect (Results 1 – 3 of 3) sorted by relevance

/trunk/main/sd/source/ui/animations/
H A DCustomAnimationDialog.cxx1382 if( (pSet->getPropertyState( nHandleHasAfterEffect ) != STLPropertyState_AMBIGUOUS) && in CustomAnimationEffectTabPage()
1387 pSet->getPropertyValue( nHandleHasAfterEffect ) >>= bHasAfterEffect; in CustomAnimationEffectTabPage()
1644 if(mpSet->getPropertyState( nHandleHasAfterEffect ) != STLPropertyState_AMBIGUOUS) in update()
1645 mpSet->getPropertyValue( nHandleHasAfterEffect ) >>= bOldAfterEffect; in update()
1650 pSet->setPropertyValue( nHandleHasAfterEffect, makeAny( bAfterEffect ) ); in update()
2494 pSet->setPropertyDefaultValue( nHandleHasAfterEffect, makeAny( (sal_Bool)sal_False ) ); in createDefaultSet()
H A DCustomAnimationDialog.hxx43 const sal_Int32 nHandleHasAfterEffect = 1; variable
H A DCustomAnimationPane.cxx1356 addValue( pSet, nHandleHasAfterEffect, makeAny( pEffect->hasAfterEffect() ) ); in createSelectionSet()
1566 if( pResultSet->getPropertyState( nHandleHasAfterEffect ) == STLPropertyState_DIRECT ) in changeSelection()
1569 if( pResultSet->getPropertyValue( nHandleHasAfterEffect ) >>= bHasAfterEffect ) in changeSelection()

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