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Searched refs:nIndNext (Results 1 – 2 of 2) sorted by relevance

/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrextrudelathetools3d.cxx233 const sal_uInt32 nIndNext((b + 1L) % nPointCount); in impCreateInBetweenNormals() local
234 const basegfx::B3DPoint aNextA(aSubA.getB3DPoint(nIndNext)); in impCreateInBetweenNormals()
244 const basegfx::B3DPoint aNextB(aSubB.getB3DPoint(nIndNext)); in impCreateInBetweenNormals()
758 const sal_uInt32 nIndNext((a + 2L) % nNumSlices); in extractPlanesFromSlice() local
759 const Slice3D& rSliceNext(rSliceVector[nIndNext]); in extractPlanesFromSlice()
838 if(bCreateNormals && bSmoothNormals && (nIndNext != a)) in extractPlanesFromSlice()
/trunk/main/tools/source/generic/
H A Dpoly.cxx1153 sal_uInt16 nIndNext = ( n == nPntCnt-1 ) ? 0 : n + 1; in ImplReduceEdges() local
1154 sal_uInt16 nIndNextNext = ( nIndNext == nPntCnt - 1 ) ? 0 : nIndNext + 1; in ImplReduceEdges()
1157 Vector2D aVec3( rPoly[ nIndNext ] ); aVec3 -= rPoly[ n ]; in ImplReduceEdges()
1158 Vector2D aVec4( rPoly[ nIndNextNext ] ); aVec4 -= rPoly[ nIndNext ]; in ImplReduceEdges()
1167 Vector2D aVecB( rPoly[ nIndNext ] ); in ImplReduceEdges()

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