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Searched refs:nIndex0 (Results 1 – 2 of 2) sorted by relevance

/trunk/main/sd/source/ui/slidesorter/controller/
H A DSlsAnimationFunction.cxx275 const sal_Int32 nIndex0 (static_cast<sal_Int32>(nX * maY.size())); in operator ()() local
276 const double nX0 (nIndex0 / double(maY.size()-1)); in operator ()()
277 const sal_uInt32 nIndex1 (nIndex0 + 1); in operator ()()
280 if (nIndex0<=0) in operator ()()
282 else if (sal_uInt32(nIndex0)>=maY.size() || nIndex1>=maY.size()) in operator ()()
286 return maY[nIndex0]*nU + maY[nIndex1]*(1-nU); in operator ()()
/trunk/main/svx/source/xoutdev/
H A D_xpoly.cxx1440 long nIndex0 = 0; in Rotate20() local
1453 nIndex0 = nPoints; in Rotate20()
1457 if (nIndex0 < nPntCnt) in Rotate20()
1459 Point *pTemp = new Point [nIndex0]; in Rotate20()
1460 memcpy (pTemp, pImpXPolygon->pPointAry, nIndex0 * sizeof (Point)); in Rotate20()
1461 …memcpy (pImpXPolygon->pPointAry, &pImpXPolygon->pPointAry [nIndex0], (nPntCnt - nIndex0) * sizeof … in Rotate20()
1462 memcpy (&pImpXPolygon->pPointAry [nIndex0], pTemp, nIndex0 * sizeof (Point)); in Rotate20()

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