Searched refs:nPrevInd (Results 1 – 1 of 1) sorted by relevance
237 const sal_uInt32 nPrevInd((d + nPointCount - 1) % nPointCount); in create3DDecomposition() local240 const basegfx::B2DVector aPrev(aCandidate.getB2DPoint(nPrevInd) - aPoint); in create3DDecomposition()
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