Searched refs:pPointSequence (Results 1 – 2 of 2) sorted by relevance
621 …const com::sun::star::drawing::PointSequence* pPointSequence = rPointSequenceSequenceSource.getCon… in UnoPointSequenceSequenceToB2DPolyPolygon() local624 for(;pPointSequence != pPointSeqEnd; pPointSequence++) in UnoPointSequenceSequenceToB2DPolyPolygon()626 … const B2DPolygon aNewPolygon = UnoPointSequenceToB2DPolygon(*pPointSequence, bCheckClosed); in UnoPointSequenceSequenceToB2DPolyPolygon()642 … com::sun::star::drawing::PointSequence* pPointSequence = rPointSequenceSequenceRetval.getArray(); in B2DPolyPolygonToUnoPointSequenceSequence() local648 B2DPolygonToUnoPointSequence(aPolygon, *pPointSequence); in B2DPolyPolygonToUnoPointSequenceSequence()649 pPointSequence++; in B2DPolyPolygonToUnoPointSequenceSequence()678 *pPointSequence, in UnoPolyPolygonBezierCoordsToB2DPolyPolygon()682 pPointSequence++; in UnoPolyPolygonBezierCoordsToB2DPolyPolygon()704 …com::sun::star::drawing::PointSequence* pPointSequence = rPolyPolygonBezierCoordsRetval.Coordinate… in B2DPolyPolygonToUnoPolyPolygonBezierCoords() local713 *pPointSequence, in B2DPolyPolygonToUnoPolyPolygonBezierCoords()[all …]
3840 B2DPoint aNewCoordinatePair(pPointSequence->X, pPointSequence->Y); pPointSequence++; in UnoPolygonBezierCoordsToB2DPolygon()3859 aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y); in UnoPolygonBezierCoordsToB2DPolygon()3861 pPointSequence++; pFlagSequence++; b++; in UnoPolygonBezierCoordsToB2DPolygon()3869 aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y); in UnoPolygonBezierCoordsToB2DPolygon()3871 pPointSequence++; pFlagSequence++; b++; in UnoPolygonBezierCoordsToB2DPolygon()3880 aNewCoordinatePair = B2DPoint(pPointSequence->X, pPointSequence->Y); in UnoPolygonBezierCoordsToB2DPolygon()3882 pPointSequence++; pFlagSequence++; b++; in UnoPolygonBezierCoordsToB2DPolygon()4041 *pPointSequence = aCollectPoints[a]; in B2DPolygonToUnoPolygonBezierCoords()4043 pPointSequence++; in B2DPolygonToUnoPolygonBezierCoords()4066 *pPointSequence = aAPIPoint; in B2DPolygonToUnoPolygonBezierCoords()[all …]
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