Searched refs:pushTriangle (Results 1 – 2 of 2) sorted by relevance
/trunk/main/slideshow/source/engine/OGLTrans/ |
H A D | OGLTrans_TransitionImpl.cxx | 304 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeOutsideCubeFaceToLeft() 305 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeOutsideCubeFaceToLeft() 321 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeInsideCubeFaceToLeft() 322 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeInsideCubeFaceToLeft() 338 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeFallLeaving() 339 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeFallLeaving() 355 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeTurnAround() 356 Slide.pushTriangle(basegfx::B2DVector(1,0),basegfx::B2DVector(0,1),basegfx::B2DVector(1,1)); in makeTurnAround() 372 Slide.pushTriangle(basegfx::B2DVector(0,0),basegfx::B2DVector(1,0),basegfx::B2DVector(0,1)); in makeTurnDown() 413 irisPart.pushTriangle (basegfx::B2DVector (lcx, lcy), in makeIris() [all …]
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H A D | OGLTrans_TransitionImpl.hxx | 238 …void pushTriangle(const basegfx::B2DVector& SlideLocation0,const basegfx::B2DVector& SlideLocation…
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