Searched refs:rAnimBmp (Results 1 – 6 of 6) sorted by relevance
/trunk/main/vcl/inc/vcl/ |
H A D | animate.hxx | 84 return( rAnimBmp.aBmpEx == aBmpEx && in operator ==() 85 rAnimBmp.aPosPix == aPosPix && in operator ==() 86 rAnimBmp.aSizePix == aSizePix && in operator ==() 87 rAnimBmp.nWait == nWait && in operator ==() 88 rAnimBmp.eDisposal == eDisposal && in operator ==() 89 rAnimBmp.bUserInput == bUserInput ); in operator ==() 92 sal_Bool operator!=( const AnimationBitmap& rAnimBmp ) const { return !( *this == rAnimBmp ); } in operator !=() 96 return( rAnimBmp.aPosPix == aPosPix && in IsEqual() 97 rAnimBmp.aSizePix == aSizePix && in IsEqual() 98 rAnimBmp.nWait == nWait && in IsEqual() [all …]
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/trunk/main/slideshow/source/engine/shapes/ |
H A D | gdimtftools.cxx | 393 switch(rAnimBmp.eDisposal) in getAnimationFromGraphic() 397 aVDev.DrawBitmapEx(rAnimBmp.aPosPix, in getAnimationFromGraphic() 398 rAnimBmp.aBmpEx); in getAnimationFromGraphic() 423 const Bitmap aMask(rAnimBmp.aBmpEx.GetMask()); in getAnimationFromGraphic() 424 const Bitmap aContent(rAnimBmp.aBmpEx.GetBitmap()); in getAnimationFromGraphic() 427 aVDev.DrawBitmap(rAnimBmp.aPosPix, aContent); in getAnimationFromGraphic() 438 aVDevMask.DrawBitmap(rAnimBmp.aPosPix, aMask); in getAnimationFromGraphic() 445 aVDev.DrawBitmapEx(rAnimBmp.aPosPix, in getAnimationFromGraphic() 446 rAnimBmp.aBmpEx); in getAnimationFromGraphic() 452 aVDev.DrawBitmapEx(rAnimBmp.aPosPix, in getAnimationFromGraphic() [all …]
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/trunk/main/cppcanvas/source/wrapper/ |
H A D | vclfactory.cxx | 309 const AnimationBitmap& rAnimBmp( rAnim.Get((sal_uInt16)i) ); in createAnimatedSprite() local 317 if( rAnimBmp.eDisposal == DISPOSE_BACK ) in createAnimatedSprite() 322 else if( rAnimBmp.eDisposal == DISPOSE_PREVIOUS ) in createAnimatedSprite() 329 OSL_ENSURE( rAnimBmp.eDisposal!=DISPOSE_FULL, in createAnimatedSprite() 333 aBmpEx.CopyPixel( Rectangle( rAnimBmp.aPosPix, in createAnimatedSprite() 334 rAnimBmp.aSizePix ), in createAnimatedSprite() 336 rAnimBmp.aSizePix ), in createAnimatedSprite() 337 &rAnimBmp.aBmpEx ); in createAnimatedSprite() 341 if( rAnimBmp.eDisposal == DISPOSE_NOT ) in createAnimatedSprite()
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/trunk/main/vcl/source/gdi/ |
H A D | animate.cxx | 844 const AnimationBitmap& rAnimBmp = rAnimation.Get( i ); in operator <<() local 848 WriteDIBBitmapEx(rAnimBmp.aBmpEx, rOStm); in operator <<() 849 rOStm << rAnimBmp.aPosPix; in operator <<() 850 rOStm << rAnimBmp.aSizePix; in operator <<() 852 …rOStm << (sal_uInt16) ( ( ANIMATION_TIMEOUT_ON_CLICK == rAnimBmp.nWait ) ? 65535 : rAnimBmp.nWait … in operator <<() 853 rOStm << (sal_uInt16) rAnimBmp.eDisposal; in operator <<() 854 rOStm << (sal_uInt8) rAnimBmp.bUserInput; in operator <<()
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/trunk/main/filter/source/graphicfilter/egif/ |
H A D | egif.cxx | 219 const AnimationBitmap& rAnimBmp = rAnimation.Get( i ); in WriteAnimation() local 221 WriteBitmapEx( rAnimBmp.aBmpEx, rAnimBmp.aPosPix, sal_True, in WriteAnimation() 222 rAnimBmp.nWait, rAnimBmp.eDisposal ); in WriteAnimation()
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/trunk/main/sd/source/ui/dlg/ |
H A D | animobjs.cxx | 923 const AnimationBitmap& rAnimBmp = aAnimation.Get( i ); in AddObj() local 925 pBitmapEx = new BitmapEx( rAnimBmp.aBmpEx ); in AddObj() 940 long nTime = rAnimBmp.nWait; in AddObj()
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