Searched refs:rDispat (Results 1 – 3 of 3) sorted by relevance
265 const SfxSlotServer* SfxStateCache::GetSlotServer( SfxDispatcher &rDispat , const ::com::sun::star:… in GetSlotServer() argument273 rDispat._FindServer( nId, aSlotServ, sal_False ); in GetSlotServer()283 pSlot = SfxSlotPool::GetSlotPool( rDispat.GetFrame() ).GetSlot( nId ); in GetSlotServer()320 if ( pDispatcher == &rDispat || pDispatcher == SFX_APP()->GetAppDispatcher_Impl() ) in GetSlotServer()338 else if ( rDispat.GetFrame() ) in GetSlotServer()341 … rDispat.GetFrame()->GetFrame().GetFrameInterface(), ::com::sun::star::uno::UNO_QUERY ); in GetSlotServer()343 return GetSlotServer( rDispat, xFrameProv ); in GetSlotServer()
408 SfxDispatcher &rDispat = *pDispatcher; in Update_Impl() local417 if ( rDispat._FillState( *pMsgServer, *pSet, pRealSlot ) ) in Update_Impl()421 rDispat.GetShell(pMsgServer->GetShellLevel())->GetInterface(); in Update_Impl()
101 …const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat, const ::com::sun::star::uno::Reference…102 const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat ) in GetSlotServer() argument103 …{ return GetSlotServer( rDispat, ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispa… in GetSlotServer()
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