Searched refs:rMonitors (Results 1 – 2 of 2) sorted by relevance
1034 const std::vector<WinSalSystem::DisplayMonitor>& rMonitors = in updateScreenNumber() local1037 size_t nMon = rMonitors.size(); in updateScreenNumber()1040 if( rMonitors[i].m_aArea.IsInside( aPoint ) ) in updateScreenNumber()2025 const std::vector<WinSalSystem::DisplayMonitor>& rMonitors = in SetScreenNumber() local2027 size_t nMon = rMonitors.size(); in SetScreenNumber()2030 Point aOldMonPos, aNewMonPos( rMonitors[nNewScreen].m_aArea.TopLeft() ); in SetScreenNumber()2034 if( rMonitors[i].m_aArea.IsInside( aCurPos ) ) in SetScreenNumber()2036 aOldMonPos = rMonitors[i].m_aArea.TopLeft(); in SetScreenNumber()
1399 const std::vector<WinSalSystem::DisplayMonitor>& rMonitors = in SetScreenNumber()1401 size_t nMon = rMonitors.size(); in SetScreenNumber()1404 Point aOldMonPos, aNewMonPos( rMonitors[nNewScreen].m_aArea.TopLeft() ); in SetScreenNumber()1408 if( rMonitors[i].m_aArea.IsInside( aCurPos ) ) in SetScreenNumber()1410 aOldMonPos = rMonitors[i].m_aArea.TopLeft(); in SetScreenNumber()
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