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/trunk/main/sw/source/core/objectpositioning/
H A Danchoredobjectposition.cxx1023 const SvxLRSpaceItem& rOtherLR = pFly->GetFmt()->GetLRSpace(); in _AdjustHoriRelPosForDrawAside() local
1024 const SwTwips nOtherLeft = pFly->Frm().Left() - rOtherLR.GetLeft(); in _AdjustHoriRelPosForDrawAside()
1025 const SwTwips nOtherRight = pFly->Frm().Right() + rOtherLR.GetRight(); in _AdjustHoriRelPosForDrawAside()

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