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Searched refs:setMapUnit (Results 1 – 1 of 1) sorted by relevance

/trunk/main/drawinglayer/source/primitive2d/
H A Dmetafileprimitive2d.cxx148 void setMapUnit(MapUnit eNew) { if(eNew != maMapUnit) maMapUnit = eNew; } in setMapUnit() function in __anonc3207dfb0111::PropertyHolder
297 pLast->setMapUnit(pTip->getMapUnit()); in Pop()
2724 rPropertyHolders.Current().setMapUnit(rMapMode.GetMapUnit()); in interpretMetafile()
3193 aPropertyHolders.Current().setMapUnit(getMetaFile().GetPrefMapMode().GetMapUnit()); in create2DDecomposition()

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