Searched refs:xLightDir (Results 1 – 2 of 2) sorted by relevance
398 drawing::Direction3D xLightDir; in export3DLamps() local416 xPropSet->getPropertyValue(aPropName) >>= xLightDir; in export3DLamps()417 …aLightDirection = ::basegfx::B3DVector(xLightDir.DirectionX, xLightDir.DirectionY, xLightDir.Direc… in export3DLamps()
406 drawing::Direction3D xLightDir; in setSceneAttributes() local407 xLightDir.DirectionX = pCtx->GetDirection().getX(); in setSceneAttributes()408 xLightDir.DirectionY = pCtx->GetDirection().getY(); in setSceneAttributes()409 xLightDir.DirectionZ = pCtx->GetDirection().getZ(); in setSceneAttributes()410 aAny2 <<= xLightDir; in setSceneAttributes()
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