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Searched refs:bSphere (Results 1 – 1 of 1) sorted by relevance

/trunk/main/svx/source/engine3d/
H A Dfloat3d.cxx601 sal_Bool bSphere = (sal_Bool) ( nState & 4 ); in Update() local
615 aFtPercentDiagonal.Enable( !bCube && !bSphere ); in Update()
616 aMtrPercentDiagonal.Enable( !bCube && !bSphere ); in Update()
617 aFtBackscale.Enable( !bCube && !bSphere ); in Update()
618 aMtrBackscale.Enable( !bCube && !bSphere ); in Update()
619 aFtDepth.Enable( !bCube && !bSphere ); in Update()
620 aMtrDepth.Enable( !bCube && !bSphere ); in Update()
626 if( bCube || bSphere ) in Update()
634 aFtEndAngle.Enable( !bExtrude && !bCube && !bSphere ); in Update()
635 aMtrEndAngle.Enable( !bExtrude && !bCube && !bSphere ); in Update()
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