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/trunk/main/offapi/com/sun/star/rendering/
H A DXIeeeDoubleReadOnlyBitmap.idl66 occurs, the whole bitmap read operation should be repeated.<p>
70 /** Query the raw data of this bitmap.<p>
72 Query the raw data of this bitmap, in the format as defined by
74 whole bitmap can be queried. When querying subsets of the
75 bitmap, the same scanline padding takes place as when the
76 whole bitmap is requested.<p>
78 Note that the bitmap memory layout might change for volatile
93 bitmap area.
101 /** Get a single pixel of the bitmap, returning its color
104 Note that the bitmap memory layout might change for volatile
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H A DXIeeeFloatReadOnlyBitmap.idl65 occurs, the whole bitmap read operation should be repeated.<p>
69 /** Query the raw data of this bitmap.<p>
71 Query the raw data of this bitmap, in the format as defined by
73 whole bitmap can be queried. When querying subsets of the
74 bitmap, the same scanline padding takes place as when the
75 whole bitmap is requested.<p>
77 Note that the bitmap memory layout might change for volatile
92 bitmap area.
100 /** Get a single pixel of the bitmap, returning its color
103 Note that the bitmap memory layout might change for volatile
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H A DXBitmap.idl44 /** This is a generic interface to a bitmap.<p>
47 every <type>XCanvas</type> bitmap object. More format-specific
56 /** Query the size of the bitmap.<p>
58 This method queries the bitmap size in pixel.<p>
60 @return the bitmap size in pixel.
66 /** Query transparency status of the bitmap.<p>
68 The method checks, whether the bitmap contains any alpha
82 /** Query a scaled copy of the original bitmap.
85 Requested size of the new bitmap. Both of the two size
93 @returns the new scaled bitmap.
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H A DXIntegerBitmap.idl57 /** Set raw data of a bitmap.<p>
59 Set raw data of a bitmap, in the format as defined by
61 bitmap can be changed. If the internal data format's pixel are
65 bitmap. When setting subsets of the bitmap, the same scanline
66 padding takes place as when the whole bitmap is changed.<p>
80 Layout of the data to set. Must match this bitmap's current
89 bitmap area.
92 if the given memory layout does not match this bitmap's
102 /** Set a single pixel of the bitmap with the given color
126 Pixel position with the bounds of the bitmap to set.
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H A DXIeeeDoubleBitmap.idl58 /** Set raw data of a bitmap.<p>
60 Set raw data of a bitmap, in the format as defined by
62 bitmap can be changed. When setting subsets of the bitmap, the
63 same scanline padding takes place as when the whole bitmap is
78 Layout of the data to set. Must match this bitmap's current
87 bitmap area.
90 if the given memory layout does not match this bitmap's
100 /** Set a single pixel of the bitmap with the given color
119 Pixel position with the bounds of the bitmap to set.
122 if the given point is outside the permissible bitmap area.
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H A DXIeeeFloatBitmap.idl58 /** Set raw data of a bitmap.<p>
60 Set raw data of a bitmap, in the format as defined by
62 bitmap can be changed. When setting subsets of the bitmap, the
63 same scanline padding takes place as when the whole bitmap is
78 Layout of the data to set. Must match this bitmap's current
87 bitmap area.
90 if the given memory layout does not match this bitmap's
100 /** Set a single pixel of the bitmap with the given color
119 Pixel position with the bounds of the bitmap to set.
122 if the given point is outside the permissible bitmap area.
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H A DXIntegerReadOnlyBitmap.idl72 /** Query the raw data of this bitmap.<p>
74 Query the raw data of this bitmap, in the format as defined by
76 whole bitmap can be queried. If the internal data format's
81 passed bitmap layout.<p>
83 Note that the bitmap memory layout might change over time for
102 bitmap area.
110 /** Get a single pixel of the bitmap, returning its color
118 pixel data are to be retrieved from the passed bitmap layout.<p>
120 Note that the bitmap memory layout might change for volatile
131 A position, within the bounds of the bitmap, to retrieve the
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H A DXHalfFloatReadOnlyBitmap.idl66 occurs, the whole bitmap read operation should be repeated.<p>
70 /** Query the raw data of this bitmap.<p>
72 Query the raw data of this bitmap, in the format as defined by
74 whole bitmap can be queried. When querying subsets of the
75 bitmap, the same scanline padding takes place as when the
76 whole bitmap is requested. Note: as we currently have no 16
82 if the bitmap is volatile, and the content has been destroyed by the system.
90 /** Get a single pixel of the bitmap, returning its color
94 if the bitmap is volatile, and the content has been destroyed by the system.
102 /** Query the memory layout for this bitmap.<p>
H A DIntegerBitmapLayout.idl35 /** This structure describes the memory layout of a bitmap having
39 memory layout of a bitmap having integer color channels<p>
45 /** Number of scanlines for this bitmap.
59 This value is permitted to be negative, denoting a bitmap
67 the bitmap is assumed to be in chunky format, otherwise it is
77 /** Color space the bitmap colors shall be interpreted within.<p>
80 space. If this layout describes a palette bitmap format, this
89 /** This member determines whether the bitmap data are actually
92 When set to the nil reference, the bitmap data is assumed to
111 Example: for a 1bpp bitmap, each pixel is represented by
H A DFloatingPointBitmapLayout.idl35 /** This structure describes the memory layout of a bitmap having
39 memory layout of a bitmap having floating point color channels<p>
45 /** Number of scanlines for this bitmap.
59 This value is permitted to be negative, denoting a bitmap
67 the bitmap is assumed to be in chunky format, otherwise it is
78 // and half float formats. This maybe translates to the bitmap
84 /// Color space the bitmap colors shall be interpreted within.
99 /** Format type of this bitmap.<p>
H A DXGraphicDevice.idl143 /** Create a bitmap whose memory layout and sample model is
147 Size of the requested bitmap in pixel. Both components of the
155 /** Create a volatile bitmap that is usable with this graphic device.
157 A volatile bitmap's difference in comparison to a plain bitmap
167 Size of the requested bitmap in pixel. Both components of the
175 /** Create a bitmap with alpha channel whose memory layout and
179 Size of the requested bitmap in pixel. Both components of the
187 /** Create a volatile bitmap with alpha channel that is usable
190 A volatile bitmap's difference in comparison to a plain bitmap
200 Size of the requested bitmap in pixel. Both components of the
H A DXHalfFloatBitmap.idl60 /** Set raw data of a bitmap.<p>
62 Set raw data of a bitmap, in the format as defined by
64 bitmap can be changed. When setting subsets of the bitmap, the
65 same scanline padding takes place as when the whole bitmap is
75 /** Set a single pixel of the bitmap with the given color
81 can change for the same bitmap, if the user e.g. switches the
H A DXCanvas.idl317 if a texture bitmap was volatile, and the content was
365 if a texture bitmap was volatile, and the content was
458 if a texture bitmap was volatile, and the content was
498 if a texture bitmap was volatile, and the content was
648 /** Render the given bitmap.<p>
652 fast render speed, the bitmap should be created by the
658 The bitmap to render.
673 if a texture bitmap was volatile, and the content was
691 The bitmap to render.
712 if a texture bitmap was volatile, and the content was
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H A DXVolatileBitmap.idl32 /** This is a specialized interface to a volatile bitmap (which can
37 /** Query whether this volatile bitmap still has valid content.
39 As the video RAM allocated to this bitmap can be reclaimed at
41 next draw operation with this bitmap will succeed. Instead,
43 if lost bitmap data is accessed.
H A DXIntegerBitmapColorSpace.idl32 /** A color space for integer bitmap formats<p>
35 integer bitmap color space, like for example 1555 ARGB. Note that
39 those bytes, as they appear in the raw bitmap data.<p>
43 /** Query number of bits used per bitmap pixel.<p>
94 /** Convert integer bitmap color to generic IEEE double device
115 /** Convert integer bitmap color to integer bitmap color of
116 another integer bitmap color space.<p>
H A DTexture.idl45 To achieve uniformity, if this texture has a bitmap set, it is
93 /** Texture bitmap.<p>
97 The bitmap is scaled to a one-by-one rectangle, to cover the
106 This member can be used together with bitmap and hatching. The
116 This member can be used together with bitmap and gradient. The
H A DXBitmapPalette.idl42 /** Interface to access the palette of a color-indexed bitmap.
70 transparent when displaying the bitmap.
84 Sequence of device color values in the associated bitmap's
105 associated bitmap's device color format.
/trunk/main/vcl/source/gdi/
H A Dimpimagetree.cxx94 rtl::OUString const & path, BitmapEx & bitmap) in loadFromStream() argument
101 bitmap = aPNGReader.Read(); in loadFromStream()
105 ReadDIBBitmapEx(bitmap, *s); in loadFromStream()
151 if (iconCacheLookup(name, localized, bitmap)) { in loadImage()
154 if (!bitmap.IsEmpty()) { in loadImage()
155 bitmap.SetEmpty(); in loadImage()
183 found = find(paths, bitmap); in loadImage()
295 rtl::OUString const & name, bool localized, BitmapEx & bitmap) in iconCacheLookup() argument
299 bitmap = i->second.second; in iconCacheLookup()
307 std::vector< rtl::OUString > const & paths, BitmapEx & bitmap) in find() argument
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/trunk/main/offapi/com/sun/star/drawing/
H A DFillProperties.idl132 FillStyle::BITMAP</const>, this is the name of the used fill bitmap
139 FillStyle::BITMAP</const>, this is the bitmap used.
145 FillStyle::BITMAP</const>, this is a URL to the bitmap used.
165 witdh of the bitmap.
171 height of the bitmap.
176 /** The RectanglePoint specifies the position inside of the bitmap to
208 /** this enum selects how a area is filled with a single bitmap.
227 /** if set, the fill bitmap is stretched to fill the area of the shape.
231 instead to set all supported bitmap modes.</p>
245 /** if set, the fill bitmap is repeated to fill the area of the shape.
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H A DBitmapMode.idl34 a bitmap.
40 /** the bitmap is repeated over the fill area.
46 /** the bitmap is stretched to fill the area.
52 /** the bitmap is painted in its original or selected size.
/trunk/main/offapi/com/sun/star/chart2/
H A DFillBitmap.idl54 /** This strucutre contains all properties of a bitmap when used as
61 /** a URL to the bitmap used. This may be an internal URL of the
70 bitmap.</p>
75 percent of the witdh of the bitmap.
79 /** The RectanglePoint specifies the position inside of the bitmap
89 size of the original bitmap. If this is <FALSE/>, the size of
101 /** this enum selects how a area is filled with a single bitmap.
H A DDataPointProperties.idl180 // bitmap properties /copied from drawing::FillProperties
184 <p>It is given in percent in relation to the width of the bitmap.
190 It is given in percent in relation to the width of the bitmap.
195 witdh of the bitmap.
200 width of the bitmap.
204 /** The RectanglePoint specifies the position inside of the bitmap to
214 of the size of the original bitmap. If this
234 /** this enum selects how a area is filled with a single bitmap.
/trunk/main/cui/source/tabpages/
H A Dstrings.src41 Text [ en-US ] = "Please enter a name for the bitmap:" ;
45 Text [ en-US ] = "Please enter a name for the external bitmap:" ;
49 Text [ en-US ] = "Are you sure you want to delete the bitmap?" ;
53 …Text [ en-US ] = "The bitmap was modified without saving. \nModify the selected bitmap or add a ne…
/trunk/main/offapi/com/sun/star/awt/
H A DXBitmap.idl42 /** provides a bitmap in the Microsoft DIB format.
48 /** returns the size of the bitmap in pixel.
54 /** returns the device independent bitmap.
60 /** returns the transparency mask of the device independent bitmap.
/trunk/main/vcl/inc/
H A Dimpimagetree.hxx56 BitmapEx & bitmap, bool localized = false );
85 bool iconCacheLookup( rtl::OUString const & name, bool localized, BitmapEx & bitmap );
87 bool find(std::vector< rtl::OUString > const & paths, BitmapEx & bitmap );

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