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/trunk/main/offapi/com/sun/star/awt/
H A DXContainerWindowEventHandler.idl54 which it is not prepared to handle. Similarly this applies for the MethodName
67 If the event was caused by the window or any of the controls which it contains
H A DXContainerWindowProvider.idl65 are generated by the window (and all controls placed on it) and
99 If this method is found, it will be called, otherwise a method
H A DXControl.idl65 between model, view and controller, it must allow to set
H A DXDialog.idl37 /** makes it possible to show and hide a dialog and gives access to
H A DXDialog2.idl36 /** Makes it possible to end a dialog and set a help id.
H A DXDialogEventHandler.idl54 which it is not prepared to handle. Similarly this applies for the MethodName
66 If the event was caused by the dialog or any of the controls which it contains
H A DXDialogProvider2.idl56 are generated by the dialog (and all controls placed on it) and
90 If this method is found, it will be called, otherwise a method
115 …obtained from it. The given window will be used as parent window for the to-be-created dialog.</li>
H A DXDockableWindow.idl46 <p>A window can either be docked where it resides as a child window in
47 an application frame window or it can be floating where it will
H A DXDockableWindowListener.idl51 /** makes it possible to receive docking events.
66 or a changed rectangle if required, additionally it must indicate if
H A DXEnhancedMouseClickHandler.idl41 /** makes it possible to receive enhanced events from the mouse.
H A DXExtendedToolkit.idl131 If this is a valid reference it is inserted into the list of
157 If this is a valid reference it is inserted into the list of
183 If this is a valid reference it is inserted into the list of
H A DXFocusListener.idl41 /** makes it possible to receive keyboard focus events.
H A DXImageButton.idl41 /** makes it possible to register for action events of an image button
H A DMouseWheelBehavior.idl42 …/** defines that the mouse can only be used to scroll through the control's content if it currently
48 it has the focus, as long as the mouse pointer is over the control.
H A DPaintEvent.idl60 it is a multiple PaintEvent. You can collect the PaintEvent
H A DRoadmapItem.idl56 * Moving the Mousepointer over the RoadmapItem will change it to a Refhand and
59 * The property Interactive" is readonly because it is adapted from the container of the
H A DSimpleFontMetric.idl63 it is also called internal linespacing.
H A DSpinningProgressControlModel.idl38 it displays animated images from a standard image set.</p>
H A DUnoControlButtonModel.idl90 focus when the user clicks onto it with the mouse.<br/>
143 … <p>If this property is present, it supersedes the <member>ImageAlign</member> property - setting
159 <p>If this property is present, it interacts with the <member>ImageURL</member>in the
203 release the mouse button, and press it again. With this property
218 mouse button and to press it again. The delay between two such triggers
264 … while it is focused, or clicking onto it) toggles it between a <em>pressed</em> and a <em>not
H A DUnoControlCurrencyFieldModel.idl177 mouse button and to press it again. The delay between two such triggers
H A DUnoControlDateField.idl47 <p>A date field makes it possible to enter, display and edit date values.</p>
53 /** gives access to the value of a spin field and makes it possible to
H A DUnoControlDateFieldModel.idl211 mouse button and to press it again. The delay between two such triggers
H A DUnoControlDialogModel.idl174 <p>If this property is present, it interacts with the <member>ImageURL</member>in the
H A DUnoControlEditModel.idl215 /** specifies whether the control paints it background or not.
H A DPopupMenu.idl31 menu. It's also possible to use a popup menu to integrate it into

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