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Searched refs:mnUnitsPerPixel (Results 1 – 4 of 4) sorted by relevance

/trunk/main/vcl/source/gdi/
H A Dsallayout.cxx747 mnUnitsPerPixel( 1 ), in SalLayout()
1237 nNewWidth *= mnUnitsPerPixel; in Justify()
1566 aRelativePos.X() /= mnUnitsPerPixel; in GetNextGlyphs()
1567 aRelativePos.Y() /= mnUnitsPerPixel; in GetNextGlyphs()
1779 if( mnUnitsPerPixel > 1 ) in AdjustLayout()
1898 fUnitMul = mnUnitsPerPixel; in AdjustLayout()
2055 nRunAdvance *= mnUnitsPerPixel; in AdjustLayout()
2148 double fUnitMul = mnUnitsPerPixel; in GetTextBreak()
2193 double fUnitMul = mnUnitsPerPixel; in FillDXArray()
2231 double fUnitMul = mnUnitsPerPixel; in GetCaretPositions()
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/trunk/main/vcl/inc/
H A Dsallayout.hxx168 int GetUnitsPerPixel() const { return mnUnitsPerPixel; } in GetUnitsPerPixel()
204 void SetUnitsPerPixel( int n ) { mnUnitsPerPixel = n; } in SetUnitsPerPixel()
220 int mnUnitsPerPixel; member in SalLayout
/trunk/main/vcl/source/glyphs/
H A Dgraphite_layout.cxx706 if (mnUnitsPerPixel > 1) in CreateSegment()
707 mfScaling = 1.0f / mnUnitsPerPixel; in CreateSegment()
/trunk/main/vcl/win/source/gdi/
H A Dwinlayout.cxx2418 DBG_ASSERT( mnUnitsPerPixel==1, "UniscribeLayout.mnUnitsPerPixel != 1" );
2703 nNewWidth *= mnUnitsPerPixel; // convert into font units

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