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Searched refs:nId1 (Results 1 – 10 of 10) sorted by last modified time

/trunk/main/xmloff/source/draw/
H A Dsdxmlimp_impl.hxx157 bool operator()(sal_Int32 nId1, sal_Int32 nId2 ) const in operator ()()
159 return nId1 < nId2; in operator ()()
/trunk/main/vcl/source/gdi/
H A Dimage.cxx752 const sal_uInt16 nId1 = ImplGetImageId( rImageName ), nId2 = ImplGetImageId( rReplaceName ); in ReplaceImage() local
754 if( nId1 && nId2 ) in ReplaceImage()
755 ReplaceImage( nId1, nId2 ); in ReplaceImage()
/trunk/main/sw/source/filter/ww8/
H A Dww8scan.cxx3668 bool WW8PLCFx_SEPX::Find4Sprms(sal_uInt16 nId1,sal_uInt16 nId2,sal_uInt16 nId3,sal_uInt16 nId4, in Find4Sprms() argument
3687 if( nAktId == nId1 ) in Find4Sprms()
3688 p1 = pSp + maSprmParser.DistanceToData(nId1); in Find4Sprms()
H A Dww8scan.hxx656 bool Find4Sprms(sal_uInt16 nId1, sal_uInt16 nId2, sal_uInt16 nId3, sal_uInt16 nId4,
H A Dwrtww8.cxx3424 sal_uInt32 nId1; in PrepareStorage() local
3450 nId1 = 0x00020906L; in PrepareStorage()
3475 nId1 = 0x00020900L; in PrepareStorage()
3478 SvGlobalName aGName( nId1, 0x0000, 0x0000, 0xc0, 0x00, 0x00, 0x00, in PrepareStorage()
/trunk/main/sw/source/filter/ww8/dump/
H A Dww8scan.cxx3307 bool WW8PLCFx_SEPX::Find4Sprms(sal_uInt16 nId1,sal_uInt16 nId2,sal_uInt16 nId3,sal_uInt16 nId4, in Find4Sprms() argument
3326 if( nAktId == nId1 ) in Find4Sprms()
3327 p1 = pSp + maSprmParser.DistanceToData(nId1); in Find4Sprms()
H A Dww8scan.hxx513 sal_Bool Find4Sprms(sal_uInt16 nId1, sal_uInt16 nId2, sal_uInt16 nId3, sal_uInt16 nId4,
/trunk/main/svx/source/gallery2/
H A Dgaltheme.cxx790 sal_uInt32 nId1, nId2; in CreateThemeEntry() local
793 *pIStm >> nId1 >> nId2; in CreateThemeEntry()
795 if( nId1 == COMPAT_FORMAT( 'G', 'A', 'L', 'R' ) && in CreateThemeEntry()
1496 sal_uInt32 nId1, nId2; in ReadData() local
1573 rIStm >> nId1 >> nId2; in ReadData()
1579 nId1 == COMPAT_FORMAT( 'G', 'A', 'L', 'R' ) && in ReadData()
/trunk/main/sd/source/filter/eppt/
H A Dpptexanimations.cxx1559 sal_uInt32 nId1 = 1; // ?? in exportAnimateSet() local
1561 rStrm << nId1 << nId2; in exportAnimateSet()
/trunk/main/idl/source/objects/
H A Dobject.cxx480 sal_uInt32 nId1 = pS->GetSlotId().GetValue(); in TestAttribute() local
482 if( nId1 == nId2 && nId1 != 0 /*&& nId2 != 0 ist ueberfluessig*/ ) in TestAttribute()

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