1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _BGFX_POLYPOLYGON_B3DPOLYGONTOOLS_HXX 25 #define _BGFX_POLYPOLYGON_B3DPOLYGONTOOLS_HXX 26 27 #include <basegfx/point/b2dpoint.hxx> 28 #include <basegfx/vector/b2dvector.hxx> 29 #include <basegfx/numeric/ftools.hxx> 30 #include <basegfx/point/b3dpoint.hxx> 31 #include <com/sun/star/drawing/PolyPolygonShape3D.hpp> 32 #include <vector> 33 34 ////////////////////////////////////////////////////////////////////////////// 35 36 namespace basegfx 37 { 38 // predefinitions 39 class B3DPolyPolygon; 40 class B3DRange; 41 42 namespace tools 43 { 44 // B3DPolyPolygon tools 45 46 // get size of PolyPolygon. Control vectors are included in that ranges. 47 B3DRange getRange(const B3DPolyPolygon& rCandidate); 48 49 /** Apply given LineDashing to given polyPolygon 50 51 For a description see applyLineDashing in b2dpolygontoos.hxx 52 */ 53 void applyLineDashing( 54 const B3DPolyPolygon& rCandidate, 55 const ::std::vector<double>& rDotDashArray, 56 B3DPolyPolygon* pLineTarget, 57 B3DPolyPolygon* pGapTarget = 0, 58 double fFullDashDotLen = 0.0); 59 60 /** Create a unit 3D line polyPolygon which defines a cube. 61 */ 62 B3DPolyPolygon createUnitCubePolyPolygon(); 63 64 /** Create a unit 3D fill polyPolygon which defines a cube. 65 */ 66 B3DPolyPolygon createUnitCubeFillPolyPolygon(); 67 68 /** Create a 3D line polyPolygon from a B3DRange which defines a cube. 69 */ 70 B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange); 71 72 /** Create a 3D fill polyPolygon from a B3DRange which defines a cube. 73 */ 74 B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange); 75 76 /** Create a unit 3D line polyPolygon which defines a sphere with the given count of hor and ver segments. 77 Result will be centered at (0.0, 0.0, 0.0) and sized [-1.0 .. 1.0] in all dimensions. 78 If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees. 79 With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only. 80 */ 81 B3DPolyPolygon createUnitSpherePolyPolygon( 82 sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L, 83 double fVerStart = F_PI2, double fVerStop = -F_PI2, 84 double fHorStart = 0.0, double fHorStop = F_2PI); 85 86 /** Create a 3D line polyPolygon from a B3DRange which defines a sphere with the given count of hor and ver segments. 87 If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees. 88 With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only. 89 */ 90 B3DPolyPolygon createSpherePolyPolygonFromB3DRange( 91 const B3DRange& rRange, 92 sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L, 93 double fVerStart = F_PI2, double fVerStop = -F_PI2, 94 double fHorStart = 0.0, double fHorStop = F_2PI); 95 96 /** same as createUnitSpherePolyPolygon, but creates filled polygons (closed and oriented) 97 There is one extra, the bool bNormals defines if normals will be set, default is false 98 */ 99 B3DPolyPolygon createUnitSphereFillPolyPolygon( 100 sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L, 101 bool bNormals = false, 102 double fVerStart = F_PI2, double fVerStop = -F_PI2, 103 double fHorStart = 0.0, double fHorStop = F_2PI); 104 105 /** same as createSpherePolyPolygonFromB3DRange, but creates filled polygons (closed and oriented) 106 There is one extra, the bool bNormals defines if normals will be set, default is false 107 */ 108 B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( 109 const B3DRange& rRange, 110 sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L, 111 bool bNormals = false, 112 double fVerStart = F_PI2, double fVerStop = -F_PI2, 113 double fHorStart = 0.0, double fHorStop = F_2PI); 114 115 /** Create/replace normals for given 3d geometry with default normals from given center to outside. 116 rCandidate: the 3d geometry to change 117 rCenter: the center of the 3d geometry 118 */ 119 B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter); 120 121 /** invert normals for given 3d geometry. 122 */ 123 B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate); 124 125 /** Create/replace texture coordinates for given 3d geometry with parallel projected one 126 rRange: the full range of the 3d geometry 127 If bChangeX, x texture coordinate will be recalculated. 128 If bChangeY, y texture coordinate will be recalculated. 129 */ 130 B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true); 131 132 /** Create/replace texture coordinates for given 3d geometry with spherical one 133 rCenter: the centre of the used 3d geometry 134 If bChangeX, x texture coordinate will be recalculated. 135 If bChangeY, y texture coordinate will be recalculated. 136 */ 137 B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true); 138 139 // isInside test for B3DPoint. On border is not inside as long as not true is given 140 // in bWithBorder flag. It is assumed that the orientations of the given polygon are correct. 141 bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder = false); 142 143 ////////////////////////////////////////////////////////////////////// 144 // comparators with tolerance for 3D PolyPolygons 145 bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB, const double& rfSmallValue); 146 bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB); 147 148 /// converters for com::sun::star::drawing::PolyPolygonShape3D 149 B3DPolyPolygon UnoPolyPolygonShape3DToB3DPolyPolygon( 150 const com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygonShape3DSource, 151 bool bCheckClosed = true); 152 void B3DPolyPolygonToUnoPolyPolygonShape3D( 153 const B3DPolyPolygon& rPolyPolygonSource, 154 com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygonShape3DRetval); 155 156 } // end of namespace tools 157 } // end of namespace basegfx 158 159 #endif /* _BGFX_POLYPOLYGON_B3DPOLYGONTOOLS_HXX */ 160