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21 
22 
23 
24 #ifndef _BGFX_RANGE_B2DRANGECLIPPER_HXX
25 #define _BGFX_RANGE_B2DRANGECLIPPER_HXX
26 
27 #include <basegfx/range/b2dpolyrange.hxx>
28 #include <vector>
29 
30 namespace basegfx
31 {
32     namespace tools
33     {
34         /** Extract poly-polygon w/o self-intersections from poly-range
35 
36             Similar to the solveCrossovers(const B2DPolyPolygon&)
37             method, this one calculates a self-intersection-free
38             poly-polygon with the same topology, and encoding
39             inside/outsidedness via polygon orientation and layering.
40          */
41         B2DPolyPolygon solveCrossovers(const std::vector<B2DRange>& rRanges,
42                                        const std::vector<B2VectorOrientation>& rOrientations);
43     }
44 }
45 
46 #endif /* _BGFX_RANGE_B2DRANGECLIPPER_HXX */
47