1*b1cdbd2cSJim Jagielski /**************************************************************
2*b1cdbd2cSJim Jagielski  *
3*b1cdbd2cSJim Jagielski  * Licensed to the Apache Software Foundation (ASF) under one
4*b1cdbd2cSJim Jagielski  * or more contributor license agreements.  See the NOTICE file
5*b1cdbd2cSJim Jagielski  * distributed with this work for additional information
6*b1cdbd2cSJim Jagielski  * regarding copyright ownership.  The ASF licenses this file
7*b1cdbd2cSJim Jagielski  * to you under the Apache License, Version 2.0 (the
8*b1cdbd2cSJim Jagielski  * "License"); you may not use this file except in compliance
9*b1cdbd2cSJim Jagielski  * with the License.  You may obtain a copy of the License at
10*b1cdbd2cSJim Jagielski  *
11*b1cdbd2cSJim Jagielski  *   http://www.apache.org/licenses/LICENSE-2.0
12*b1cdbd2cSJim Jagielski  *
13*b1cdbd2cSJim Jagielski  * Unless required by applicable law or agreed to in writing,
14*b1cdbd2cSJim Jagielski  * software distributed under the License is distributed on an
15*b1cdbd2cSJim Jagielski  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*b1cdbd2cSJim Jagielski  * KIND, either express or implied.  See the License for the
17*b1cdbd2cSJim Jagielski  * specific language governing permissions and limitations
18*b1cdbd2cSJim Jagielski  * under the License.
19*b1cdbd2cSJim Jagielski  *
20*b1cdbd2cSJim Jagielski  *************************************************************/
21*b1cdbd2cSJim Jagielski 
22*b1cdbd2cSJim Jagielski 
23*b1cdbd2cSJim Jagielski 
24*b1cdbd2cSJim Jagielski #ifndef _VCLCANVAS_SPRITEHELPER_HXX
25*b1cdbd2cSJim Jagielski #define _VCLCANVAS_SPRITEHELPER_HXX
26*b1cdbd2cSJim Jagielski 
27*b1cdbd2cSJim Jagielski #include <com/sun/star/rendering/XCustomSprite.hpp>
28*b1cdbd2cSJim Jagielski 
29*b1cdbd2cSJim Jagielski #include <vcl/virdev.hxx>
30*b1cdbd2cSJim Jagielski 
31*b1cdbd2cSJim Jagielski #include <canvas/base/canvascustomspritehelper.hxx>
32*b1cdbd2cSJim Jagielski #include <canvas/base/spritesurface.hxx>
33*b1cdbd2cSJim Jagielski #include <canvas/vclwrapper.hxx>
34*b1cdbd2cSJim Jagielski 
35*b1cdbd2cSJim Jagielski #include "backbuffer.hxx"
36*b1cdbd2cSJim Jagielski #include "impltools.hxx"
37*b1cdbd2cSJim Jagielski #include "spritecanvas.hxx"
38*b1cdbd2cSJim Jagielski 
39*b1cdbd2cSJim Jagielski 
40*b1cdbd2cSJim Jagielski namespace vclcanvas
41*b1cdbd2cSJim Jagielski {
42*b1cdbd2cSJim Jagielski 	/* Definition of SpriteHelper class */
43*b1cdbd2cSJim Jagielski 
44*b1cdbd2cSJim Jagielski     /** Helper class for canvas sprites.
45*b1cdbd2cSJim Jagielski 
46*b1cdbd2cSJim Jagielski     	This class implements all sprite-related functionality, like
47*b1cdbd2cSJim Jagielski     	that available on the XSprite interface.
48*b1cdbd2cSJim Jagielski      */
49*b1cdbd2cSJim Jagielski     class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper
50*b1cdbd2cSJim Jagielski     {
51*b1cdbd2cSJim Jagielski     public:
52*b1cdbd2cSJim Jagielski         SpriteHelper();
53*b1cdbd2cSJim Jagielski 
54*b1cdbd2cSJim Jagielski         // make CanvasCustomSpriteHelper::init visible for name lookup
55*b1cdbd2cSJim Jagielski         using ::canvas::CanvasCustomSpriteHelper::init;
56*b1cdbd2cSJim Jagielski 
57*b1cdbd2cSJim Jagielski         /** Late-init the sprite helper
58*b1cdbd2cSJim Jagielski 
59*b1cdbd2cSJim Jagielski         	@param rSpriteSize
60*b1cdbd2cSJim Jagielski             Size of the sprite
61*b1cdbd2cSJim Jagielski 
62*b1cdbd2cSJim Jagielski             @param rSpriteCanvas
63*b1cdbd2cSJim Jagielski             Sprite canvas this sprite is part of. Object stores
64*b1cdbd2cSJim Jagielski             ref-counted reference to it, thus, don't forget to pass on
65*b1cdbd2cSJim Jagielski             disposing()!
66*b1cdbd2cSJim Jagielski 
67*b1cdbd2cSJim Jagielski             @param rBackBuffer
68*b1cdbd2cSJim Jagielski             Buffer of the sprite content (non-alpha part)
69*b1cdbd2cSJim Jagielski 
70*b1cdbd2cSJim Jagielski             @param rBackBufferMask
71*b1cdbd2cSJim Jagielski             Buffer of the sprite content (alpha part)
72*b1cdbd2cSJim Jagielski          */
73*b1cdbd2cSJim Jagielski         void init( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
74*b1cdbd2cSJim Jagielski                    const ::canvas::SpriteSurface::Reference&     rOwningSpriteCanvas,
75*b1cdbd2cSJim Jagielski                    const BackBufferSharedPtr&					 rBackBuffer,
76*b1cdbd2cSJim Jagielski                    const BackBufferSharedPtr&					 rBackBufferMask,
77*b1cdbd2cSJim Jagielski                    bool											 bShowSpriteBounds );
78*b1cdbd2cSJim Jagielski 
79*b1cdbd2cSJim Jagielski         void disposing();
80*b1cdbd2cSJim Jagielski 
81*b1cdbd2cSJim Jagielski         /** Repaint sprite content to associated sprite canvas
82*b1cdbd2cSJim Jagielski 
83*b1cdbd2cSJim Jagielski         	@param rPos
84*b1cdbd2cSJim Jagielski             Output position (sprite's own position is disregarded)
85*b1cdbd2cSJim Jagielski 
86*b1cdbd2cSJim Jagielski             @param io_bSurfacesDirty
87*b1cdbd2cSJim Jagielski             When true, the referenced sprite surfaces (backBuffer and
88*b1cdbd2cSJim Jagielski             backBufferMask) have been modified since last call.
89*b1cdbd2cSJim Jagielski 
90*b1cdbd2cSJim Jagielski             @param bBufferedUpdate
91*b1cdbd2cSJim Jagielski             When true, the redraw does <em>not</em> happen directly on
92*b1cdbd2cSJim Jagielski             the front buffer, but within a VDev. Used to speed up
93*b1cdbd2cSJim Jagielski             drawing.
94*b1cdbd2cSJim Jagielski          */
95*b1cdbd2cSJim Jagielski         void redraw( OutputDevice&              rOutDev,
96*b1cdbd2cSJim Jagielski                      const ::basegfx::B2DPoint& rPos,
97*b1cdbd2cSJim Jagielski                      bool& 						bSurfacesDirty,
98*b1cdbd2cSJim Jagielski                      bool                       bBufferedUpdate ) const;
99*b1cdbd2cSJim Jagielski 
100*b1cdbd2cSJim Jagielski     private:
101*b1cdbd2cSJim Jagielski         virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D(
102*b1cdbd2cSJim Jagielski             ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& xPoly ) const;
103*b1cdbd2cSJim Jagielski 
104*b1cdbd2cSJim Jagielski         // for the redraw
105*b1cdbd2cSJim Jagielski         BackBufferSharedPtr									mpBackBuffer;
106*b1cdbd2cSJim Jagielski         BackBufferSharedPtr									mpBackBufferMask;
107*b1cdbd2cSJim Jagielski 
108*b1cdbd2cSJim Jagielski         /// Cached bitmap for the current sprite content
109*b1cdbd2cSJim Jagielski         mutable ::canvas::vcltools::VCLObject<BitmapEx>		maContent;
110*b1cdbd2cSJim Jagielski 
111*b1cdbd2cSJim Jagielski         /// When true, line sprite corners in red
112*b1cdbd2cSJim Jagielski         bool                                                mbShowSpriteBounds;
113*b1cdbd2cSJim Jagielski 
114*b1cdbd2cSJim Jagielski     };
115*b1cdbd2cSJim Jagielski }
116*b1cdbd2cSJim Jagielski 
117*b1cdbd2cSJim Jagielski #endif /* _VCLCANVAS_SPRITEHELPER_HXX */
118