1*b1cdbd2cSJim Jagielski /************************************************************** 2*b1cdbd2cSJim Jagielski * 3*b1cdbd2cSJim Jagielski * Licensed to the Apache Software Foundation (ASF) under one 4*b1cdbd2cSJim Jagielski * or more contributor license agreements. See the NOTICE file 5*b1cdbd2cSJim Jagielski * distributed with this work for additional information 6*b1cdbd2cSJim Jagielski * regarding copyright ownership. The ASF licenses this file 7*b1cdbd2cSJim Jagielski * to you under the Apache License, Version 2.0 (the 8*b1cdbd2cSJim Jagielski * "License"); you may not use this file except in compliance 9*b1cdbd2cSJim Jagielski * with the License. You may obtain a copy of the License at 10*b1cdbd2cSJim Jagielski * 11*b1cdbd2cSJim Jagielski * http://www.apache.org/licenses/LICENSE-2.0 12*b1cdbd2cSJim Jagielski * 13*b1cdbd2cSJim Jagielski * Unless required by applicable law or agreed to in writing, 14*b1cdbd2cSJim Jagielski * software distributed under the License is distributed on an 15*b1cdbd2cSJim Jagielski * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b1cdbd2cSJim Jagielski * KIND, either express or implied. See the License for the 17*b1cdbd2cSJim Jagielski * specific language governing permissions and limitations 18*b1cdbd2cSJim Jagielski * under the License. 19*b1cdbd2cSJim Jagielski * 20*b1cdbd2cSJim Jagielski *************************************************************/ 21*b1cdbd2cSJim Jagielski 22*b1cdbd2cSJim Jagielski 23*b1cdbd2cSJim Jagielski #ifndef _CHART_STRIPE_HXX 24*b1cdbd2cSJim Jagielski #define _CHART_STRIPE_HXX 25*b1cdbd2cSJim Jagielski 26*b1cdbd2cSJim Jagielski #include <com/sun/star/drawing/Position3D.hpp> 27*b1cdbd2cSJim Jagielski #include <com/sun/star/drawing/Direction3D.hpp> 28*b1cdbd2cSJim Jagielski #include <com/sun/star/uno/Any.h> 29*b1cdbd2cSJim Jagielski 30*b1cdbd2cSJim Jagielski //............................................................................. 31*b1cdbd2cSJim Jagielski namespace chart 32*b1cdbd2cSJim Jagielski { 33*b1cdbd2cSJim Jagielski //............................................................................. 34*b1cdbd2cSJim Jagielski 35*b1cdbd2cSJim Jagielski //----------------------------------------------------------------------------- 36*b1cdbd2cSJim Jagielski /** A Stripe represents a 2 dimensional foursquare plane in a 3 dimaensional room. 37*b1cdbd2cSJim Jagielski 38*b1cdbd2cSJim Jagielski @todo could: it is not necessary to have 4 point members here; it would be sufficient to have one point and 2 directions 39*b1cdbd2cSJim Jagielski */ 40*b1cdbd2cSJim Jagielski 41*b1cdbd2cSJim Jagielski class Stripe 42*b1cdbd2cSJim Jagielski { 43*b1cdbd2cSJim Jagielski public: 44*b1cdbd2cSJim Jagielski Stripe( const ::com::sun::star::drawing::Position3D& rPoint1 45*b1cdbd2cSJim Jagielski , const ::com::sun::star::drawing::Direction3D& rDirectionToPoint2 46*b1cdbd2cSJim Jagielski , const ::com::sun::star::drawing::Direction3D& rDirectionToPoint4 ); 47*b1cdbd2cSJim Jagielski 48*b1cdbd2cSJim Jagielski Stripe( const ::com::sun::star::drawing::Position3D& rPoint1 49*b1cdbd2cSJim Jagielski , const ::com::sun::star::drawing::Position3D& rPoint2 50*b1cdbd2cSJim Jagielski , double fDepth ); 51*b1cdbd2cSJim Jagielski 52*b1cdbd2cSJim Jagielski Stripe( const ::com::sun::star::drawing::Position3D& rPoint1 53*b1cdbd2cSJim Jagielski , const ::com::sun::star::drawing::Position3D& rPoint2 54*b1cdbd2cSJim Jagielski , const ::com::sun::star::drawing::Position3D& rPoint3 55*b1cdbd2cSJim Jagielski , const ::com::sun::star::drawing::Position3D& rPoint4 ); 56*b1cdbd2cSJim Jagielski 57*b1cdbd2cSJim Jagielski void SetManualNormal( const ::com::sun::star::drawing::Direction3D& rNormal ); 58*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Direction3D getNormal() const; 59*b1cdbd2cSJim Jagielski 60*b1cdbd2cSJim Jagielski void InvertNormal( bool bInvertNormal ); 61*b1cdbd2cSJim Jagielski 62*b1cdbd2cSJim Jagielski ::com::sun::star::uno::Any getPolyPolygonShape3D() const; 63*b1cdbd2cSJim Jagielski ::com::sun::star::uno::Any getNormalsPolygon() const; 64*b1cdbd2cSJim Jagielski ::com::sun::star::uno::Any getTexturePolygon( short nRotatedTexture ) const; //0 to 7 are the different possibilities 65*b1cdbd2cSJim Jagielski GetPosition1() const66*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D GetPosition1() const { return m_aPoint1; } GetPosition2() const67*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D GetPosition2() const { return m_aPoint2; } GetPosition3() const68*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D GetPosition3() const { return m_aPoint3; } GetPosition4() const69*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D GetPosition4() const { return m_aPoint4; } 70*b1cdbd2cSJim Jagielski 71*b1cdbd2cSJim Jagielski private: 72*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D m_aPoint1; 73*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D m_aPoint2; 74*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D m_aPoint3; 75*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Position3D m_aPoint4; 76*b1cdbd2cSJim Jagielski 77*b1cdbd2cSJim Jagielski bool m_bInvertNormal; 78*b1cdbd2cSJim Jagielski bool m_bManualNormalSet; 79*b1cdbd2cSJim Jagielski ::com::sun::star::drawing::Direction3D m_aManualNormal; 80*b1cdbd2cSJim Jagielski }; 81*b1cdbd2cSJim Jagielski 82*b1cdbd2cSJim Jagielski //............................................................................. 83*b1cdbd2cSJim Jagielski } //namespace chart 84*b1cdbd2cSJim Jagielski //............................................................................. 85*b1cdbd2cSJim Jagielski #endif 86