1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVEHELPER2D_HXX 23 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVEHELPER2D_HXX 24 25 #include <drawinglayer/drawinglayerdllapi.h> 26 #include <drawinglayer/primitive2d/baseprimitive2d.hxx> 27 #include <svtools/grfmgr.hxx> 28 29 ////////////////////////////////////////////////////////////////////////////// 30 // predefines 31 32 class Graphic; 33 34 ////////////////////////////////////////////////////////////////////////////// 35 36 namespace drawinglayer 37 { 38 namespace primitive2d 39 { 40 /** Helper method with supports decomposing a Graphic with all 41 possible contents to lower level primitives. 42 43 #121194# Unified to use this helper for FillGraphicPrimitive2D 44 and GraphicPrimitive2D at the same time. It is able to handle 45 Bitmaps (with the sub-categories animated bitmap, and SVG), 46 and Metafiles. 47 */ 48 Primitive2DSequence create2DDecompositionOfGraphic( 49 const Graphic& rGraphic, 50 const basegfx::B2DHomMatrix& rTransform); 51 52 /** Helper to embed given sequence of primitives to evtl. a stack 53 of ModifiedColorPrimitive2D's to get all the needed modifications 54 applied. 55 */ 56 Primitive2DSequence create2DColorModifierEmbeddingsAsNeeded( 57 const Primitive2DSequence& rChildren, 58 GraphicDrawMode aGraphicDrawMode = GRAPHICDRAWMODE_STANDARD, 59 double fLuminance = 0.0, // [-1.0 .. 1.0] 60 double fContrast = 0.0, // [-1.0 .. 1.0] 61 double fRed = 0.0, // [-1.0 .. 1.0] 62 double fGreen = 0.0, // [-1.0 .. 1.0] 63 double fBlue = 0.0, // [-1.0 .. 1.0] 64 double fGamma = 1.0, // ]0.0 .. 10.0] 65 bool bInvert = false); 66 67 } // end of namespace primitive2d 68 } // end of namespace drawinglayer 69 70 ////////////////////////////////////////////////////////////////////////////// 71 72 #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVEHELPER2D_HXX 73 74 ////////////////////////////////////////////////////////////////////////////// 75 // eof 76