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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/processor3d/baseprocessor3d.hxx>
28 
29 //////////////////////////////////////////////////////////////////////////////
30 
31 using namespace com::sun::star;
32 
33 //////////////////////////////////////////////////////////////////////////////
34 
35 namespace drawinglayer
36 {
37 	namespace processor3d
38 	{
processBasePrimitive3D(const primitive3d::BasePrimitive3D &)39 		void BaseProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& /*rCandidate*/)
40 		{
41 		}
42 
BaseProcessor3D(const geometry::ViewInformation3D & rViewInformation)43 		BaseProcessor3D::BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation)
44 		:	maViewInformation3D(rViewInformation)
45 		{
46 		}
47 
~BaseProcessor3D()48 		BaseProcessor3D::~BaseProcessor3D()
49 		{
50 		}
51 
process(const primitive3d::Primitive3DSequence & rSource)52 		void BaseProcessor3D::process(const primitive3d::Primitive3DSequence& rSource)
53 		{
54 			if(rSource.hasElements())
55 			{
56 				const sal_Int32 nCount(rSource.getLength());
57 
58 				for(sal_Int32 a(0L); a < nCount; a++)
59 				{
60 					// get reference
61 					const primitive3d::Primitive3DReference xReference(rSource[a]);
62 
63 					if(xReference.is())
64 					{
65 						// try to cast to BasePrimitive3D implementation
66 						const primitive3d::BasePrimitive3D* pBasePrimitive = dynamic_cast< const primitive3d::BasePrimitive3D* >(xReference.get());
67 
68 						if(pBasePrimitive)
69 						{
70 							processBasePrimitive3D(*pBasePrimitive);
71 						}
72 						else
73 						{
74 							// unknown implementation, use UNO API call instead and process recursively
75 							const uno::Sequence< beans::PropertyValue >& rViewParameters(getViewInformation3D().getViewInformationSequence());
76 							process(xReference->getDecomposition(rViewParameters));
77 						}
78 					}
79 				}
80 			}
81 		}
82 	} // end of namespace processor3d
83 } // end of namespace drawinglayer
84 
85 //////////////////////////////////////////////////////////////////////////////
86 
87 namespace drawinglayer
88 {
89 	namespace processor3d
90 	{
CollectingProcessor3D(const geometry::ViewInformation3D & rViewInformation)91 		CollectingProcessor3D::CollectingProcessor3D(const geometry::ViewInformation3D& rViewInformation)
92 		:	BaseProcessor3D(rViewInformation),
93 			maPrimitive3DSequence()
94 		{
95 		}
96 
~CollectingProcessor3D()97 		CollectingProcessor3D::~CollectingProcessor3D()
98 		{
99 		}
100 
process(const primitive3d::Primitive3DSequence & rSource)101 		void CollectingProcessor3D::process(const primitive3d::Primitive3DSequence& rSource)
102 		{
103 			// accept everything
104 			primitive3d::appendPrimitive3DSequenceToPrimitive3DSequence(maPrimitive3DSequence, rSource);
105 		}
106 	} // end of namespace processor3d
107 } // end of namespace drawinglayer
108 
109 //////////////////////////////////////////////////////////////////////////////
110 // eof
111