1*b1cdbd2cSJim Jagielski/************************************************************** 2*b1cdbd2cSJim Jagielski * 3*b1cdbd2cSJim Jagielski * Licensed to the Apache Software Foundation (ASF) under one 4*b1cdbd2cSJim Jagielski * or more contributor license agreements. See the NOTICE file 5*b1cdbd2cSJim Jagielski * distributed with this work for additional information 6*b1cdbd2cSJim Jagielski * regarding copyright ownership. The ASF licenses this file 7*b1cdbd2cSJim Jagielski * to you under the Apache License, Version 2.0 (the 8*b1cdbd2cSJim Jagielski * "License"); you may not use this file except in compliance 9*b1cdbd2cSJim Jagielski * with the License. You may obtain a copy of the License at 10*b1cdbd2cSJim Jagielski * 11*b1cdbd2cSJim Jagielski * http://www.apache.org/licenses/LICENSE-2.0 12*b1cdbd2cSJim Jagielski * 13*b1cdbd2cSJim Jagielski * Unless required by applicable law or agreed to in writing, 14*b1cdbd2cSJim Jagielski * software distributed under the License is distributed on an 15*b1cdbd2cSJim Jagielski * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*b1cdbd2cSJim Jagielski * KIND, either express or implied. See the License for the 17*b1cdbd2cSJim Jagielski * specific language governing permissions and limitations 18*b1cdbd2cSJim Jagielski * under the License. 19*b1cdbd2cSJim Jagielski * 20*b1cdbd2cSJim Jagielski *************************************************************/ 21*b1cdbd2cSJim Jagielski 22*b1cdbd2cSJim Jagielski 23*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_rendering_XHalfFloatBitmap_idl__ 24*b1cdbd2cSJim Jagielski#define __com_sun_star_rendering_XHalfFloatBitmap_idl__ 25*b1cdbd2cSJim Jagielski 26*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_lang_IllegalArgumentException_idl__ 27*b1cdbd2cSJim Jagielski#include <com/sun/star/lang/IllegalArgumentException.idl> 28*b1cdbd2cSJim Jagielski#endif 29*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__ 30*b1cdbd2cSJim Jagielski#include <com/sun/star/lang/IndexOutOfBoundsException.idl> 31*b1cdbd2cSJim Jagielski#endif 32*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ 33*b1cdbd2cSJim Jagielski#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl> 34*b1cdbd2cSJim Jagielski#endif 35*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__ 36*b1cdbd2cSJim Jagielski#include <com/sun/star/geometry/IntegerPoint2D.idl> 37*b1cdbd2cSJim Jagielski#endif 38*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__ 39*b1cdbd2cSJim Jagielski#include <com/sun/star/geometry/IntegerRectangle2D.idl> 40*b1cdbd2cSJim Jagielski#endif 41*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__ 42*b1cdbd2cSJim Jagielski#include <com/sun/star/rendering/XHalfFloatReadOnlyBitmap.idl> 43*b1cdbd2cSJim Jagielski#endif 44*b1cdbd2cSJim Jagielski#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__ 45*b1cdbd2cSJim Jagielski#include <com/sun/star/rendering/VolatileContentDestroyedException.idl> 46*b1cdbd2cSJim Jagielski#endif 47*b1cdbd2cSJim Jagielski 48*b1cdbd2cSJim Jagielskimodule com { module sun { module star { module rendering { 49*b1cdbd2cSJim Jagielski 50*b1cdbd2cSJim Jagielski/** Specialized interface for bitmaps containing half floats as their 51*b1cdbd2cSJim Jagielski color components.<p> 52*b1cdbd2cSJim Jagielski 53*b1cdbd2cSJim Jagielski Half floats are 16 bit wide, and newer GPUs already have them as 54*b1cdbd2cSJim Jagielski supported frame buffer format. 55*b1cdbd2cSJim Jagielski */ 56*b1cdbd2cSJim Jagielskiinterface XHalfFloatBitmap : XHalfFloatReadOnlyBitmap 57*b1cdbd2cSJim Jagielski{ 58*b1cdbd2cSJim Jagielski //------------------------------------------------------------------------- 59*b1cdbd2cSJim Jagielski 60*b1cdbd2cSJim Jagielski /** Set raw data of a bitmap.<p> 61*b1cdbd2cSJim Jagielski 62*b1cdbd2cSJim Jagielski Set raw data of a bitmap, in the format as defined by 63*b1cdbd2cSJim Jagielski getMemoryLayout(). With the given rectangle, a subset of the 64*b1cdbd2cSJim Jagielski bitmap can be changed. When setting subsets of the bitmap, the 65*b1cdbd2cSJim Jagielski same scanline padding takes place as when the whole bitmap is 66*b1cdbd2cSJim Jagielski changed.<p> 67*b1cdbd2cSJim Jagielski 68*b1cdbd2cSJim Jagielski */ 69*b1cdbd2cSJim Jagielski void setData( [in] sequence<short> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect ) 70*b1cdbd2cSJim Jagielski raises (com::sun::star::lang::IllegalArgumentException, 71*b1cdbd2cSJim Jagielski com::sun::star::lang::IndexOutOfBoundsException); 72*b1cdbd2cSJim Jagielski 73*b1cdbd2cSJim Jagielski //------------------------------------------------------------------------- 74*b1cdbd2cSJim Jagielski 75*b1cdbd2cSJim Jagielski /** Set a single pixel of the bitmap with the given color 76*b1cdbd2cSJim Jagielski value.<p> 77*b1cdbd2cSJim Jagielski 78*b1cdbd2cSJim Jagielski When setting data on volatile bitmaps, always call isValid() 79*b1cdbd2cSJim Jagielski before, and retrieve a new memory layout via 80*b1cdbd2cSJim Jagielski getMemoryLayout(). At least under Windows, the memory layout 81*b1cdbd2cSJim Jagielski can change for the same bitmap, if the user e.g. switches the 82*b1cdbd2cSJim Jagielski screen resolution. Thus, this method will throw an 83*b1cdbd2cSJim Jagielski IllegalArgumentException, if the memory layout changed between 84*b1cdbd2cSJim Jagielski a call to getMemoryLayout() and setData().<p> 85*b1cdbd2cSJim Jagielski */ 86*b1cdbd2cSJim Jagielski void setPixel( [in] sequence<short> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos ) 87*b1cdbd2cSJim Jagielski raises (com::sun::star::lang::IllegalArgumentException, 88*b1cdbd2cSJim Jagielski com::sun::star::lang::IndexOutOfBoundsException); 89*b1cdbd2cSJim Jagielski}; 90*b1cdbd2cSJim Jagielski 91*b1cdbd2cSJim Jagielski}; }; }; }; 92*b1cdbd2cSJim Jagielski 93*b1cdbd2cSJim Jagielski#endif 94