1/**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
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11 *   http://www.apache.org/licenses/LICENSE-2.0
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16 * KIND, either express or implied.  See the License for the
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21
22
23#ifndef __com_sun_star_rendering_XHalfFloatBitmap_idl__
24#define __com_sun_star_rendering_XHalfFloatBitmap_idl__
25
26#ifndef __com_sun_star_lang_IllegalArgumentException_idl__
27#include <com/sun/star/lang/IllegalArgumentException.idl>
28#endif
29#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
30#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
31#endif
32#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
33#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
34#endif
35#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
36#include <com/sun/star/geometry/IntegerPoint2D.idl>
37#endif
38#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
39#include <com/sun/star/geometry/IntegerRectangle2D.idl>
40#endif
41#ifndef __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__
42#include <com/sun/star/rendering/XHalfFloatReadOnlyBitmap.idl>
43#endif
44#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
45#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
46#endif
47
48module com { module sun { module star { module rendering {
49
50/** Specialized interface for bitmaps containing half floats as their
51    color components.<p>
52
53    Half floats are 16 bit wide, and newer GPUs already have them as
54    supported frame buffer format.
55 */
56interface XHalfFloatBitmap : XHalfFloatReadOnlyBitmap
57{
58	//-------------------------------------------------------------------------
59
60	/** Set raw data of a bitmap.<p>
61
62    	Set raw data of a bitmap, in the format as defined by
63    	getMemoryLayout(). With the given rectangle, a subset of the
64    	bitmap can be changed. When setting subsets of the bitmap, the
65    	same scanline padding takes place as when the whole bitmap is
66    	changed.<p>
67
68	 */
69	void						setData( [in] sequence<short> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
70        raises (com::sun::star::lang::IllegalArgumentException,
71                com::sun::star::lang::IndexOutOfBoundsException);
72
73	//-------------------------------------------------------------------------
74
75	/** Set a single pixel of the bitmap with the given color
76		value.<p>
77
78        When setting data on volatile bitmaps, always call isValid()
79        before, and retrieve a new memory layout via
80        getMemoryLayout(). At least under Windows, the memory layout
81        can change for the same bitmap, if the user e.g. switches the
82        screen resolution. Thus, this method will throw an
83        IllegalArgumentException, if the memory layout changed between
84        a call to getMemoryLayout() and setData().<p>
85	 */
86	void						setPixel( [in] sequence<short> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
87        raises (com::sun::star::lang::IllegalArgumentException,
88                com::sun::star::lang::IndexOutOfBoundsException);
89};
90
91}; }; }; };
92
93#endif
94