1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef OOX_DRAWINGML_CHART_TITLEMODEL_HXX 25 #define OOX_DRAWINGML_CHART_TITLEMODEL_HXX 26 27 #include "oox/drawingml/shape.hxx" 28 #include "oox/drawingml/chart/datasourcemodel.hxx" 29 30 namespace oox { 31 namespace drawingml { 32 namespace chart { 33 34 // ============================================================================ 35 36 struct TextModel 37 { 38 typedef ModelRef< DataSequenceModel > DataSequenceRef; 39 typedef ModelRef< TextBody > TextBodyRef; 40 41 DataSequenceRef mxDataSeq; /// The string data or formula link of this text. 42 TextBodyRef mxTextBody; /// Rich-formatted literal text (for title objects only). 43 44 explicit TextModel(); 45 ~TextModel(); 46 }; 47 48 // ============================================================================ 49 50 struct TitleModel 51 { 52 typedef ModelRef< Shape > ShapeRef; 53 typedef ModelRef< TextBody > TextBodyRef; 54 typedef ModelRef< LayoutModel > LayoutRef; 55 typedef ModelRef< TextModel > TextRef; 56 57 ShapeRef mxShapeProp; /// Title shape formatting. 58 TextBodyRef mxTextProp; /// Title text formatting. 59 LayoutRef mxLayout; /// Layout/position of the frame. 60 TextRef mxText; /// Text source of the title. 61 bool mbOverlay; /// True = title may overlay other objects. 62 63 explicit TitleModel(); 64 ~TitleModel(); 65 }; 66 67 // ============================================================================ 68 69 struct LegendModel 70 { 71 typedef ModelRef< Shape > ShapeRef; 72 typedef ModelRef< TextBody > TextBodyRef; 73 typedef ModelRef< LayoutModel > LayoutRef; 74 75 ShapeRef mxShapeProp; /// Legend shape formatting. 76 TextBodyRef mxTextProp; /// Legend text formatting. 77 LayoutRef mxLayout; /// Layout/position of the legend. 78 sal_Int32 mnPosition; /// Legend position. 79 bool mbOverlay; /// True = legend may overlay other objects. 80 81 explicit LegendModel(); 82 ~LegendModel(); 83 }; 84 85 // ============================================================================ 86 87 } // namespace chart 88 } // namespace drawingml 89 } // namespace oox 90 91 #endif 92