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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_slideshow.hxx"
26 
27 #include <canvas/debug.hxx>
28 #include <basegfx/matrix/b2dhommatrix.hxx>
29 #include <basegfx/point/b2dpoint.hxx>
30 #include <basegfx/numeric/ftools.hxx>
31 #include <basegfx/matrix/b2dhommatrixtools.hxx>
32 #include "waterfallwipe.hxx"
33 #include "transitiontools.hxx"
34 
35 
36 namespace slideshow {
37 namespace internal {
38 
WaterfallWipe(sal_Int32 nElements,bool flipOnYAxis)39 WaterfallWipe::WaterfallWipe( sal_Int32 nElements, bool flipOnYAxis )
40     : m_flipOnYAxis( flipOnYAxis )
41 {
42     const sal_Int32 sqrtElements = static_cast<sal_Int32>(
43         sqrt( static_cast<double>(nElements) ) );
44     const double elementEdge = (1.0 / sqrtElements);
45     m_waterfall.append( ::basegfx::B2DPoint( 0.0, -1.0 ) );
46     for ( sal_Int32 pos = sqrtElements; pos--; )
47     {
48         const sal_Int32 xPos = (sqrtElements - pos - 1);
49         const double yPos = ::basegfx::pruneScaleValue( ((pos + 1) * elementEdge) - 1.0 );
50         m_waterfall.append( ::basegfx::B2DPoint(
51                                 ::basegfx::pruneScaleValue( xPos * elementEdge ),
52                                 yPos ) );
53         m_waterfall.append( ::basegfx::B2DPoint(
54                                 ::basegfx::pruneScaleValue( (xPos + 1) * elementEdge ),
55                                 yPos ) );
56     }
57     m_waterfall.append( ::basegfx::B2DPoint( 1.0, -1.0 ) );
58     m_waterfall.setClosed(true);
59 }
60 
operator ()(double t)61 ::basegfx::B2DPolyPolygon WaterfallWipe::operator () ( double t )
62 {
63     ::basegfx::B2DPolygon poly( m_waterfall );
64     poly.transform(basegfx::tools::createTranslateB2DHomMatrix(0.0, ::basegfx::pruneScaleValue(2.0 * t)));
65     poly.setB2DPoint( 0, ::basegfx::B2DPoint( 0.0, -1.0 ) );
66     poly.setB2DPoint( poly.count()-1, ::basegfx::B2DPoint( 1.0, -1.0 ) );
67 
68     return m_flipOnYAxis ? flipOnYAxis( ::basegfx::B2DPolyPolygon(poly) )
69                          : ::basegfx::B2DPolyPolygon(poly);
70 }
71 
72 }
73 }
74