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21 
22 
23 
24 #ifndef INCLUDED_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
25 #define INCLUDED_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
26 
27 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
28 #include <svx/sdr/attribute/sdrlineshadowtextattribute.hxx>
29 #include <basegfx/polygon/b2dpolygon.hxx>
30 
31 //////////////////////////////////////////////////////////////////////////////
32 // predefines
33 
34 //////////////////////////////////////////////////////////////////////////////
35 
36 namespace drawinglayer
37 {
38 	namespace primitive2d
39 	{
40 		class SdrConnectorPrimitive2D : public BufferedDecompositionPrimitive2D
41 		{
42 		private:
43 			attribute::SdrLineShadowTextAttribute		maSdrLSTAttribute;
44 			::basegfx::B2DPolygon						maUnitPolygon;
45 
46 		protected:
47 			// local decomposition.
48 			virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
49 
50 		public:
51 			SdrConnectorPrimitive2D(
52 				const attribute::SdrLineShadowTextAttribute& rSdrLSTAttribute,
53 				const ::basegfx::B2DPolygon& rUnitPolygon);
54 
55 			// data access
getSdrLSTAttribute() const56 			const attribute::SdrLineShadowTextAttribute& getSdrLSTAttribute() const { return maSdrLSTAttribute; }
getUnitPolygon() const57 			const ::basegfx::B2DPolygon& getUnitPolygon() const { return maUnitPolygon; }
58 
59 			// compare operator
60 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
61 
62 			// provide unique ID
63 			DeclPrimitrive2DIDBlock()
64 		};
65 	} // end of namespace primitive2d
66 } // end of namespace drawinglayer
67 
68 //////////////////////////////////////////////////////////////////////////////
69 
70 #endif //INCLUDED_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
71 
72 // eof
73