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21 
22 
23 
24 #ifndef _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
25 #define _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
26 
27 #include <svx/sdr/properties/e3dproperties.hxx>
28 #include "svx/svxdllapi.h"
29 
30 //////////////////////////////////////////////////////////////////////////////
31 
32 namespace sdr
33 {
34 	namespace properties
35 	{
36 		class SVX_DLLPUBLIC E3dCompoundProperties : public E3dProperties
37 		{
38 		protected:
39 			// Called after ItemChange() is done for all items.
40 			virtual void PostItemChange(const sal_uInt16 nWhich);
41 
42 		public:
43 			// basic constructor
44 			E3dCompoundProperties(SdrObject& rObj);
45 
46 			// constructor for copying, but using new object
47 			E3dCompoundProperties(const E3dCompoundProperties& rProps, SdrObject& rObj);
48 
49 			// destructor
50 			virtual ~E3dCompoundProperties();
51 
52 			// Clone() operator, normally just calls the local copy constructor
53 			virtual BaseProperties& Clone(SdrObject& rObj) const;
54 
55 			// get itemset
56 			virtual const SfxItemSet& GetObjectItemSet() const;
57 
58 			// Get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may
59 			// be overloaded e.g for group objects to return a merged ItemSet of the object.
60 			// When using this method the returned ItemSet may contain items in the state
61 			// SFX_ITEM_DONTCARE which means there were several such items with different
62 			// values.
63 			virtual const SfxItemSet& GetMergedItemSet() const;
64 
65 			// Set merged ItemSet. Normally, this maps to SetObjectItemSet().
66 			virtual void SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False);
67 		};
68 	} // end of namespace properties
69 } // end of namespace sdr
70 
71 //////////////////////////////////////////////////////////////////////////////
72 
73 #endif // _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
74 
75 // eof
76