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2cdf0e10cSrcweir  *
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22*91c99ff4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _DXCANVAS_SPRITEHELPER_HXX
25cdf0e10cSrcweir #define _DXCANVAS_SPRITEHELPER_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <com/sun/star/rendering/XCustomSprite.hpp>
28cdf0e10cSrcweir 
29cdf0e10cSrcweir #include <canvas/base/canvascustomspritehelper.hxx>
30cdf0e10cSrcweir 
31cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
32cdf0e10cSrcweir #include <basegfx/vector/b2isize.hxx>
33cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
34cdf0e10cSrcweir 
35cdf0e10cSrcweir #include "dx_spritecanvas.hxx"
36cdf0e10cSrcweir #include "dx_surfacebitmap.hxx"
37cdf0e10cSrcweir 
38cdf0e10cSrcweir namespace dxcanvas
39cdf0e10cSrcweir {
40cdf0e10cSrcweir 	/* Definition of SpriteHelper class */
41cdf0e10cSrcweir 
42cdf0e10cSrcweir     /** Helper class for canvas sprites.
43cdf0e10cSrcweir 
44cdf0e10cSrcweir     	This class implements all sprite-related functionality, like
45cdf0e10cSrcweir     	that available on the XSprite interface.
46cdf0e10cSrcweir      */
47cdf0e10cSrcweir     class SpriteHelper : public ::canvas::CanvasCustomSpriteHelper
48cdf0e10cSrcweir     {
49cdf0e10cSrcweir     public:
50cdf0e10cSrcweir         /** Create sprite helper
51cdf0e10cSrcweir          */
52cdf0e10cSrcweir         SpriteHelper();
53cdf0e10cSrcweir 
54cdf0e10cSrcweir         /** Late-init the sprite helper
55cdf0e10cSrcweir 
56cdf0e10cSrcweir         	@param rSpriteSize
57cdf0e10cSrcweir             Size of the sprite
58cdf0e10cSrcweir 
59cdf0e10cSrcweir             @param rSpriteCanvas
60cdf0e10cSrcweir             Sprite canvas this sprite is part of. Object stores
61cdf0e10cSrcweir             ref-counted reference to it, thus, don't forget to pass on
62cdf0e10cSrcweir             disposing()!
63cdf0e10cSrcweir 
64cdf0e10cSrcweir             @param rRenderModule
65cdf0e10cSrcweir             rendermodule to use
66cdf0e10cSrcweir 
67cdf0e10cSrcweir             @param rSpriteSurface
68cdf0e10cSrcweir             The surface of the sprite (not the DX texture, but the
69cdf0e10cSrcweir             persistent target of content rendering)
70cdf0e10cSrcweir 
71cdf0e10cSrcweir             @param bShowSpriteBounds
72cdf0e10cSrcweir             When true, little debug bound rects for sprites are shown
73cdf0e10cSrcweir          */
74cdf0e10cSrcweir         void init( const ::com::sun::star::geometry::RealSize2D&	rSpriteSize,
75cdf0e10cSrcweir                    const SpriteCanvasRef&							rSpriteCanvas,
76cdf0e10cSrcweir                    const IDXRenderModuleSharedPtr&					rRenderModule,
77cdf0e10cSrcweir                    const DXSurfaceBitmapSharedPtr                   rBitmap,
78cdf0e10cSrcweir                    bool                                             bShowSpriteBounds );
79cdf0e10cSrcweir 
80cdf0e10cSrcweir         void disposing();
81cdf0e10cSrcweir 
82cdf0e10cSrcweir         /** Repaint sprite content via hardware to associated sprite
83cdf0e10cSrcweir             canvas
84cdf0e10cSrcweir 
85cdf0e10cSrcweir             @param io_bSurfaceDirty
86cdf0e10cSrcweir             Input/output parameter, whether the sprite content is
87cdf0e10cSrcweir             dirty or not. If texture was updated, set to false
88cdf0e10cSrcweir 
89cdf0e10cSrcweir          */
90cdf0e10cSrcweir         void redraw( bool& io_bSurfaceDirty ) const;
91cdf0e10cSrcweir 
92cdf0e10cSrcweir     private:
93cdf0e10cSrcweir         virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D(
94cdf0e10cSrcweir             ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& xPoly ) const;
95cdf0e10cSrcweir 
96cdf0e10cSrcweir         /// Returns true, if the sprite _really_ needs redraw
97cdf0e10cSrcweir         bool needRedraw() const;
98cdf0e10cSrcweir 
99cdf0e10cSrcweir         SpriteCanvasRef				mpSpriteCanvas;
100cdf0e10cSrcweir 
101cdf0e10cSrcweir         DXSurfaceBitmapSharedPtr    mpBitmap;
102cdf0e10cSrcweir         mutable bool                mbTextureDirty;  // when true, texture needs update
103cdf0e10cSrcweir         bool                        mbShowSpriteBounds; // when true, debug bound rect for sprites is shown
104cdf0e10cSrcweir     };
105cdf0e10cSrcweir }
106cdf0e10cSrcweir 
107cdf0e10cSrcweir #endif /* _DXCANVAS_SPRITEHELPER_HXX */
108