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27 
28 #ifndef _DXCANVAS_DXSURFACEBITMAP_HXX
29 #define _DXCANVAS_DXSURFACEBITMAP_HXX
30 
31 #include <canvas/rendering/isurfaceproxy.hxx>
32 #include <canvas/rendering/isurfaceproxymanager.hxx>
33 #include "dx_ibitmap.hxx"
34 #include "dx_canvasfont.hxx" //winstuff
35 #include "dx_gdiplususer.hxx"
36 #include "dx_rendermodule.hxx"
37 
38 namespace dxcanvas
39 {
40 	class DXSurfaceBitmap : public IBitmap
41 	{
42     public:
43         DXSurfaceBitmap( const ::basegfx::B2IVector&					rSize,
44                          const canvas::ISurfaceProxyManagerSharedPtr&	rMgr,
45                          const IDXRenderModuleSharedPtr&				rRenderModule,
46                          bool											bWithAlpha );
47 
48         bool resize( const ::basegfx::B2IVector& rSize );
49         void clear();
50 
51         virtual GraphicsSharedPtr         getGraphics();
52 
53         virtual BitmapSharedPtr           getBitmap() const;
54         virtual ::basegfx::B2IVector      getSize() const;
55         virtual bool                      hasAlpha() const;
56 
57         COMReference<surface_type>				getSurface() const { return mpSurface; }
58 
59         bool draw( double							fAlpha,
60                    const ::basegfx::B2DPoint&		rPos,
61                    const ::basegfx::B2DHomMatrix&	rTransform );
62 
63         bool draw( const ::basegfx::B2IRange&		rArea );
64 
65         bool draw( double							fAlpha,
66                    const ::basegfx::B2DPoint&		rPos,
67                    const ::basegfx::B2DRange&		rArea,
68                    const ::basegfx::B2DHomMatrix&	rTransform );
69 
70         bool draw( double							fAlpha,
71                    const ::basegfx::B2DPoint&       rPos,
72                    const ::basegfx::B2DPolyPolygon& rClipPoly,
73                    const ::basegfx::B2DHomMatrix&   rTransform );
74 
75         virtual ::com::sun::star::uno::Sequence< sal_Int8 > getData(
76             ::com::sun::star::rendering::IntegerBitmapLayout&		bitmapLayout,
77             const ::com::sun::star::geometry::IntegerRectangle2D&	rect );
78 
79         virtual void setData(
80             const ::com::sun::star::uno::Sequence< sal_Int8 >&		data,
81             const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
82             const ::com::sun::star::geometry::IntegerRectangle2D&	rect );
83 
84         virtual void setPixel(
85             const ::com::sun::star::uno::Sequence< sal_Int8 >&		color,
86             const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
87             const ::com::sun::star::geometry::IntegerPoint2D&		pos );
88 
89         virtual ::com::sun::star::uno::Sequence< sal_Int8 > getPixel(
90             ::com::sun::star::rendering::IntegerBitmapLayout&		bitmapLayout,
91             const ::com::sun::star::geometry::IntegerPoint2D&		pos );
92 
93 #ifdef DX_DEBUG_IMAGES
94         void imageDebugger();
95 #endif
96     private:
97         void init();
98 
99         // Refcounted global GDI+ state container
100         GDIPlusUserSharedPtr mpGdiPlusUser;
101 
102         // size of this image in pixels [integral unit]
103         ::basegfx::B2IVector maSize;
104 
105         // pointer to the rendermodule, needed to create surfaces
106         // which are used as container for the actual pixel data.
107         // generally we could use any kind of storage, but GDI+
108         // is not willing to render antialiased fonts unless we
109         // use this special kind of container, don't ask me why...
110         IDXRenderModuleSharedPtr mpRenderModule;
111 
112         // pointer to the surface manager, needed in case clients
113         // want to resize the bitmap.
114         canvas::ISurfaceProxyManagerSharedPtr mpSurfaceManager;
115 
116         // access point to the surface proxy which handles
117         // the hardware-dependent rendering stuff.
118         canvas::ISurfaceProxySharedPtr mpSurfaceProxy;
119 
120         // container for pixel data, we need to use a directx
121         // surface since GDI+ sucks...
122         COMReference<surface_type> mpSurface;
123 
124 		// since GDI+ does not work correctly in case we
125 		// run on a 16bit display [don't ask me why] we need
126 		// to occasionally render to a native GDI+ bitmap.
127 		BitmapSharedPtr mpGDIPlusBitmap;
128         // Graphics for the mpGDIPlusBitmap
129         GraphicsSharedPtr mpGraphics;
130 
131         // internal implementation of the iColorBuffer interface
132         canvas::IColorBufferSharedPtr mpColorBuffer;
133 
134         // indicates wether the associated surface needs
135         // to refresh its contents or not. in other words,
136         // this flag is set iff both representations are
137         // out of sync.
138         mutable bool mbIsSurfaceDirty;
139 
140         // true if the bitmap contains an alpha channel
141         bool mbAlpha;
142 	};
143 
144     typedef ::boost::shared_ptr< DXSurfaceBitmap > DXSurfaceBitmapSharedPtr;
145 }
146 
147 #endif
148