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2cdf0e10cSrcweir  *
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22*4f506f19SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
25cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
26cdf0e10cSrcweir 
27090f0eb8SEike Rathke #include <drawinglayer/drawinglayerdllapi.h>
28cdf0e10cSrcweir #include <drawinglayer/primitive2d/primitivetools2d.hxx>
29cdf0e10cSrcweir #include <vcl/bitmapex.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
33cdf0e10cSrcweir // DiscreteShadowPrimitive2D class
34cdf0e10cSrcweir 
35cdf0e10cSrcweir namespace drawinglayer
36cdf0e10cSrcweir {
37cdf0e10cSrcweir 	namespace primitive2d
38cdf0e10cSrcweir 	{
39cdf0e10cSrcweir 		/** DiscreteShadow data class
40cdf0e10cSrcweir 
41cdf0e10cSrcweir          */
42090f0eb8SEike Rathke 		class DRAWINGLAYER_DLLPUBLIC DiscreteShadow
43cdf0e10cSrcweir 		{
44cdf0e10cSrcweir 		private:
45cdf0e10cSrcweir 			/// the original shadow BitmapEx in a special form
46cdf0e10cSrcweir 			BitmapEx					maBitmapEx;
47cdf0e10cSrcweir 
48cdf0e10cSrcweir 			/// buffered extracted parts of CombinedShadow for easier usage
49cdf0e10cSrcweir 			BitmapEx					maTopLeft;
50cdf0e10cSrcweir 			BitmapEx					maTop;
51cdf0e10cSrcweir 			BitmapEx					maTopRight;
52cdf0e10cSrcweir 			BitmapEx					maRight;
53cdf0e10cSrcweir 			BitmapEx					maBottomRight;
54cdf0e10cSrcweir 			BitmapEx					maBottom;
55cdf0e10cSrcweir 			BitmapEx					maBottomLeft;
56cdf0e10cSrcweir 			BitmapEx					maLeft;
57cdf0e10cSrcweir 
58cdf0e10cSrcweir 		public:
59cdf0e10cSrcweir 			/// constructor
60cdf0e10cSrcweir 			DiscreteShadow(const BitmapEx& rBitmapEx);
61cdf0e10cSrcweir 
62cdf0e10cSrcweir 			/// data read access
getBitmapEx() const63cdf0e10cSrcweir 			const BitmapEx& getBitmapEx() const { return maBitmapEx; }
64cdf0e10cSrcweir 
65cdf0e10cSrcweir             /// compare operator
operator ==(const DiscreteShadow & rCompare) const66cdf0e10cSrcweir 			bool operator==(const DiscreteShadow& rCompare) const
67cdf0e10cSrcweir 			{
68cdf0e10cSrcweir 				return getBitmapEx() == rCompare.getBitmapEx();
69cdf0e10cSrcweir 			}
70cdf0e10cSrcweir 
71cdf0e10cSrcweir 			/// helper accesses which create on-demand needed segments
72cdf0e10cSrcweir 			const BitmapEx& getTopLeft() const;
73cdf0e10cSrcweir 			const BitmapEx& getTop() const;
74cdf0e10cSrcweir 			const BitmapEx& getTopRight() const;
75cdf0e10cSrcweir 			const BitmapEx& getRight() const;
76cdf0e10cSrcweir 			const BitmapEx& getBottomRight() const;
77cdf0e10cSrcweir 			const BitmapEx& getBottom() const;
78cdf0e10cSrcweir 			const BitmapEx& getBottomLeft() const;
79cdf0e10cSrcweir 			const BitmapEx& getLeft() const;
80cdf0e10cSrcweir 		};
81cdf0e10cSrcweir 
82cdf0e10cSrcweir 		/** DiscreteShadowPrimitive2D class
83cdf0e10cSrcweir 
84cdf0e10cSrcweir          */
85090f0eb8SEike Rathke 		class DRAWINGLAYER_DLLPUBLIC DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
86cdf0e10cSrcweir 		{
87cdf0e10cSrcweir         private:
88cdf0e10cSrcweir 			// the object transformation of the rectangular object
89cdf0e10cSrcweir 			basegfx::B2DHomMatrix		maTransform;
90cdf0e10cSrcweir 
91cdf0e10cSrcweir 			// the bitmap shadow data
92cdf0e10cSrcweir             DiscreteShadow				maDiscreteShadow;
93cdf0e10cSrcweir 
94cdf0e10cSrcweir 		protected:
95cdf0e10cSrcweir 			/// create local decomposition
96cdf0e10cSrcweir 			virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
97cdf0e10cSrcweir 
98cdf0e10cSrcweir         public:
99cdf0e10cSrcweir             /// constructor
100cdf0e10cSrcweir 			DiscreteShadowPrimitive2D(
101cdf0e10cSrcweir 				const basegfx::B2DHomMatrix& rTransform,
102cdf0e10cSrcweir 				const DiscreteShadow& rDiscreteShadow);
103cdf0e10cSrcweir 
104cdf0e10cSrcweir 			/// data read access
getTransform() const105cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
getDiscreteShadow() const106cdf0e10cSrcweir 			const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
107cdf0e10cSrcweir 
108cdf0e10cSrcweir             /// compare operator
109cdf0e10cSrcweir 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
110cdf0e10cSrcweir 
111cdf0e10cSrcweir 			/// get range
112cdf0e10cSrcweir 			virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
113cdf0e10cSrcweir 
114cdf0e10cSrcweir 			/// provide unique ID
115cdf0e10cSrcweir 			DeclPrimitrive2DIDBlock()
116cdf0e10cSrcweir 		};
117cdf0e10cSrcweir 	} // end of namespace primitive2d
118cdf0e10cSrcweir } // end of namespace drawinglayer
119cdf0e10cSrcweir 
120cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
121cdf0e10cSrcweir 
122cdf0e10cSrcweir #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
123cdf0e10cSrcweir 
124cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
125cdf0e10cSrcweir // eof
126