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27#ifndef __com_sun_star_drawing_TextureKind2_idl__
28#define __com_sun_star_drawing_TextureKind2_idl__
29
30
31//=============================================================================
32
33 module com {  module sun {  module star {  module drawing {
34
35//=============================================================================
36
37/** These enumeration values specify how the texture is applied.
38 */
39published enum TextureKind2
40{
41	//-------------------------------------------------------------------------
42
43	/** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
44		and the lighting information are	mixed to produce the image, so a
45		lit, textured object is achieved.
46	 */
47	LUMINANCE,
48
49	/** With <type>TextureKind</type> <const>INTENSITY</const>, each texture
50		pixel is used as an intensity value.
51	 */
52	INTENSITY,
53	//-------------------------------------------------------------------------
54
55	/** With this mode, the lighting is ignored and only the
56		texture color information is used.
57	 */
58	COLOR
59};
60
61//=============================================================================
62
63}; }; }; };
64
65#endif
66
67