1*d1766043SAndrew Rist/**************************************************************
2cdf0e10cSrcweir *
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22*d1766043SAndrew Rist
23cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__
24cdf0e10cSrcweir#define __com_sun_star_rendering_XHalfFloatReadOnlyBitmap_idl__
25cdf0e10cSrcweir
26cdf0e10cSrcweir#ifndef __com_sun_star_lang_IllegalArgumentException_idl__
27cdf0e10cSrcweir#include <com/sun/star/lang/IllegalArgumentException.idl>
28cdf0e10cSrcweir#endif
29cdf0e10cSrcweir#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
30cdf0e10cSrcweir#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
31cdf0e10cSrcweir#endif
32cdf0e10cSrcweir#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
33cdf0e10cSrcweir#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
34cdf0e10cSrcweir#endif
35cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
36cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerPoint2D.idl>
37cdf0e10cSrcweir#endif
38cdf0e10cSrcweir#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
39cdf0e10cSrcweir#include <com/sun/star/geometry/IntegerRectangle2D.idl>
40cdf0e10cSrcweir#endif
41cdf0e10cSrcweir#ifndef __com_sun_star_rendering_XBitmap_idl__
42cdf0e10cSrcweir#include <com/sun/star/rendering/XBitmap.idl>
43cdf0e10cSrcweir#endif
44cdf0e10cSrcweir#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
45cdf0e10cSrcweir#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
46cdf0e10cSrcweir#endif
47cdf0e10cSrcweir
48cdf0e10cSrcweirmodule com { module sun { module star { module rendering {
49cdf0e10cSrcweir
50cdf0e10cSrcweir/** Specialized interface for bitmaps containing half floats as their
51cdf0e10cSrcweir    color components. Half floats are 16 bit wide, and some high-end
52cdf0e10cSrcweir    GPUs already have them as supported frame buffer format. In
53cdf0e10cSrcweir    contrast to <type>XHalfFloatBitmap</type>, this interface only
54cdf0e10cSrcweir    permits read-only access.<p>
55cdf0e10cSrcweir
56cdf0e10cSrcweir    Use this interface for e.g. bitmaps that are calculated
57cdf0e10cSrcweir    on-the-fly, or that are pure functional, and thus cannot be
58cdf0e10cSrcweir    modified.<p>
59cdf0e10cSrcweir
60cdf0e10cSrcweir    If you get passed an instance of
61cdf0e10cSrcweir    <type>XHalfFloatReadOnlyBitmap</type> that also supports the
62cdf0e10cSrcweir    <type>XVolatileBitmap</type> interface, things become a bit more
63cdf0e10cSrcweir    complicated. When reading data, one has to check for both
64cdf0e10cSrcweir    <type>VolatileContentDestroyedException</type> and mismatching
65cdf0e10cSrcweir    <type>FloatingPointBitmapLayout</type> return values. If either of them
66cdf0e10cSrcweir    occurs, the whole bitmap read operation should be repeated.<p>
67cdf0e10cSrcweir */
68cdf0e10cSrcweirinterface XHalfFloatReadOnlyBitmap : XBitmap
69cdf0e10cSrcweir{
70cdf0e10cSrcweir	/** Query the raw data of this bitmap.<p>
71cdf0e10cSrcweir
72cdf0e10cSrcweir    	Query the raw data of this bitmap, in the format as defined by
73cdf0e10cSrcweir    	getMemoryLayout(). With the given rectangle, a subset of the
74cdf0e10cSrcweir    	whole bitmap can be queried. When querying subsets of the
75cdf0e10cSrcweir    	bitmap, the same scanline padding takes place as when the
76cdf0e10cSrcweir    	whole bitmap is requested. Note: as we currently have no 16
77cdf0e10cSrcweir    	bit float UNO data type, the values are transported as 16 bit
78cdf0e10cSrcweir    	integers across the API (which requires casting on both
79cdf0e10cSrcweir    	sides).<p>
80cdf0e10cSrcweir
81cdf0e10cSrcweir        @throws <type>VolatileContentDestroyedException</type>
82cdf0e10cSrcweir        if the bitmap is volatile, and the content has been destroyed by the system.
83cdf0e10cSrcweir	 */
84cdf0e10cSrcweir	sequence<short>				getData( [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
85cdf0e10cSrcweir        raises (com::sun::star::lang::IndexOutOfBoundsException,
86cdf0e10cSrcweir                VolatileContentDestroyedException);
87cdf0e10cSrcweir
88cdf0e10cSrcweir	//-------------------------------------------------------------------------
89cdf0e10cSrcweir
90cdf0e10cSrcweir	/** Get a single pixel of the bitmap, returning its color
91cdf0e10cSrcweir		value.<p>
92cdf0e10cSrcweir
93cdf0e10cSrcweir        @throws <type>VolatileContentDestroyedException</type>
94cdf0e10cSrcweir        if the bitmap is volatile, and the content has been destroyed by the system.
95cdf0e10cSrcweir	 */
96cdf0e10cSrcweir	sequence<short>				getPixel( [in] ::com::sun::star::geometry::IntegerPoint2D pos )
97cdf0e10cSrcweir        raises (com::sun::star::lang::IndexOutOfBoundsException,
98cdf0e10cSrcweir                VolatileContentDestroyedException);
99cdf0e10cSrcweir
100cdf0e10cSrcweir	//-------------------------------------------------------------------------
101cdf0e10cSrcweir
102cdf0e10cSrcweir	/** Query the memory layout for this bitmap.<p>
103cdf0e10cSrcweir	 */
104cdf0e10cSrcweir	FloatingPointBitmapLayout	getMemoryLayout();
105cdf0e10cSrcweir};
106cdf0e10cSrcweir
107cdf0e10cSrcweir}; }; }; };
108cdf0e10cSrcweir
109cdf0e10cSrcweir#endif
110