1 /**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License. You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
14 * software distributed under the License is distributed on an
15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16 * KIND, either express or implied. See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
19 *
20 *************************************************************/
21
22
23
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_sd.hxx"
26
27 #include "DrawViewShell.hxx"
28 #include <svx/xtable.hxx>
29 #include "sdattr.hxx"
30 #include <svl/aeitem.hxx>
31 #include <editeng/eeitem.hxx>
32 #include <sfx2/request.hxx>
33 #include <svx/svditer.hxx>
34 #include <editeng/colritem.hxx>
35 #include <sfx2/viewfrm.hxx>
36 #ifndef _SVXIDS_HRC
37 #include <svx/svxids.hrc>
38 #endif
39 #include <svx/svdundo.hxx>
40 #include <svx/view3d.hxx>
41 #include <sfx2/dispatch.hxx>
42 #include <svx/float3d.hxx>
43 #include <svx/f3dchild.hxx>
44 #ifndef _SVX_DIALOGS_HRC //autogen
45 #include <svx/dialogs.hrc>
46 #endif
47 #include <vcl/msgbox.hxx>
48
49
50 #include "app.hrc"
51 #include "strings.hrc"
52
53 #include "drawdoc.hxx"
54 #include "DrawDocShell.hxx"
55 #include "anminfo.hxx"
56 #include "unoaprms.hxx" // Undo-Action
57 #include "sdundogr.hxx" // Undo Gruppe
58 #include "drawview.hxx"
59 #include "Window.hxx"
60 #include "sdresid.hxx"
61
62 using namespace ::com::sun::star;
63
64 namespace sd {
65
66 #define ATTR_MISSING 0 // Attribut nicht verfuegbar
67 #define ATTR_MIXED 1 // Attribut uneindeutig (bei Mehrfachselektion)
68 #define ATTR_SET 2 // Attribut eindeutig
69
70 #define ITEMVALUE(ItemSet,Id,Cast) ((const Cast&)(ItemSet).Get(Id)).GetValue()
71
72 /*************************************************************************
73 |*
74 |* SfxRequests fuer EffekteWindow bearbeiten
75 |*
76 \************************************************************************/
77
ExecEffectWin(SfxRequest & rReq)78 void DrawViewShell::ExecEffectWin( SfxRequest& rReq )
79 {
80 CheckLineTo (rReq);
81
82 sal_uInt16 nSId = rReq.GetSlot();
83
84 switch( nSId )
85 {
86 case SID_3D_INIT:
87 {
88 sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
89 SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
90 if( pWindow )
91 {
92 Svx3DWin* p3DWin = (Svx3DWin*)( pWindow->GetWindow() );
93 if( p3DWin )
94 p3DWin->InitColorLB( GetDoc() );
95 }
96 }
97 break;
98
99 case SID_3D_STATE:
100 {
101 Update3DWindow();
102 }
103 break;
104
105 case SID_3D_ASSIGN:
106 {
107 AssignFrom3DWindow();
108 }
109 break;
110
111 }
112 }
113
114 /*************************************************************************
115 |*
116 |* 3D - Assign / Update
117 |*
118 \************************************************************************/
Update3DWindow()119 void DrawViewShell::Update3DWindow()
120 {
121 sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
122 SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
123 if( pWindow )
124 {
125 Svx3DWin* p3DWin = (Svx3DWin*) pWindow->GetWindow();
126 if( p3DWin && p3DWin->IsUpdateMode() )
127 {
128 SfxItemSet aTmpItemSet = GetView()->Get3DAttributes();
129 p3DWin->Update( aTmpItemSet );
130 }
131 }
132 }
133
134 /*----------------------------------------------------------------------------*/
135
AssignFrom3DWindow()136 void DrawViewShell::AssignFrom3DWindow()
137 {
138 sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
139 SfxChildWindow* pWin = GetViewFrame()->GetChildWindow( nId );
140 if( pWin )
141 {
142 Svx3DWin* p3DWin = (Svx3DWin*) pWin->GetWindow();
143 if( p3DWin && GetView() )
144 {
145 if(!GetView()->IsPresObjSelected())
146 {
147 SfxItemSet aSet( GetDoc()->GetPool(),
148 SDRATTR_START, SDRATTR_END,
149 0, 0);
150 p3DWin->GetAttr( aSet );
151
152 // Eigene UNDO-Klammerung auch um die Wandlung in 3D
153 GetView()->BegUndo(String(SdResId(STR_UNDO_APPLY_3D_FAVOURITE)));
154
155 if(GetView()->IsConvertTo3DObjPossible())
156 {
157 // Nur TextAttribute zuweisen
158 SfxItemSet aTextSet( GetDoc()->GetPool(),
159 EE_ITEMS_START, EE_ITEMS_END, 0 );
160 aTextSet.Put( aSet, sal_False );
161 GetView()->SetAttributes( aTextSet );
162
163 // Text in 3D umwandeln
164 sal_uInt16 nSId = SID_CONVERT_TO_3D;
165 SfxBoolItem aItem( nSId, sal_True );
166 GetViewFrame()->GetDispatcher()->Execute(
167 nSId, SFX_CALLMODE_SYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L );
168
169 // Feststellen, ob ein FILL_Attribut gesetzt ist.
170 // Falls nicht, Fuellattribut hart setzen
171 XFillStyle eFillStyle = ITEMVALUE( aSet, XATTR_FILLSTYLE, XFillStyleItem );
172 if(eFillStyle == XFILL_NONE)
173 aSet.Put(XFillStyleItem (XFILL_SOLID));
174
175 // remove some 3DSCENE attributes since these were
176 // created by convert to 3D and may not be changed
177 // to the defaults again.
178 aSet.ClearItem(SDRATTR_3DSCENE_DISTANCE);
179 aSet.ClearItem(SDRATTR_3DSCENE_FOCAL_LENGTH);
180 aSet.ClearItem(SDRATTR_3DOBJ_DEPTH);
181 }
182
183 // Attribute zuweisen
184 GetView()->Set3DAttributes( aSet );
185
186 // Ende UNDO
187 GetView()->EndUndo();
188 }
189 else
190 {
191 InfoBox aInfoBox (
192 GetActiveWindow(),
193 String(SdResId(STR_ACTION_NOTPOSSIBLE)));
194 aInfoBox.Execute();
195 }
196
197 // Focus zurueckholen
198 GetActiveWindow()->GrabFocus();
199 }
200 }
201 }
202
203 }
204