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If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28 // MARKER(update_precomp.py): autogen include statement, do not remove 29 #include "precompiled_slideshow.hxx" 30 31 #include <canvas/debug.hxx> 32 #include <canvas/verbosetrace.hxx> 33 34 #include "delayevent.hxx" 35 #include "eventqueue.hxx" 36 #include "usereventqueue.hxx" 37 #include "sequentialtimecontainer.hxx" 38 #include "tools.hxx" 39 40 #include <boost/bind.hpp> 41 #include <algorithm> 42 43 namespace slideshow { 44 namespace internal { 45 46 void SequentialTimeContainer::activate_st() 47 { 48 // resolve first possible child, ignore 49 for ( ; mnFinishedChildren < maChildren.size(); ++mnFinishedChildren ) { 50 if (resolveChild( maChildren[mnFinishedChildren] )) 51 break; 52 else { 53 // node still UNRESOLVED, no need to deactivate or end... 54 OSL_ENSURE( false, "### resolving child failed!" ); 55 } 56 } 57 58 if (isDurationIndefinite() && 59 (maChildren.empty() || mnFinishedChildren >= maChildren.size())) 60 { 61 // deactivate ASAP: 62 scheduleDeactivationEvent( 63 makeEvent( 64 boost::bind< void >( boost::mem_fn( &AnimationNode::deactivate ), getSelf() ), 65 "SequentialTimeContainer::deactivate") ); 66 } 67 else // use default 68 scheduleDeactivationEvent(); 69 } 70 71 void SequentialTimeContainer::dispose() 72 { 73 BaseContainerNode::dispose(); 74 if (mpCurrentSkipEvent) { 75 mpCurrentSkipEvent->dispose(); 76 mpCurrentSkipEvent.reset(); 77 } 78 if (mpCurrentRewindEvent) { 79 mpCurrentRewindEvent->dispose(); 80 mpCurrentRewindEvent.reset(); 81 } 82 } 83 84 void SequentialTimeContainer::skipEffect( 85 AnimationNodeSharedPtr const& pChildNode ) 86 { 87 if (isChildNode(pChildNode)) { 88 // empty all events ignoring timings => until next effect 89 getContext().mrEventQueue.forceEmpty(); 90 getContext().mrEventQueue.addEvent( 91 makeEvent( 92 boost::bind<void>( boost::mem_fn( &AnimationNode::deactivate ), pChildNode ), 93 "SequentialTimeContainer::deactivate, skipEffect with delay") ); 94 } 95 else 96 OSL_ENSURE( false, "unknown notifier!" ); 97 } 98 99 void SequentialTimeContainer::rewindEffect( 100 AnimationNodeSharedPtr const& /*pChildNode*/ ) 101 { 102 // xxx todo: ... 103 } 104 105 bool SequentialTimeContainer::resolveChild( 106 AnimationNodeSharedPtr const& pChildNode ) 107 { 108 bool const bResolved = pChildNode->resolve(); 109 if (bResolved && isMainSequenceRootNode()) { 110 // discharge events: 111 if (mpCurrentSkipEvent) 112 mpCurrentSkipEvent->dispose(); 113 if (mpCurrentRewindEvent) 114 mpCurrentRewindEvent->dispose(); 115 116 // event that will deactivate the resolved/running child: 117 mpCurrentSkipEvent = makeEvent( 118 boost::bind( &SequentialTimeContainer::skipEffect, 119 boost::dynamic_pointer_cast<SequentialTimeContainer>( getSelf() ), 120 pChildNode ), 121 "SequentialTimeContainer::skipEffect, resolveChild"); 122 // event that will reresolve the resolved/activated child: 123 mpCurrentRewindEvent = makeEvent( 124 boost::bind( &SequentialTimeContainer::rewindEffect, 125 boost::dynamic_pointer_cast<SequentialTimeContainer>( getSelf() ), 126 pChildNode ), 127 "SequentialTimeContainer::rewindEffect, resolveChild"); 128 129 // deactivate child node when skip event occurs: 130 getContext().mrUserEventQueue.registerSkipEffectEvent( 131 mpCurrentSkipEvent, 132 mnFinishedChildren+1<maChildren.size()); 133 // rewind to previous child: 134 getContext().mrUserEventQueue.registerRewindEffectEvent( 135 mpCurrentRewindEvent ); 136 } 137 return bResolved; 138 } 139 140 void SequentialTimeContainer::notifyDeactivating( 141 AnimationNodeSharedPtr const& rNotifier ) 142 { 143 if (notifyDeactivatedChild( rNotifier )) 144 return; 145 146 OSL_ASSERT( mnFinishedChildren < maChildren.size() ); 147 AnimationNodeSharedPtr const& pNextChild = maChildren[mnFinishedChildren]; 148 OSL_ASSERT( pNextChild->getState() == UNRESOLVED ); 149 150 if (! resolveChild( pNextChild )) { 151 // could not resolve child - since we risk to 152 // stall the chain of events here, play it safe 153 // and deactivate this node (only if we have 154 // indefinite duration - otherwise, we'll get a 155 // deactivation event, anyways). 156 deactivate(); 157 } 158 } 159 160 } // namespace internal 161 } // namespace slideshow 162 163