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27 
28 #ifndef INCLUDED_SLIDESHOW_ANIMATIONACTIVITY_HXX
29 #define INCLUDED_SLIDESHOW_ANIMATIONACTIVITY_HXX
30 
31 #include "activity.hxx"
32 #include "animatableshape.hxx"
33 #include "shapeattributelayer.hxx"
34 
35 
36 /* Definition of AnimationActivity interface */
37 
38 namespace slideshow
39 {
40     namespace internal
41     {
42 
43         /** Extends the Activity interface with animation-specific functions
44          */
45         class AnimationActivity : public Activity
46         {
47         public:
48             /** Sets targets (shape and attributeLayer)
49 
50             	Since attribute layers can only be generated when the
51             	animation starts, the Activity owner must be able to
52             	pass it into the Activity after initial creation. The
53             	same applies to the actual shape the animation must
54             	run for, since e.g. subsetted shapes are generated
55             	close before the animation starts, too (this is not
56             	necessary in and out of itself, but for performance
57             	reasons. Otherwise, character iterations produce tons
58             	of subset shapes).
59 
60                 @param rShape
61                 Shape to play the animation on.
62 
63                 @param rAttrLayer
64                 Attribute layer to change the animated values on.
65              */
66             virtual void setTargets( const AnimatableShapeSharedPtr& 		rShape,
67                                      const ShapeAttributeLayerSharedPtr& 	rAttrLayer ) = 0;
68         };
69 
70         typedef ::boost::shared_ptr< AnimationActivity > AnimationActivitySharedPtr;
71 
72     }
73 }
74 
75 #endif /* INCLUDED_SLIDESHOW_ANIMATIONACTIVITY_HXX */
76