xref: /aoo41x/main/svtools/source/inc/sgvmain.hxx (revision 01aa44aa)
1*01aa44aaSAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*01aa44aaSAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4*01aa44aaSAndrew Rist  * or more contributor license agreements.  See the NOTICE file
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6*01aa44aaSAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7*01aa44aaSAndrew Rist  * to you under the Apache License, Version 2.0 (the
8*01aa44aaSAndrew Rist  * "License"); you may not use this file except in compliance
9*01aa44aaSAndrew Rist  * with the License.  You may obtain a copy of the License at
10*01aa44aaSAndrew Rist  *
11*01aa44aaSAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*01aa44aaSAndrew Rist  *
13*01aa44aaSAndrew Rist  * Unless required by applicable law or agreed to in writing,
14*01aa44aaSAndrew Rist  * software distributed under the License is distributed on an
15*01aa44aaSAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16*01aa44aaSAndrew Rist  * KIND, either express or implied.  See the License for the
17*01aa44aaSAndrew Rist  * specific language governing permissions and limitations
18*01aa44aaSAndrew Rist  * under the License.
19*01aa44aaSAndrew Rist  *
20*01aa44aaSAndrew Rist  *************************************************************/
21*01aa44aaSAndrew Rist 
22*01aa44aaSAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _SGVMAIN_HXX
25cdf0e10cSrcweir #define _SGVMAIN_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <vcl/font.hxx>
28cdf0e10cSrcweir #include <vcl/outdev.hxx>
29cdf0e10cSrcweir #include <vcl/virdev.hxx>
30cdf0e10cSrcweir 
31cdf0e10cSrcweir 
32cdf0e10cSrcweir #define UCHAR unsigned char
33cdf0e10cSrcweir 
34cdf0e10cSrcweir struct PointType {
35cdf0e10cSrcweir 	sal_Int16 x;
36cdf0e10cSrcweir 	sal_Int16 y;
37cdf0e10cSrcweir };
38cdf0e10cSrcweir 
39cdf0e10cSrcweir #define SgfDpmm 40
40cdf0e10cSrcweir 
41cdf0e10cSrcweir #define DtHdSize 256
42cdf0e10cSrcweir class DtHdType {
43cdf0e10cSrcweir public:
44cdf0e10cSrcweir 	sal_uInt8  Reserved[256];
45cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, DtHdType& rDtHd);
46cdf0e10cSrcweir 	friend void DtHdOverSeek(SvStream& rInp);
47cdf0e10cSrcweir };
48cdf0e10cSrcweir 
49cdf0e10cSrcweir 
50cdf0e10cSrcweir struct Seitenformat {
51cdf0e10cSrcweir 	PointType Size;       // 0.00mm...819.175mm (Papiergr��e)
52cdf0e10cSrcweir 	sal_Int16     RandL;      // links     Rand auf
53cdf0e10cSrcweir 	sal_Int16     RandR;      // rechts    dem Papier
54cdf0e10cSrcweir 	sal_Int16     RandO;      // oben      Rand auf
55cdf0e10cSrcweir 	sal_Int16     RandU;      // unten     dem Papier
56cdf0e10cSrcweir 	sal_uInt8      PColor;     // Future Use
57cdf0e10cSrcweir 	sal_uInt8      PIntens;    // erst recht Future use
58cdf0e10cSrcweir //    sal_Bool      BorderClip; // Objekte am Rand abschneiden (Schummel wg. Allignment unter NT)
59cdf0e10cSrcweir };
60cdf0e10cSrcweir 
61cdf0e10cSrcweir 
62cdf0e10cSrcweir #define PageSize 146
63cdf0e10cSrcweir class PageType {
64cdf0e10cSrcweir public:
65cdf0e10cSrcweir 	sal_uInt32       Next;       // N�chste Seite
66cdf0e10cSrcweir 	sal_uInt32       nList;      // Objektdaten, erster Record
67cdf0e10cSrcweir 	sal_uInt32       ListEnd;    // Objektdaten, letzter Record
68cdf0e10cSrcweir 	Seitenformat Paper;      // Papierdaten
69cdf0e10cSrcweir 	sal_Bool         BorderClip; // Objekte am Rand abschneiden (Schummel wg. Allignment unter NT)
70cdf0e10cSrcweir 	sal_uInt8         StdPg;      // welche Standardseite einblenden ?
71cdf0e10cSrcweir 	PointType    U;          // Nullpunkt
72cdf0e10cSrcweir 	sal_Int16        HlpLnH[20]; // Hilfslinien
73cdf0e10cSrcweir 	sal_Int16        HlpLnV[20];
74cdf0e10cSrcweir 	sal_uInt8         LnAnzH;
75cdf0e10cSrcweir 	sal_uInt8         LnAnzV;
76cdf0e10cSrcweir 	UCHAR        PgName[32]; // Seitenname
77cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, PageType& rPage);
78cdf0e10cSrcweir };
79cdf0e10cSrcweir 
80cdf0e10cSrcweir 
81cdf0e10cSrcweir enum ObjArtType {ObjStrk,ObjRect,ObjPoly,ObjCirc,ObjSpln,
82cdf0e10cSrcweir 				 ObjText,ObjGrup,ObjBmap,ObjVirt,ObjTxtX,ObjMaxi};
83cdf0e10cSrcweir 
84cdf0e10cSrcweir struct ObjLineType {
85cdf0e10cSrcweir 	sal_uInt8  LFarbe;    //  [Index]
86cdf0e10cSrcweir 	sal_uInt8  LBFarbe;   //  [Index]
87cdf0e10cSrcweir 	sal_uInt8  LIntens;   //  [%]
88cdf0e10cSrcweir 	sal_uInt8  LMuster;   //  [Index] inkl. Transparenz
89cdf0e10cSrcweir 	sal_Int16 LMSize;    //  [Koeffizient/100]
90cdf0e10cSrcweir 	sal_Int16 LDicke;    //  Strichst�rke
91cdf0e10cSrcweir };
92cdf0e10cSrcweir 
93cdf0e10cSrcweir struct ObjAreaType {
94cdf0e10cSrcweir 	sal_uInt8   FFarbe;   //  [Index]
95cdf0e10cSrcweir 	sal_uInt8   FBFarbe;  //  [Index]
96cdf0e10cSrcweir 	sal_uInt8   FIntens;  //  [%]
97cdf0e10cSrcweir 	sal_uInt8   FDummy1;  //
98cdf0e10cSrcweir 	sal_Int16  FDummy2;  //
99cdf0e10cSrcweir 	sal_uInt16 FMuster;  //  [Index] inkl. Invers, Transparenz
100cdf0e10cSrcweir };
101cdf0e10cSrcweir 
102cdf0e10cSrcweir #define ObjTextTypeSize 64
103cdf0e10cSrcweir class ObjTextType {
104cdf0e10cSrcweir public:
105cdf0e10cSrcweir 	ObjLineType  L;        // Text-Outline (future)
106cdf0e10cSrcweir 	ObjAreaType  F;        // Text innen
107cdf0e10cSrcweir 	sal_uInt16       FontLo,FontHi;// z.B. 92500 (CG Times), zweigeteilt wegen DWordAllign in TextType.
108cdf0e10cSrcweir 	sal_uInt16       Grad;     // 0.5..32767.5 Pt - bei 1000 Pt sollte aber schlu� sein
109cdf0e10cSrcweir 	sal_uInt16       Breite;   // 1..65535%  bitte nicht mehr als 500%
110cdf0e10cSrcweir 	sal_uInt8         Justify;  // 2 Bit Vert (Hi), 3 Bit Hor (Lo)
111cdf0e10cSrcweir 	sal_uInt8         Kapit;    // 1..255%
112cdf0e10cSrcweir 	sal_uInt16       Schnitt;  // 8 Flags
113cdf0e10cSrcweir 	sal_uInt16       LnFeed;   // 1..32767% vom max. Schriftgrad der Zeile
114cdf0e10cSrcweir 	sal_uInt16       Slant;    // Kursivwinkel 0.00..89.99� default 15.00�          doppelt Breit angesehen)
115cdf0e10cSrcweir 	sal_uInt8         ZAbst;    // Zeichenabstand 0..255% (0=auf der Stelle; 100=normal; 200=Zeichen wird als
116cdf0e10cSrcweir 	sal_sChar         ChrVPos;  // Zeichen V-Position default 0= on Baseline, 10= 5Pt drunter (-64..63�)
117cdf0e10cSrcweir 	ObjLineType  ShdL;     // Schatten-Outline (neu 2.0)
118cdf0e10cSrcweir 	ObjAreaType  ShdF;     // Schatten-innen   (neu 2.0)
119cdf0e10cSrcweir 	PointType    ShdVers;  // Schattenversatz Max.300.00%
120cdf0e10cSrcweir 	sal_Bool         ShdAbs;   // True-> Schattenversatz ist absolut statt relativ zum Schriftgrad
121cdf0e10cSrcweir 	sal_Bool         NoSpc;    // True-> kein Zwischenraum (f�r BackArea)
122cdf0e10cSrcweir 	ObjAreaType  BackF;    // Hintergrundfl�che
123cdf0e10cSrcweir 	sal_uInt32 GetFont();
124cdf0e10cSrcweir 	void   SetFont(sal_uInt32 FontID);
125cdf0e10cSrcweir };
126cdf0e10cSrcweir 
127cdf0e10cSrcweir class Obj0Type {           // SuperClass f�r Apple-VMT
128cdf0e10cSrcweir public:
129cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
~Obj0Type()130cdf0e10cSrcweir     virtual ~Obj0Type() {}
131cdf0e10cSrcweir };
132cdf0e10cSrcweir 
133cdf0e10cSrcweir #define ObjkSize 20  /* eigentlich 21. Wg. Allignment ist Flags jedoch verschoben worden*/
134cdf0e10cSrcweir class ObjkType: public Obj0Type {  // Grundkomponenten aller Stardraw-Objekte
135cdf0e10cSrcweir public:
136cdf0e10cSrcweir 	sal_uInt32     Last;
137cdf0e10cSrcweir 	sal_uInt32     Next;
138cdf0e10cSrcweir 	sal_uInt16     MemSize;    // in Bytes
139cdf0e10cSrcweir 	PointType  ObjMin;     // XY-Minimum des Objekts
140cdf0e10cSrcweir 	PointType  ObjMax;     // XY-Maximum des Objekts
141cdf0e10cSrcweir 	sal_uInt8       Art;
142cdf0e10cSrcweir 	sal_uInt8       Layer;
143cdf0e10cSrcweir //    sal_uInt8       Flags;    // (Schummel f�r Allignment unter NT)
144cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, ObjkType& rObjk);
145cdf0e10cSrcweir 	friend sal_Bool ObjOverSeek(SvStream& rInp, ObjkType& rObjk);
146cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
147cdf0e10cSrcweir };
148cdf0e10cSrcweir 
149cdf0e10cSrcweir 
150cdf0e10cSrcweir #define StrkSize 38
151cdf0e10cSrcweir class StrkType: public ObjkType {
152cdf0e10cSrcweir public:
153cdf0e10cSrcweir 	sal_uInt8        Flags;     // (Schummel f�r Allignment unter NT)
154cdf0e10cSrcweir 	sal_uInt8        LEnden;    // Linienenden
155cdf0e10cSrcweir 	ObjLineType L;
156cdf0e10cSrcweir 	PointType   Pos1;      // Anfangspunkt
157cdf0e10cSrcweir 	PointType   Pos2;      // Endpunkt
158cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, StrkType& rStrk);
159cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
160cdf0e10cSrcweir };
161cdf0e10cSrcweir 
162cdf0e10cSrcweir 
163cdf0e10cSrcweir #define RectSize 52
164cdf0e10cSrcweir class RectType: public ObjkType {
165cdf0e10cSrcweir public:
166cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
167cdf0e10cSrcweir 	sal_uInt8        Reserve;
168cdf0e10cSrcweir 	ObjLineType L;
169cdf0e10cSrcweir 	ObjAreaType F;
170cdf0e10cSrcweir 	PointType   Pos1;      // LO-Ecke = Bezugspunkt
171cdf0e10cSrcweir 	PointType   Pos2;      // R-Ecke
172cdf0e10cSrcweir 	sal_Int16       Radius;    // Eckenradius
173cdf0e10cSrcweir 	sal_uInt16      DrehWink;  //  315...<45
174cdf0e10cSrcweir 	sal_uInt16      Slant;     // >270...<90
175cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, RectType& rRect);
176cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
177cdf0e10cSrcweir };
178cdf0e10cSrcweir 
179cdf0e10cSrcweir 
180cdf0e10cSrcweir #define PolySize 44
181cdf0e10cSrcweir class PolyType: public ObjkType { // identisch mit Spline !
182cdf0e10cSrcweir public:
183cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
184cdf0e10cSrcweir 	sal_uInt8        LEnden;  // nur f�r Polyline
185cdf0e10cSrcweir 	ObjLineType L;
186cdf0e10cSrcweir 	ObjAreaType F;       // nicht f�r Polyline
187cdf0e10cSrcweir 	sal_uInt8        nPoints;
188cdf0e10cSrcweir 	sal_uInt8        Reserve;
189cdf0e10cSrcweir 	sal_uInt32      SD_EckP; // Zeiger auf die Eckpunkte (StarDraw)
190cdf0e10cSrcweir 	PointType*  EckP;    // Zeiger auf die Eckpunkte (StarView (wird nicht von Disk gelesen!))
191cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, PolyType& rPoly);
192cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
193cdf0e10cSrcweir };
194cdf0e10cSrcweir #define  PolyClosBit 0x01   // Unterarten von Poly:   0: PolyLine  1: Polygon
195cdf0e10cSrcweir 
196cdf0e10cSrcweir 
197cdf0e10cSrcweir #define SplnSize 44
198cdf0e10cSrcweir class SplnType: public ObjkType { // identisch mit Poly !
199cdf0e10cSrcweir public:
200cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
201cdf0e10cSrcweir 	sal_uInt8        LEnden;  // nur f�r nSpline
202cdf0e10cSrcweir 	ObjLineType L;
203cdf0e10cSrcweir 	ObjAreaType F;       // nicht f�r nSpline
204cdf0e10cSrcweir 	sal_uInt8        nPoints;
205cdf0e10cSrcweir 	sal_uInt8        Reserve;
206cdf0e10cSrcweir 	sal_uInt32      SD_EckP; // Zeiger auf die Eckpunkte (StarDraw)
207cdf0e10cSrcweir 	PointType*  EckP;    // Zeiger auf die Eckpunkte (StarView (wird nicht von Disk gelesen!))
208cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, SplnType& rSpln);
209cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
210cdf0e10cSrcweir };
211cdf0e10cSrcweir // Unterarten von Spline: siehe Poly
212cdf0e10cSrcweir 
213cdf0e10cSrcweir 
214cdf0e10cSrcweir #define CircSize 52
215cdf0e10cSrcweir class CircType: public ObjkType {
216cdf0e10cSrcweir public:
217cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
218cdf0e10cSrcweir 	sal_uInt8        LEnden;    // nur Bogen (Kr & El)
219cdf0e10cSrcweir 	ObjLineType L;
220cdf0e10cSrcweir 	ObjAreaType F;         // nicht f�r Bogen (Kr & El)
221cdf0e10cSrcweir 	PointType   Center;    // Mittelpunkt
222cdf0e10cSrcweir 	PointType   Radius;    // Radius
223cdf0e10cSrcweir 	sal_uInt16      DrehWink;  // nur Ellipse
224cdf0e10cSrcweir 	sal_uInt16      StartWink; // � nicht f�r Vollkreis
225cdf0e10cSrcweir 	sal_uInt16      RelWink;   // � und Vollellipse
226cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, CircType& rCirc);
227cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
228cdf0e10cSrcweir };
229cdf0e10cSrcweir #define CircFull 0x00  /* Unterarten von Kreis:  0: Kreis          */
230cdf0e10cSrcweir #define CircSect 0x01  /*                        1: Kreissektor    */
231cdf0e10cSrcweir #define CircAbsn 0x02  /*                        2: Kreisabschnitt */
232cdf0e10cSrcweir #define CircArc  0x03  /*                        3: Kreisbogen     */
233cdf0e10cSrcweir 
234cdf0e10cSrcweir 
235cdf0e10cSrcweir #define TextSize 116
236cdf0e10cSrcweir class TextType: public ObjkType {
237cdf0e10cSrcweir public:
238cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
239cdf0e10cSrcweir 	sal_uInt8        Reserve;   // f�r Word Allign
240cdf0e10cSrcweir 	ObjTextType T;         // 64 Bytes  << DWord-Allign bei FontID erforderlich
241cdf0e10cSrcweir 	PointType   Pos1;      // Bezugspunkt (ObenLinks)
242cdf0e10cSrcweir 	PointType   Pos2;      //             (untenRechts)
243cdf0e10cSrcweir 	sal_Int16       TopOfs;    // Von Oberkante bis Textbegin (future f�r vJustify)
244cdf0e10cSrcweir 	sal_uInt16      DrehWink;  //    0...<360
245cdf0e10cSrcweir 	sal_uInt16      BoxSlant;  // >270...<90 (nur Box)
246cdf0e10cSrcweir 	sal_uInt16      BufSize;   // Gr��e von Buf f�r Load, Save, Copy und so
247cdf0e10cSrcweir 	sal_uInt16      BufLo,BufHi;// (UCHAR*) Zeiger auf den Textbuffer << ShortArr, weil sonst DWord-Allign erforderlich
248cdf0e10cSrcweir 	sal_uInt16      ExtLo,ExtHi;// (Ptr)  Text �ber mehrere Rahmen    << ShortArr, weil sonst DWord-Allign erforderlich
249cdf0e10cSrcweir 	PointType   FitSize;   // Ursprungsgr��e f�r Fit2Size
250cdf0e10cSrcweir 	sal_Int16       FitBreit;  // Breite zum formatieren bei Fit2Size
251cdf0e10cSrcweir 	UCHAR*      Buffer;    // Diese Variable wird nicht durch Lesen von Disk gef�llt, sondern explizit!
252cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, TextType& rText);
253cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
254cdf0e10cSrcweir };
255cdf0e10cSrcweir #define TextOutlBit 0x01     /*       1=Sourcecode f�r Outliner (wird von DrawObjekt() ignoriert) */
256cdf0e10cSrcweir #define TextFitSBit 0x02     /* Bit1: 1=Text-FitToSize, auch Outliner (2.0)       */
257cdf0e10cSrcweir #define TextFitZBit 0x08     /* Bit3: 1=Fit2Size Zeilenweise          (2.0)       */
258cdf0e10cSrcweir #define TextDrftBit 0x04     /* Bit2: 1=DraftDraw                     (2.0)       */
259cdf0e10cSrcweir #define TextFitBits (TextFitSBit | TextFitZBit)
260cdf0e10cSrcweir 
261cdf0e10cSrcweir 
262cdf0e10cSrcweir enum GrafStat {NoGraf,Pic,Pcx,Hpgl,Img,Msp,Tiff,Dxf,Lot,Usr,Sgf};
263cdf0e10cSrcweir 
264cdf0e10cSrcweir #define BmapSize 132
265cdf0e10cSrcweir class BmapType: public ObjkType {
266cdf0e10cSrcweir public:
267cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
268cdf0e10cSrcweir 	sal_uInt8        Reserve;
269cdf0e10cSrcweir 	ObjAreaType F;            // Farbe und Muster der 1-Plane Bitmap
270cdf0e10cSrcweir 	PointType   Pos1;
271cdf0e10cSrcweir 	PointType   Pos2;
272cdf0e10cSrcweir 	sal_uInt16      DrehWink;     //  315...<45   (Future)
273cdf0e10cSrcweir 	sal_uInt16      Slant;        // >270...<90   (Future)
274cdf0e10cSrcweir 	UCHAR       Filename[80]; //  Pfad
275cdf0e10cSrcweir 	PointType   PixSize;      // Gr��e in Pixel (0 bei Vektor)
276cdf0e10cSrcweir 	GrafStat    Format;       // siehe GpmDef.Pas
277cdf0e10cSrcweir 	sal_uInt8        nPlanes;      // Anzahl der Bitplanes (0 bei Vektor)
278cdf0e10cSrcweir 	sal_Bool        RawOut;       // als Raw ausgeben ?
279cdf0e10cSrcweir 	sal_Bool        InvOut;       // invertiert ausgeben ?
280cdf0e10cSrcweir 	sal_Bool        LightOut;     // aufhellen? (SD20)
281cdf0e10cSrcweir 	sal_uInt8        GrfFlg;       // (SD20) 0=nSGF 1=Pcx 2=Hpgl 4=Raw $FF=Undef(f�r Fix in DrawBmp)
282cdf0e10cSrcweir 
283cdf0e10cSrcweir 	INetURLObject aFltPath;     // F�r GraphicFilter
284cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, BmapType& rBmap);
285cdf0e10cSrcweir 	virtual void Draw(OutputDevice& rOut);
286cdf0e10cSrcweir 	void SetPaths( const INetURLObject rFltPath );
287cdf0e10cSrcweir };
288cdf0e10cSrcweir 
289cdf0e10cSrcweir 
290cdf0e10cSrcweir #define GrupSize 48
291cdf0e10cSrcweir class GrupType: public ObjkType {
292cdf0e10cSrcweir public:
293cdf0e10cSrcweir 	sal_uInt8        Flags;    // (Schummel f�r Allignment unter NT)
294cdf0e10cSrcweir 	UCHAR       Name[13];  // Name der Gruppe
295cdf0e10cSrcweir 	sal_uInt16      SbLo,SbHi; // (Ptr) Gruppenliste << ShortArr, weil sonst DWord Allign erforderlich
296cdf0e10cSrcweir 	sal_uInt16      UpLo,UpHi; // (Ptr) Vaterliste   << ShortArr, weil sonst DWord Allign erforderlich
297cdf0e10cSrcweir 	sal_uInt16      ChartSize; // Speicherbedarf der Diagrammstruktur Struktur
298cdf0e10cSrcweir 	sal_uInt32      ChartPtr;  // Diagrammstruktur
299cdf0e10cSrcweir 	sal_uInt32 GetSubPtr();    // hier nur zum Checken, ob Sublist evtl. leer ist.
300cdf0e10cSrcweir 	friend SvStream& operator>>(SvStream& rIStream, GrupType& rGrup);
301cdf0e10cSrcweir //    virtual void Draw(OutputDevice& rOut);
302cdf0e10cSrcweir };
303cdf0e10cSrcweir 
304cdf0e10cSrcweir 
305cdf0e10cSrcweir void SetLine(ObjLineType& rLine, OutputDevice& rOut);
306cdf0e10cSrcweir void SetArea(ObjAreaType& rArea, OutputDevice& rOut);
307cdf0e10cSrcweir Color Sgv2SvFarbe(sal_uInt8 nFrb1, sal_uInt8 nFrb2, sal_uInt8 nInts);
308cdf0e10cSrcweir void RotatePoint(PointType& P, sal_Int16 cx, sal_Int16 cy, double sn, double cs);
309cdf0e10cSrcweir void RotatePoint(Point& P, sal_Int16 cx, sal_Int16 cy, double sn, double cs);
310cdf0e10cSrcweir sal_Int16 iMulDiv(sal_Int16 a, sal_Int16 Mul, sal_Int16 Div);
311cdf0e10cSrcweir sal_uInt16 MulDiv(sal_uInt16 a, sal_uInt16 Mul, sal_uInt16 Div);
312cdf0e10cSrcweir 
313cdf0e10cSrcweir 
314cdf0e10cSrcweir class SgfFontOne {
315cdf0e10cSrcweir public:
316cdf0e10cSrcweir 	SgfFontOne* Next;        // Zeiger f�r Listenverkettung
317cdf0e10cSrcweir 	sal_uInt32      IFID;
318cdf0e10cSrcweir 	sal_Bool        Bold;
319cdf0e10cSrcweir 	sal_Bool        Ital;
320cdf0e10cSrcweir 	sal_Bool        Sans;
321cdf0e10cSrcweir 	sal_Bool        Serf;
322cdf0e10cSrcweir 	sal_Bool        Fixd;
323cdf0e10cSrcweir 	FontFamily  SVFamil;
324cdf0e10cSrcweir 	CharSet     SVChSet;
325cdf0e10cSrcweir 	String      SVFName;    // z.B. "Times New Roman" = 15 Chars
326cdf0e10cSrcweir 	sal_uInt16      SVWidth;    // Durchschnittliche Zeichenbreite in %
327cdf0e10cSrcweir 		 SgfFontOne();
328cdf0e10cSrcweir 	void ReadOne( ByteString& ID, ByteString& Dsc);
329cdf0e10cSrcweir };
330cdf0e10cSrcweir 
331cdf0e10cSrcweir class SgfFontLst {
332cdf0e10cSrcweir public:
333cdf0e10cSrcweir 	String      FNam;   // vollst�ndiger Filename des Inifiles
334cdf0e10cSrcweir 	SgfFontOne* pList;  // Listenanfang
335cdf0e10cSrcweir 	SgfFontOne* Last;   // Listenende
336cdf0e10cSrcweir 	sal_uInt32      LastID; // f�r schnelleren Zugriff bei Wiederholungen
337cdf0e10cSrcweir 	SgfFontOne* LastLn; // f�r schnelleren Zugriff bei Wiederholungen
338cdf0e10cSrcweir 	sal_Bool        Tried;
339cdf0e10cSrcweir 				SgfFontLst();
340cdf0e10cSrcweir 				~SgfFontLst();
341cdf0e10cSrcweir 	void AssignFN(const String& rFName);
342cdf0e10cSrcweir 	void ReadList();
343cdf0e10cSrcweir 	void RausList();
344cdf0e10cSrcweir 	SgfFontOne* GetFontDesc(sal_uInt32 ID);
345cdf0e10cSrcweir };
346cdf0e10cSrcweir 
347cdf0e10cSrcweir #endif //_SGVMAIN_HXX
348cdf0e10cSrcweir 
349cdf0e10cSrcweir 
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