1*3334a7e6SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*3334a7e6SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*3334a7e6SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*3334a7e6SAndrew Rist * distributed with this work for additional information 6*3334a7e6SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*3334a7e6SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*3334a7e6SAndrew Rist * "License"); you may not use this file except in compliance 9*3334a7e6SAndrew Rist * with the License. You may obtain a copy of the License at 10*3334a7e6SAndrew Rist * 11*3334a7e6SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*3334a7e6SAndrew Rist * 13*3334a7e6SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*3334a7e6SAndrew Rist * software distributed under the License is distributed on an 15*3334a7e6SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*3334a7e6SAndrew Rist * KIND, either express or implied. See the License for the 17*3334a7e6SAndrew Rist * specific language governing permissions and limitations 18*3334a7e6SAndrew Rist * under the License. 19*3334a7e6SAndrew Rist * 20*3334a7e6SAndrew Rist *************************************************************/ 21*3334a7e6SAndrew Rist 22*3334a7e6SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _SVX_DLGCTL3D_HXX 25cdf0e10cSrcweir #define _SVX_DLGCTL3D_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <vcl/ctrl.hxx> 28cdf0e10cSrcweir #include <vcl/scrbar.hxx> 29cdf0e10cSrcweir #include <vcl/button.hxx> 30cdf0e10cSrcweir #include <svl/itemset.hxx> 31cdf0e10cSrcweir #include "svx/svxdllapi.h" 32cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx> 33cdf0e10cSrcweir 34cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 35cdf0e10cSrcweir 36cdf0e10cSrcweir class FmFormModel; 37cdf0e10cSrcweir class FmFormPage; 38cdf0e10cSrcweir class E3dView; 39cdf0e10cSrcweir class E3dPolyScene; 40cdf0e10cSrcweir class E3dObject; 41cdf0e10cSrcweir 42cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 43cdf0e10cSrcweir 44cdf0e10cSrcweir #define PREVIEW_OBJECTTYPE_SPHERE 0x0000 45cdf0e10cSrcweir #define PREVIEW_OBJECTTYPE_CUBE 0x0001 46cdf0e10cSrcweir 47cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 48cdf0e10cSrcweir 49cdf0e10cSrcweir class SVX_DLLPUBLIC Svx3DPreviewControl : public Control 50cdf0e10cSrcweir { 51cdf0e10cSrcweir protected: 52cdf0e10cSrcweir FmFormModel* mpModel; 53cdf0e10cSrcweir FmFormPage* mpFmPage; 54cdf0e10cSrcweir E3dView* mp3DView; 55cdf0e10cSrcweir E3dPolyScene* mpScene; 56cdf0e10cSrcweir E3dObject* mp3DObj; 57cdf0e10cSrcweir sal_uInt16 mnObjectType; 58cdf0e10cSrcweir 59cdf0e10cSrcweir void Construct(); 60cdf0e10cSrcweir 61cdf0e10cSrcweir public: 62cdf0e10cSrcweir Svx3DPreviewControl(Window* pParent, const ResId& rResId); 63cdf0e10cSrcweir Svx3DPreviewControl(Window* pParent, WinBits nStyle = 0); 64cdf0e10cSrcweir ~Svx3DPreviewControl(); 65cdf0e10cSrcweir 66cdf0e10cSrcweir virtual void Paint( const Rectangle& rRect ); 67cdf0e10cSrcweir virtual void MouseButtonDown( const MouseEvent& rMEvt ); 68cdf0e10cSrcweir virtual void Resize(); 69cdf0e10cSrcweir 70cdf0e10cSrcweir void Reset(); 71cdf0e10cSrcweir virtual void SetObjectType(sal_uInt16 nType); GetObjectType() const72cdf0e10cSrcweir sal_uInt16 GetObjectType() const { return( mnObjectType ); } 73cdf0e10cSrcweir SfxItemSet Get3DAttributes() const; 74cdf0e10cSrcweir virtual void Set3DAttributes(const SfxItemSet& rAttr); 75cdf0e10cSrcweir }; 76cdf0e10cSrcweir 77cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 78cdf0e10cSrcweir 79cdf0e10cSrcweir class SVX_DLLPUBLIC Svx3DLightControl : public Svx3DPreviewControl 80cdf0e10cSrcweir { 81cdf0e10cSrcweir // Callback for interactive changes 82cdf0e10cSrcweir Link maUserInteractiveChangeCallback; 83cdf0e10cSrcweir Link maUserSelectionChangeCallback; 84cdf0e10cSrcweir Link maChangeCallback; 85cdf0e10cSrcweir Link maSelectionChangeCallback; 86cdf0e10cSrcweir 87cdf0e10cSrcweir // lights 88cdf0e10cSrcweir sal_uInt32 maSelectedLight; 89cdf0e10cSrcweir 90cdf0e10cSrcweir // extra objects for light control 91cdf0e10cSrcweir E3dObject* mpExpansionObject; 92cdf0e10cSrcweir E3dObject* mpLampBottomObject; 93cdf0e10cSrcweir E3dObject* mpLampShaftObject; 94cdf0e10cSrcweir std::vector< E3dObject* > maLightObjects; 95cdf0e10cSrcweir 96cdf0e10cSrcweir // 3d rotations of object 97cdf0e10cSrcweir double mfRotateX; 98cdf0e10cSrcweir double mfRotateY; 99cdf0e10cSrcweir double mfRotateZ; 100cdf0e10cSrcweir 101cdf0e10cSrcweir // interaction parameters 102cdf0e10cSrcweir Point maActionStartPoint; 103cdf0e10cSrcweir sal_Int32 mnInteractionStartDistance; 104cdf0e10cSrcweir double mfSaveActionStartHor; 105cdf0e10cSrcweir double mfSaveActionStartVer; 106cdf0e10cSrcweir double mfSaveActionStartRotZ; 107cdf0e10cSrcweir 108cdf0e10cSrcweir // bitfield 109cdf0e10cSrcweir unsigned mbMouseMoved : 1; 110cdf0e10cSrcweir unsigned mbGeometrySelected : 1; 111cdf0e10cSrcweir 112cdf0e10cSrcweir void Construct2(); 113cdf0e10cSrcweir void ConstructLightObjects(); 114cdf0e10cSrcweir void AdaptToSelectedLight(); 115cdf0e10cSrcweir void TrySelection(Point aPosPixel); 116cdf0e10cSrcweir 117cdf0e10cSrcweir public: 118cdf0e10cSrcweir Svx3DLightControl(Window* pParent, const ResId& rResId); 119cdf0e10cSrcweir Svx3DLightControl(Window* pParent, WinBits nStyle = 0); 120cdf0e10cSrcweir ~Svx3DLightControl(); 121cdf0e10cSrcweir 122cdf0e10cSrcweir virtual void Paint(const Rectangle& rRect); 123cdf0e10cSrcweir virtual void MouseButtonDown(const MouseEvent& rMEvt); 124cdf0e10cSrcweir virtual void Tracking( const TrackingEvent& rTEvt ); 125cdf0e10cSrcweir virtual void Resize(); 126cdf0e10cSrcweir 127cdf0e10cSrcweir virtual void SetObjectType(sal_uInt16 nType); 128cdf0e10cSrcweir 129cdf0e10cSrcweir // User Callback eintragen SetUserInteractiveChangeCallback(Link aNew)130cdf0e10cSrcweir void SetUserInteractiveChangeCallback(Link aNew) { maUserInteractiveChangeCallback = aNew; } SetUserSelectionChangeCallback(Link aNew)131cdf0e10cSrcweir void SetUserSelectionChangeCallback(Link aNew) { maUserSelectionChangeCallback = aNew; } SetChangeCallback(Link aNew)132cdf0e10cSrcweir void SetChangeCallback(Link aNew) { maChangeCallback = aNew; } SetSelectionChangeCallback(Link aNew)133cdf0e10cSrcweir void SetSelectionChangeCallback(Link aNew) { maSelectionChangeCallback = aNew; } 134cdf0e10cSrcweir 135cdf0e10cSrcweir // selection checks 136cdf0e10cSrcweir bool IsSelectionValid(); IsGeometrySelected()137cdf0e10cSrcweir bool IsGeometrySelected() { return mbGeometrySelected; } 138cdf0e10cSrcweir 139cdf0e10cSrcweir // get/set position of selected lamp in polar coordinates, Hor:[0..360.0[ and Ver:[-90..90] degrees 140cdf0e10cSrcweir void GetPosition(double& rHor, double& rVer); 141cdf0e10cSrcweir void SetPosition(double fHor, double fVer); 142cdf0e10cSrcweir 143cdf0e10cSrcweir // get/set rotation of 3D object 144cdf0e10cSrcweir void SetRotation(double fRotX, double fRotY, double fRotZ); 145cdf0e10cSrcweir void GetRotation(double& rRotX, double& rRotY, double& rRotZ); 146cdf0e10cSrcweir 147cdf0e10cSrcweir void SelectLight(sal_uInt32 nLightNumber); 148cdf0e10cSrcweir virtual void Set3DAttributes(const SfxItemSet& rAttr); GetSelectedLight()149cdf0e10cSrcweir sal_uInt32 GetSelectedLight() { return maSelectedLight; } 150cdf0e10cSrcweir 151cdf0e10cSrcweir // light data access 152cdf0e10cSrcweir bool GetLightOnOff(sal_uInt32 nNum) const; 153cdf0e10cSrcweir Color GetLightColor(sal_uInt32 nNum) const; 154cdf0e10cSrcweir basegfx::B3DVector GetLightDirection(sal_uInt32 nNum) const; 155cdf0e10cSrcweir }; 156cdf0e10cSrcweir 157cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 158cdf0e10cSrcweir 159cdf0e10cSrcweir class SVX_DLLPUBLIC SvxLightCtl3D : public Control 160cdf0e10cSrcweir { 161cdf0e10cSrcweir private: 162cdf0e10cSrcweir // local controls 163cdf0e10cSrcweir Svx3DLightControl maLightControl; 164cdf0e10cSrcweir ScrollBar maHorScroller; 165cdf0e10cSrcweir ScrollBar maVerScroller; 166cdf0e10cSrcweir PushButton maSwitcher; 167cdf0e10cSrcweir 168cdf0e10cSrcweir // Callback bei interaktiven Aenderungen 169cdf0e10cSrcweir Link maUserInteractiveChangeCallback; 170cdf0e10cSrcweir Link maUserSelectionChangeCallback; 171cdf0e10cSrcweir 172cdf0e10cSrcweir public: 173cdf0e10cSrcweir SvxLightCtl3D( Window* pParent, const ResId& rResId); 174cdf0e10cSrcweir SvxLightCtl3D( Window* pParent, WinBits nStyle = 0); 175cdf0e10cSrcweir ~SvxLightCtl3D(); 176cdf0e10cSrcweir 177cdf0e10cSrcweir // Reagiere auf Groessenaenderungen 178cdf0e10cSrcweir virtual void Resize(); 179cdf0e10cSrcweir void NewLayout(); 180cdf0e10cSrcweir 181cdf0e10cSrcweir // Selektion auf Gueltigkeit pruefen 182cdf0e10cSrcweir void CheckSelection(); 183cdf0e10cSrcweir 184cdf0e10cSrcweir // Um weitere Einstellungen nach Aussen zu bringen... GetSvx3DLightControl()185cdf0e10cSrcweir Svx3DLightControl& GetSvx3DLightControl() { return maLightControl; } 186cdf0e10cSrcweir 187cdf0e10cSrcweir // User Callback eintragen SetUserInteractiveChangeCallback(Link aNew)188cdf0e10cSrcweir void SetUserInteractiveChangeCallback(Link aNew) { maUserInteractiveChangeCallback = aNew; } SetUserSelectionChangeCallback(Link aNew)189cdf0e10cSrcweir void SetUserSelectionChangeCallback(Link aNew) { maUserSelectionChangeCallback = aNew; } 190cdf0e10cSrcweir 191cdf0e10cSrcweir virtual void KeyInput( const KeyEvent& rKEvt ); 192cdf0e10cSrcweir virtual void GetFocus(); 193cdf0e10cSrcweir virtual void LoseFocus(); 194cdf0e10cSrcweir 195cdf0e10cSrcweir protected: 196cdf0e10cSrcweir 197cdf0e10cSrcweir DECL_LINK( InternalInteractiveChange, void*); 198cdf0e10cSrcweir DECL_LINK( InternalSelectionChange, void*); 199cdf0e10cSrcweir DECL_LINK( ScrollBarMove, void*); 200cdf0e10cSrcweir DECL_LINK( ButtonPress, void*); 201cdf0e10cSrcweir 202cdf0e10cSrcweir // Lokale Parameter Initialisieren 203cdf0e10cSrcweir void Init(); 204cdf0e10cSrcweir 205cdf0e10cSrcweir void move( double fDeltaHor, double fDeltaVer ); 206cdf0e10cSrcweir }; 207cdf0e10cSrcweir 208cdf0e10cSrcweir #endif // _SCH_DLGCTL3D_HXX 209cdf0e10cSrcweir 210cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 211cdf0e10cSrcweir // eof 212