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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include "EnhancedCustomShape3d.hxx"
27 #include <svx/svdetc.hxx>
28 #include <svx/svdmodel.hxx>
29 #include <tools/poly.hxx>
30 #include <svx/svditer.hxx>
31 #include <svx/svdobj.hxx>
32 #include <svx/svdoashp.hxx>
33 #include <svl/poolitem.hxx>
34 #include <svl/itemset.hxx>
35 #include <svx/xfillit0.hxx>
36 #include <svx/xsflclit.hxx>
37 #include <svx/xit.hxx>
38 #include <svx/xbtmpit.hxx>
39 #include <svx/xflclit.hxx>
40 #include <svx/svdopath.hxx>
41 #include <svx/svdogrp.hxx>
42 #include <svx/svdpage.hxx>
43 #include <svx/polysc3d.hxx>
44 #include <svx/svddef.hxx>
45 #include <svx/svx3ditems.hxx>
46 #include <svx/extrud3d.hxx>
47 #include <svx/xflbmtit.hxx>
48 #include <vcl/svapp.hxx>
49 #include <svx/xlnclit.hxx>
50 #include <svx/sdasitm.hxx>
51 #include <com/sun/star/awt/Point.hpp>
52 #include <com/sun/star/drawing/Position3D.hpp>
53 #include <com/sun/star/drawing/Direction3D.hpp>
54 #include <com/sun/star/drawing/ShadeMode.hpp>
55 #include <svx/sdr/properties/properties.hxx>
56 #include <com/sun/star/drawing/EnhancedCustomShapeParameterPair.hpp>
57 #include <basegfx/polygon/b2dpolypolygontools.hxx>
58 #include <basegfx/range/b2drange.hxx>
59 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
60 #include <drawinglayer/attribute/sdrlineattribute.hxx>
61 #include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
62 #include <svx/xlnwtit.hxx>
63 #include <svx/xlntrit.hxx>
64 #include <svx/xfltrit.hxx>
65 
66 #define ITEMVALUE(ItemSet,Id,Cast)  ((const Cast&)(ItemSet).Get(Id)).GetValue()
67 using namespace com::sun::star;
68 using namespace com::sun::star::uno;
69 
70 const rtl::OUString	sExtrusion( RTL_CONSTASCII_USTRINGPARAM ( "Extrusion" ) );
71 
72 void GetOrigin( SdrCustomShapeGeometryItem& rItem, double& rOriginX, double& rOriginY )
73 {
74 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aOriginParaPair;
75  	const rtl::OUString	sOrigin( RTL_CONSTASCII_USTRINGPARAM ( "Origin" ) );
76 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sOrigin );
77 	if ( ! ( pAny && ( *pAny >>= aOriginParaPair ) && ( aOriginParaPair.First.Value >>= rOriginX ) && ( aOriginParaPair.Second.Value >>= rOriginY ) ) )
78 	{
79 		rOriginX = 0.50;
80 		rOriginY =-0.50;
81 	}
82 }
83 
84 void GetRotateAngle( SdrCustomShapeGeometryItem& rItem, double& rAngleX, double& rAngleY )
85 {
86 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aRotateAngleParaPair;
87  	const rtl::OUString	sRotateAngle( RTL_CONSTASCII_USTRINGPARAM ( "RotateAngle" ) );
88 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sRotateAngle );
89 	if ( ! ( pAny && ( *pAny >>= aRotateAngleParaPair ) && ( aRotateAngleParaPair.First.Value >>= rAngleX ) && ( aRotateAngleParaPair.Second.Value >>= rAngleY ) ) )
90 	{
91 		rAngleX = 0.0;
92 		rAngleY = 0.0;
93 	}
94 	rAngleX *= F_PI180;
95 	rAngleY *= F_PI180;
96 }
97 
98 void GetSkew( SdrCustomShapeGeometryItem& rItem, double& rSkewAmount, double& rSkewAngle )
99 {
100 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aSkewParaPair;
101  	const rtl::OUString	sSkew( RTL_CONSTASCII_USTRINGPARAM ( "Skew" ) );
102 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sSkew );
103 	if ( ! ( pAny && ( *pAny >>= aSkewParaPair ) && ( aSkewParaPair.First.Value >>= rSkewAmount ) && ( aSkewParaPair.Second.Value >>= rSkewAngle ) ) )
104 	{
105 		rSkewAmount = 50;
106 		rSkewAngle = -135;
107 	}
108 	rSkewAngle *= F_PI180;
109 }
110 
111 void GetExtrusionDepth( SdrCustomShapeGeometryItem& rItem, const double* pMap, double& rBackwardDepth, double& rForwardDepth )
112 {
113 	::com::sun::star::drawing::EnhancedCustomShapeParameterPair aDepthParaPair;
114 	double fDepth = 0, fFraction = 0;
115 	const rtl::OUString	sDepth( RTL_CONSTASCII_USTRINGPARAM ( "Depth" ) );
116 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sDepth );
117 	if ( pAny && ( *pAny >>= aDepthParaPair ) && ( aDepthParaPair.First.Value >>= fDepth ) && ( aDepthParaPair.Second.Value >>= fFraction ) )
118 	{
119 		rForwardDepth = fDepth * fFraction;
120 		rBackwardDepth = fDepth - rForwardDepth;
121 	}
122 	else
123 	{
124 		rBackwardDepth = 1270;
125 		rForwardDepth = 0;
126 	}
127 	if ( pMap )
128 	{
129 		double fMap = *pMap;
130 		rBackwardDepth *= fMap;
131 		rForwardDepth *= fMap;
132 	}
133 }
134 
135 double GetDouble( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, double fDefault, const double* pMap )
136 {
137 	double fRetValue = fDefault;
138 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
139 	if ( pAny )
140 		*pAny >>= fRetValue;
141 	if ( pMap )
142 		fRetValue *= *pMap;
143 	return fRetValue;
144 }
145 
146 drawing::ShadeMode GetShadeMode( SdrCustomShapeGeometryItem& rItem, const drawing::ShadeMode eDefault )
147 {
148 	drawing::ShadeMode eRet( eDefault );
149 	const rtl::OUString	sShadeMode( RTL_CONSTASCII_USTRINGPARAM ( "ShadeMode" ) );
150 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, sShadeMode );
151 	if ( pAny )
152 		*pAny >>= eRet;
153 	return eRet;
154 }
155 
156 sal_Int32 GetInt32( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const sal_Int32 nDefault )
157 {
158 	sal_Int32 nRetValue = nDefault;
159 	Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
160 	if ( pAny )
161 		*pAny >>= nRetValue;
162 	return nRetValue;
163 }
164 
165 sal_Bool GetBool( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const sal_Bool bDefault )
166 {
167 	sal_Bool bRetValue = bDefault;
168 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
169 	if ( pAny )
170 		*pAny >>= bRetValue;
171 	return bRetValue;
172 }
173 
174 awt::Point GetPoint( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const awt::Point& rDefault )
175 {
176 	awt::Point aRetValue( rDefault );
177 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
178 	if ( pAny )
179 		*pAny >>= aRetValue;
180 	return aRetValue;
181 }
182 
183 drawing::Position3D GetPosition3D( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName,
184 									const drawing::Position3D& rDefault, const double* pMap )
185 {
186 	drawing::Position3D aRetValue( rDefault );
187 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
188 	if ( pAny )
189 		*pAny >>= aRetValue;
190 	if ( pMap )
191 	{
192 		aRetValue.PositionX *= *pMap;
193 		aRetValue.PositionY *= *pMap;
194 		aRetValue.PositionZ *= *pMap;
195 	}
196 	return aRetValue;
197 }
198 
199 drawing::Direction3D GetDirection3D( SdrCustomShapeGeometryItem& rItem, const rtl::OUString& rPropertyName, const drawing::Direction3D& rDefault )
200 {
201 	drawing::Direction3D aRetValue( rDefault );
202 	const Any* pAny = rItem.GetPropertyValueByName( sExtrusion, rPropertyName );
203 	if ( pAny )
204 		*pAny >>= aRetValue;
205 	return aRetValue;
206 }
207 
208 EnhancedCustomShape3d::Transformation2D::Transformation2D( const SdrObject* pCustomShape, const Rectangle& /*rBoundRect*/, const double *pM )
209 :	aCenter( pCustomShape->GetSnapRect().Center() )
210 ,	eProjectionMode( drawing::ProjectionMode_PARALLEL )
211 ,	pMap( pM )
212 {
213 	SdrCustomShapeGeometryItem& rGeometryItem = (SdrCustomShapeGeometryItem&)pCustomShape->GetMergedItem( SDRATTR_CUSTOMSHAPE_GEOMETRY );
214 	const rtl::OUString	sProjectionMode( RTL_CONSTASCII_USTRINGPARAM ( "ProjectionMode" ) );
215 	Any* pAny = rGeometryItem.GetPropertyValueByName( sExtrusion, sProjectionMode );
216 	if ( pAny )
217 		*pAny >>= eProjectionMode;
218 
219 	if ( eProjectionMode == drawing::ProjectionMode_PARALLEL )
220 		GetSkew( rGeometryItem, fSkew, fSkewAngle );
221 	else
222 	{
223 		fZScreen = 0.0;
224 		GetOrigin( rGeometryItem, fOriginX, fOriginY );
225 		fOriginX = fOriginX * pCustomShape->GetLogicRect().GetWidth();
226 		fOriginY = fOriginY * pCustomShape->GetLogicRect().GetHeight();
227 
228 		const rtl::OUString	sViewPoint( RTL_CONSTASCII_USTRINGPARAM ( "ViewPoint" ) );
229 		drawing::Position3D aViewPointDefault( 3472, -3472, 25000 );
230 		drawing::Position3D aViewPoint( GetPosition3D( rGeometryItem, sViewPoint, aViewPointDefault, pMap ) );
231 		fViewPoint.setX(aViewPoint.PositionX);
232 		fViewPoint.setY(aViewPoint.PositionY);
233 		fViewPoint.setZ(-aViewPoint.PositionZ);
234 	}
235 }
236 
237 basegfx::B3DPolygon EnhancedCustomShape3d::Transformation2D::ApplySkewSettings( const basegfx::B3DPolygon& rPoly3D ) const
238 {
239 	basegfx::B3DPolygon aRetval;
240 
241 	sal_uInt32 j;
242 	for ( j = 0L; j < rPoly3D.count(); j++ )
243 	{
244 		const basegfx::B3DPoint aPoint(rPoly3D.getB3DPoint(j));
245 		double fDepth(-( aPoint.getZ() * fSkew ) / 100.0);
246 		aRetval.append(basegfx::B3DPoint(
247 			aPoint.getX() + (fDepth * cos( fSkewAngle )),
248 			aPoint.getY() - (fDepth * sin( fSkewAngle )),
249 			aPoint.getZ()));
250 	}
251 
252 	return aRetval;
253 }
254 
255 Point EnhancedCustomShape3d::Transformation2D::Transform2D( const basegfx::B3DPoint& rPoint3D ) const
256 {
257 	Point aPoint2D;
258 	if ( eProjectionMode == drawing::ProjectionMode_PARALLEL )
259 	{
260 		aPoint2D.X() = (sal_Int32)rPoint3D.getX();
261 		aPoint2D.Y() = (sal_Int32)rPoint3D.getY();
262 	}
263 	else
264 	{
265 		double fX = rPoint3D.getX() - fOriginX;
266 		double fY = rPoint3D.getY() - fOriginY;
267 		double f = ( fZScreen - fViewPoint.getZ() ) / ( rPoint3D.getZ() - fViewPoint.getZ() );
268 		aPoint2D.X() = (sal_Int32)(( fX - fViewPoint.getX() ) * f + fViewPoint.getX() + fOriginX );
269 		aPoint2D.Y() = (sal_Int32)(( fY - fViewPoint.getY() ) * f + fViewPoint.getY() + fOriginY );
270 	}
271 	aPoint2D.Move( aCenter.X(), aCenter.Y() );
272 	return aPoint2D;
273 }
274 
275 sal_Bool EnhancedCustomShape3d::Transformation2D::IsParallel() const
276 {
277 	return eProjectionMode == com::sun::star::drawing::ProjectionMode_PARALLEL;
278 }
279 
280 SdrObject* EnhancedCustomShape3d::Create3DObject( const SdrObject* pShape2d, const SdrObject* pCustomShape )
281 {
282 	SdrObject*	pRet = NULL;
283 	SdrModel*	pModel = pCustomShape->GetModel();
284 	SdrCustomShapeGeometryItem& rGeometryItem = (SdrCustomShapeGeometryItem&)pCustomShape->GetMergedItem( SDRATTR_CUSTOMSHAPE_GEOMETRY );
285 
286 	double		fMap, *pMap = NULL;
287 	if ( pModel )
288 	{
289 		fMap = 1.0;
290 		Fraction aFraction( pModel->GetScaleFraction() );
291 		if ( ( aFraction.GetNumerator() ) != 1 || ( aFraction.GetDenominator() != 1 ) )
292 		{
293 			fMap *= aFraction.GetNumerator();
294 			fMap /= aFraction.GetDenominator();
295 			pMap = &fMap;
296 		}
297 		if ( pModel->GetScaleUnit() != MAP_100TH_MM )
298 		{
299 			DBG_ASSERT( pModel->GetScaleUnit() == MAP_TWIP, "EnhancedCustomShape3d::Current MapMode is Unsupported" );
300 			fMap *= 1440.0 / 2540.0;
301 			pMap = &fMap;
302 		}
303 	}
304 	if ( GetBool( rGeometryItem, sExtrusion, sal_False ) )
305 	{
306 		sal_Bool bIsMirroredX = ((SdrObjCustomShape*)pCustomShape)->IsMirroredX();
307 		sal_Bool bIsMirroredY = ((SdrObjCustomShape*)pCustomShape)->IsMirroredY();
308 		Rectangle aSnapRect( pCustomShape->GetLogicRect() );
309 		long nObjectRotation = pCustomShape->GetRotateAngle();
310 		if ( nObjectRotation )
311 		{
312 			double a = ( 36000 - nObjectRotation ) * nPi180;
313 			long dx = aSnapRect.Right() - aSnapRect.Left();
314 			long dy = aSnapRect.Bottom()- aSnapRect.Top();
315 			Point aP( aSnapRect.TopLeft() );
316 			RotatePoint( aP, pCustomShape->GetSnapRect().Center(), sin( a ), cos( a ) );
317 			aSnapRect.Left() = aP.X();
318 			aSnapRect.Top() = aP.Y();
319 			aSnapRect.Right() = aSnapRect.Left() + dx;
320 			aSnapRect.Bottom() = aSnapRect.Top() + dy;
321 		}
322 		Point aCenter( aSnapRect.Center() );
323 
324 		SfxItemSet aSet( pCustomShape->GetMergedItemSet() );
325 
326         //SJ: vertical writing is not required, by removing this item no outliner is created
327         aSet.ClearItem( SDRATTR_TEXTDIRECTION );
328 
329         // #i105323# For 3D AutoShapes, the shadow attribute has to be applied to each
330 		// created visualisation helper model shape individually. The shadow itself
331 		// will then be rendered from the 3D renderer correctly for the whole 3D scene
332 		// (and thus behind all objects of which the visualisation may be built). So,
333 		// dio NOT remove it from the ItemSet here.
334 	    // aSet.ClearItem(SDRATTR_SHADOW);
335 
336         std::vector< E3dCompoundObject* > aPlaceholderObjectList;
337 
338 		double fExtrusionBackward, fExtrusionForward;
339 		GetExtrusionDepth( rGeometryItem, pMap, fExtrusionBackward, fExtrusionForward );
340 		double fDepth = fExtrusionBackward - fExtrusionForward;
341 		if ( fDepth < 1.0 )
342 			fDepth = 1.0;
343 
344 		drawing::ProjectionMode eProjectionMode( drawing::ProjectionMode_PARALLEL );
345 		const rtl::OUString	sProjectionMode( RTL_CONSTASCII_USTRINGPARAM ( "ProjectionMode" ) );
346 		Any* pAny = rGeometryItem.GetPropertyValueByName( sExtrusion, sProjectionMode );
347 		if ( pAny )
348 			*pAny >>= eProjectionMode;
349 		ProjectionType eProjectionType( eProjectionMode == drawing::ProjectionMode_PARALLEL ? PR_PARALLEL : PR_PERSPECTIVE );
350 
351 		// pShape2d Umwandeln in Szene mit 3D Objekt
352 		E3dDefaultAttributes a3DDefaultAttr;
353 		a3DDefaultAttr.SetDefaultLatheCharacterMode( sal_True );
354 		a3DDefaultAttr.SetDefaultExtrudeCharacterMode( sal_True );
355 
356 		E3dScene* pScene = new E3dPolyScene( a3DDefaultAttr );
357 
358 		sal_Bool bSceneHasObjects ( sal_False );
359 		sal_Bool bUseTwoFillStyles( sal_False );
360 
361 		drawing::ShadeMode eShadeMode( GetShadeMode( rGeometryItem, drawing::ShadeMode_FLAT ) );
362 		const rtl::OUString	sExtrusionColor( RTL_CONSTASCII_USTRINGPARAM ( "Color" ) );
363 		sal_Bool bUseExtrusionColor = GetBool( rGeometryItem, sExtrusionColor, sal_False );
364 
365 		XFillStyle eFillStyle( ITEMVALUE( aSet, XATTR_FILLSTYLE, XFillStyleItem ) );
366 		pScene->GetProperties().SetObjectItem( Svx3DShadeModeItem( 0 ) );
367 		aSet.Put( Svx3DPercentDiagonalItem( 0 ) );
368 		aSet.Put( Svx3DTextureModeItem( 1 ) );
369 		aSet.Put( Svx3DNormalsKindItem( 1 ) );
370 
371 		if ( eShadeMode == drawing::ShadeMode_DRAFT )
372 		{
373 			aSet.Put( XLineStyleItem( XLINE_SOLID ) );
374 			aSet.Put( XFillStyleItem ( XFILL_NONE ) );
375 			aSet.Put( Svx3DDoubleSidedItem( sal_True ) );
376 		}
377 		else
378 		{
379 			aSet.Put( XLineStyleItem( XLINE_NONE ) );
380 			if ( eFillStyle == XFILL_NONE )
381 				aSet.Put( XFillStyleItem( XFILL_SOLID ) );
382 			else if ( ( eFillStyle == XFILL_BITMAP ) || ( eFillStyle == XFILL_GRADIENT ) || bUseExtrusionColor )
383 				bUseTwoFillStyles = sal_True;
384 
385 			// #116336#
386 			// If shapes are mirrored once (mirroring two times correct geometry again)
387 			// double-sided at the object and two-sided-lighting at the scene need to be set.
388 			if((bIsMirroredX && !bIsMirroredY) || (!bIsMirroredX && bIsMirroredY))
389 			{
390 				aSet.Put( Svx3DDoubleSidedItem( sal_True ) );
391 				pScene->GetProperties().SetObjectItem( Svx3DTwoSidedLightingItem( sal_True ) );
392 			}
393 		}
394 
395 		Rectangle aBoundRect2d;
396 		SdrObjListIter aIter( *pShape2d, IM_DEEPWITHGROUPS );
397 		while( aIter.IsMore() )
398 		{
399 			const SdrObject* pNext = aIter.Next();
400 			sal_Bool bIsPlaceholderObject = (((XFillStyleItem&)pNext->GetMergedItem( XATTR_FILLSTYLE )).GetValue() == XFILL_NONE )
401 										&& (((XLineStyleItem&)pNext->GetMergedItem( XATTR_LINESTYLE )).GetValue() == XLINE_NONE );
402 			basegfx::B2DPolyPolygon aPolyPoly;
403     		SfxItemSet aLocalSet(aSet);
404             XFillStyle aLocalFillStyle(eFillStyle);
405 
406 			if ( pNext->ISA( SdrPathObj ) )
407 			{
408             	const SfxItemSet& rSet = pNext->GetMergedItemSet();
409 			    const drawinglayer::attribute::SdrLineAttribute aLine(
410                     drawinglayer::primitive2d::createNewSdrLineAttribute(rSet));
411                 bool bNeedToConvertToContour(0.0 <= aLine.getWidth() || 0.0 != aLine.getFullDotDashLen());
412 
413                 if(!bNeedToConvertToContour && !aLine.isDefault())
414                 {
415     			    const drawinglayer::attribute::SdrLineStartEndAttribute aLineStartEnd(
416                         drawinglayer::primitive2d::createNewSdrLineStartEndAttribute(rSet, aLine.getWidth()));
417 
418                     if((aLineStartEnd.getStartWidth() && aLineStartEnd.isStartActive())
419                         || (aLineStartEnd.getEndWidth() && aLineStartEnd.isEndActive()))
420                     {
421                         bNeedToConvertToContour = true;
422                     }
423                 }
424 
425                 if(bNeedToConvertToContour)
426                 {
427                 	SdrObject* pNewObj = pNext->ConvertToContourObj(const_cast< SdrObject* >(pNext));
428                     SdrPathObj* pNewPathObj = dynamic_cast< SdrPathObj* >(pNewObj);
429 
430                     if(pNewPathObj)
431                     {
432                         aPolyPoly = pNewPathObj->GetPathPoly();
433 
434                         if(aPolyPoly.isClosed())
435                         {
436                             // correct item properties from line to fill style
437 				            aLocalSet.Put(XLineWidthItem(0));
438 				            aLocalSet.Put(XLineStyleItem(XLINE_NONE));
439 				            aLocalSet.Put(XFillColorItem(XubString(), ((const XLineColorItem&)(aLocalSet.Get(XATTR_LINECOLOR))).GetColorValue()));
440 				            aLocalSet.Put(XFillStyleItem(XFILL_SOLID));
441 				            aLocalSet.Put(XFillTransparenceItem(((const XLineTransparenceItem&)(aLocalSet.Get(XATTR_LINETRANSPARENCE))).GetValue()));
442                             aLocalFillStyle = XFILL_SOLID;
443                         }
444                         else
445                         {
446                             // correct item properties to hairlines
447 				            aLocalSet.Put(XLineWidthItem(0));
448 				            aLocalSet.Put(XLineStyleItem(XLINE_SOLID));
449                         }
450                     }
451 
452                     SdrObject::Free(pNewObj);
453                 }
454                 else
455                 {
456                     aPolyPoly = ((SdrPathObj*)pNext)->GetPathPoly();
457                 }
458 			}
459 			else
460 			{
461 				SdrObject* pNewObj = pNext->ConvertToPolyObj( sal_False, sal_False );
462 				SdrPathObj* pPath = PTR_CAST( SdrPathObj, pNewObj );
463 				if ( pPath )
464 					aPolyPoly = pPath->GetPathPoly();
465                 SdrObject::Free( pNewObj );
466 			}
467 
468 			if( aPolyPoly.count() )
469 			{
470 			    if(aPolyPoly.areControlPointsUsed())
471 			    {
472 				    aPolyPoly = basegfx::tools::adaptiveSubdivideByAngle(aPolyPoly);
473 			    }
474 
475                 const basegfx::B2DRange aTempRange(basegfx::tools::getRange(aPolyPoly));
476                 const Rectangle aBoundRect(basegfx::fround(aTempRange.getMinX()), basegfx::fround(aTempRange.getMinY()), basegfx::fround(aTempRange.getMaxX()), basegfx::fround(aTempRange.getMaxY()));
477 				aBoundRect2d.Union( aBoundRect );
478 
479 				E3dCompoundObject* p3DObj = new E3dExtrudeObj( a3DDefaultAttr, aPolyPoly, bUseTwoFillStyles ? 10 : fDepth );
480 				p3DObj->NbcSetLayer( pShape2d->GetLayer() );
481 				p3DObj->SetMergedItemSet( aLocalSet );
482 				if ( bIsPlaceholderObject )
483 					aPlaceholderObjectList.push_back( p3DObj );
484 				else if ( bUseTwoFillStyles )
485 				{
486 					BitmapEx aFillBmp;
487 					sal_Bool bFillBmpTile = ((XFillBmpTileItem&)p3DObj->GetMergedItem( XATTR_FILLBMP_TILE )).GetValue();
488 					if ( bFillBmpTile )
489 					{
490 						const XFillBitmapItem& rBmpItm = (XFillBitmapItem&)p3DObj->GetMergedItem(XATTR_FILLBITMAP);
491 						aFillBmp = rBmpItm.GetGraphicObject().GetGraphic().GetBitmapEx();
492 						Size aLogicalSize = aFillBmp.GetPrefSize();
493 						if ( aFillBmp.GetPrefMapMode() == MAP_PIXEL )
494 							aLogicalSize = Application::GetDefaultDevice()->PixelToLogic( aLogicalSize, MAP_100TH_MM );
495 						else
496 							aLogicalSize = OutputDevice::LogicToLogic( aLogicalSize, aFillBmp.GetPrefMapMode(), MAP_100TH_MM );
497 						aLogicalSize.Width()  *= 5;			;//				:-(		nice scaling, look at engine3d/obj3d.cxx
498 						aLogicalSize.Height() *= 5;
499 						aFillBmp.SetPrefSize( aLogicalSize );
500 						aFillBmp.SetPrefMapMode( MAP_100TH_MM );
501 						p3DObj->SetMergedItem(XFillBitmapItem(String(), Graphic(aFillBmp)));
502 					}
503 					else
504 					{
505 						if ( aSnapRect != aBoundRect )
506 						{
507 							const XFillBitmapItem& rBmpItm = (XFillBitmapItem&)p3DObj->GetMergedItem(XATTR_FILLBITMAP);
508 							aFillBmp = rBmpItm.GetGraphicObject().GetGraphic().GetBitmapEx();
509 							Size aBmpSize( aFillBmp.GetSizePixel() );
510 							double fXScale = (double)aBoundRect.GetWidth() / (double)aSnapRect.GetWidth();
511 							double fYScale = (double)aBoundRect.GetHeight() / (double)aSnapRect.GetHeight();
512 
513 							Point aPt( (sal_Int32)( (double)( aBoundRect.Left() - aSnapRect.Left() )* (double)aBmpSize.Width() / (double)aSnapRect.GetWidth() ),
514 												(sal_Int32)( (double)( aBoundRect.Top() - aSnapRect.Top() ) * (double)aBmpSize.Height() / (double)aSnapRect.GetHeight() ) );
515 							Size aSize( (sal_Int32)( aBmpSize.Width() * fXScale ),
516 													(sal_Int32)( aBmpSize.Height() * fYScale ) );
517 							Rectangle aCropRect( aPt, aSize );
518  							aFillBmp.Crop( aCropRect );
519 							p3DObj->SetMergedItem(XFillBitmapItem(String(), Graphic(aFillBmp)));
520 						}
521 					}
522 					pScene->Insert3DObj( p3DObj );
523 					p3DObj = new E3dExtrudeObj( a3DDefaultAttr, aPolyPoly, fDepth );
524 					p3DObj->NbcSetLayer( pShape2d->GetLayer() );
525 					p3DObj->SetMergedItemSet( aLocalSet );
526 					if ( bUseExtrusionColor )
527 						p3DObj->SetMergedItem( XFillColorItem( String(), ((XSecondaryFillColorItem&)pCustomShape->GetMergedItem( XATTR_SECONDARYFILLCOLOR )).GetColorValue() ) );
528 					p3DObj->SetMergedItem( XFillStyleItem( XFILL_SOLID ) );
529 					p3DObj->SetMergedItem( Svx3DCloseFrontItem( sal_False ) );
530 					p3DObj->SetMergedItem( Svx3DCloseBackItem( sal_False ) );
531 					pScene->Insert3DObj( p3DObj );
532 					p3DObj = new E3dExtrudeObj( a3DDefaultAttr, aPolyPoly, 10 );
533 					p3DObj->NbcSetLayer( pShape2d->GetLayer() );
534 					p3DObj->SetMergedItemSet( aLocalSet );
535 
536 					basegfx::B3DHomMatrix aFrontTransform( p3DObj->GetTransform() );
537 					aFrontTransform.translate( 0.0, 0.0, fDepth );
538 					p3DObj->NbcSetTransform( aFrontTransform );
539 
540 					if ( ( aLocalFillStyle == XFILL_BITMAP ) && !aFillBmp.IsEmpty() )
541                     {
542 						p3DObj->SetMergedItem(XFillBitmapItem(String(), Graphic(aFillBmp)));
543                     }
544 				}
545 				else if ( aLocalFillStyle == XFILL_NONE )
546 				{
547 					XLineColorItem& rLineColor = (XLineColorItem&)p3DObj->GetMergedItem( XATTR_LINECOLOR );
548 					p3DObj->SetMergedItem( XFillColorItem( String(), rLineColor.GetColorValue() ) );
549 					p3DObj->SetMergedItem( Svx3DDoubleSidedItem( sal_True ) );
550 					p3DObj->SetMergedItem( Svx3DCloseFrontItem( sal_False ) );
551 					p3DObj->SetMergedItem( Svx3DCloseBackItem( sal_False ) );
552 				}
553 				pScene->Insert3DObj( p3DObj );
554 				bSceneHasObjects = sal_True;
555 			}
556 		}
557 
558 		if ( bSceneHasObjects )	// is the SdrObject properly converted
559 		{
560 			// then we can change the return value
561 			pRet = pScene;
562 
563 			// Kameraeinstellungen, Perspektive ...
564 			Camera3D& rCamera = (Camera3D&)pScene->GetCamera();
565 			const basegfx::B3DRange& rVolume = pScene->GetBoundVolume();
566 			pScene->NbcSetSnapRect( aSnapRect );
567 
568 			// InitScene replacement
569 			double fW = rVolume.getWidth();
570 			double fH = rVolume.getHeight();
571 
572 			rCamera.SetAutoAdjustProjection( sal_False );
573 			rCamera.SetViewWindow( -fW / 2, - fH / 2, fW, fH);
574 			basegfx::B3DPoint aLookAt( 0.0, 0.0, 0.0 );
575 			basegfx::B3DPoint aCamPos( 0.0, 0.0, 100.0 );
576 			rCamera.SetDefaults( basegfx::B3DPoint( 0.0, 0.0, 100.0 ), aLookAt, 100.0 );
577 			rCamera.SetPosAndLookAt( aCamPos, aLookAt );
578 			rCamera.SetFocalLength( 1.0 );
579 			rCamera.SetProjection( eProjectionType );
580 			pScene->SetCamera( rCamera );
581 			pScene->SetRectsDirty();
582 
583 			double fOriginX, fOriginY;
584 			GetOrigin( rGeometryItem, fOriginX, fOriginY );
585 			fOriginX = fOriginX * aSnapRect.GetWidth();
586 			fOriginY = fOriginY * aSnapRect.GetHeight();
587 
588 			basegfx::B3DHomMatrix aNewTransform( pScene->GetTransform() );
589 			aNewTransform.translate( -aCenter.X(), aCenter.Y(), -pScene->GetBoundVolume().getDepth() );
590 
591 			double fXRotate, fYRotate;
592 			GetRotateAngle( rGeometryItem, fXRotate, fYRotate );
593 			double fZRotate = ((SdrObjCustomShape*)pCustomShape)->GetObjectRotation() * F_PI180;
594 			if ( fZRotate != 0.0 )
595 				aNewTransform.rotate( 0.0, 0.0, fZRotate );
596 			if ( bIsMirroredX )
597 				aNewTransform.scale( -1.0, 1, 1 );
598 			if ( bIsMirroredY )
599 				aNewTransform.scale( 1, -1.0, 1 );
600 			if( fYRotate != 0.0 )
601 				aNewTransform.rotate( 0.0, -fYRotate, 0.0 );
602 			if( fXRotate != 0.0 )
603 				aNewTransform.rotate( -fXRotate, 0.0, 0.0 );
604 			if ( eProjectionType == PR_PARALLEL )
605 			{
606 				double fSkew, fAlpha;
607 				GetSkew( rGeometryItem, fSkew, fAlpha );
608 				if ( fSkew != 0.0 )
609 				{
610 					double fInvTanBeta( fSkew / 100.0 );
611 					if(fInvTanBeta)
612 					{
613 						aNewTransform.shearXY(
614 							fInvTanBeta * cos(fAlpha),
615 							fInvTanBeta * sin(fAlpha));
616 					}
617 				}
618 				basegfx::B3DPoint _aLookAt( 0.0, 0.0, 0.0 );
619 				basegfx::B3DPoint _aNewCamPos( 0.0, 0.0, 25000.0 );
620 				rCamera.SetPosAndLookAt( _aNewCamPos, _aLookAt );
621 				pScene->SetCamera( rCamera );
622 			}
623 			else
624 			{
625 				aNewTransform.translate( -fOriginX, fOriginY, 0.0 );
626 				// now set correct camera position
627 				const rtl::OUString	sViewPoint( RTL_CONSTASCII_USTRINGPARAM ( "ViewPoint" ) );
628 				drawing::Position3D aViewPointDefault( 3472, -3472, 25000 );
629 				drawing::Position3D aViewPoint( GetPosition3D( rGeometryItem, sViewPoint, aViewPointDefault, pMap ) );
630 				double fViewPointX = aViewPoint.PositionX;
631 				double fViewPointY = aViewPoint.PositionY;
632 				double fViewPointZ = aViewPoint.PositionZ;
633 				basegfx::B3DPoint _aLookAt( fViewPointX, -fViewPointY, 0.0 );
634 				basegfx::B3DPoint aNewCamPos( fViewPointX, -fViewPointY, fViewPointZ );
635 				rCamera.SetPosAndLookAt( aNewCamPos, _aLookAt );
636 				pScene->SetCamera( rCamera );
637 			}
638 
639 			pScene->NbcSetTransform( aNewTransform );
640 
641 			///////////
642 			// light //
643 			///////////
644 
645 			const rtl::OUString	sBrightness( RTL_CONSTASCII_USTRINGPARAM ( "Brightness" ) );
646 			double fAmbientIntensity = GetDouble( rGeometryItem, sBrightness, 22178.0 / 655.36, NULL ) / 100.0;
647 
648 
649 			const rtl::OUString	sFirstLightDirection( RTL_CONSTASCII_USTRINGPARAM ( "FirstLightDirection" ) );
650 			drawing::Direction3D aFirstLightDirectionDefault( 50000, 0, 10000 );
651 			drawing::Direction3D aFirstLightDirection( GetDirection3D( rGeometryItem, sFirstLightDirection, aFirstLightDirectionDefault ) );
652 			if ( aFirstLightDirection.DirectionZ == 0.0 )
653 				aFirstLightDirection.DirectionZ = 1.0;
654 
655 			const rtl::OUString	sFirstLightLevel( RTL_CONSTASCII_USTRINGPARAM ( "FirstLightLevel" ) );
656 			double fLightIntensity = GetDouble( rGeometryItem, sFirstLightLevel, 43712.0 / 655.36, NULL ) / 100.0;
657 
658 			const rtl::OUString	sFirstLightHarsh( RTL_CONSTASCII_USTRINGPARAM ( "FirstLightHarsh" ) );
659 			/* sal_Bool bFirstLightHarsh = */ GetBool( rGeometryItem, sFirstLightHarsh, sal_False );
660 
661 			const rtl::OUString	sSecondLightDirection( RTL_CONSTASCII_USTRINGPARAM ( "SecondLightDirection" ) );
662 			drawing::Direction3D aSecondLightDirectionDefault( -50000, 0, 10000 );
663 			drawing::Direction3D aSecondLightDirection( GetDirection3D( rGeometryItem, sSecondLightDirection, aSecondLightDirectionDefault ) );
664 			if ( aSecondLightDirection.DirectionZ == 0.0 )
665 				aSecondLightDirection.DirectionZ = -1;
666 
667 			const rtl::OUString	sSecondLightLevel( RTL_CONSTASCII_USTRINGPARAM ( "SecondLightLevel" ) );
668 			double fLight2Intensity = GetDouble( rGeometryItem, sSecondLightLevel, 43712.0 / 655.36, NULL ) / 100.0;
669 
670 			const rtl::OUString	sSecondLightHarsh( RTL_CONSTASCII_USTRINGPARAM ( "SecondLightHarsh" ) );
671 			const rtl::OUString	sLightFace( RTL_CONSTASCII_USTRINGPARAM ( "LightFace" ) );
672 			/* sal_Bool bLight2Harsh = */ GetBool( rGeometryItem, sSecondLightHarsh, sal_False );
673 			/* sal_Bool bLightFace = */ GetBool( rGeometryItem, sLightFace, sal_False );
674 
675 			sal_uInt16 nAmbientColor = (sal_uInt16)( fAmbientIntensity * 255.0 );
676 			if ( nAmbientColor > 255 )
677 				nAmbientColor = 255;
678 			Color aGlobalAmbientColor( (sal_uInt8)nAmbientColor, (sal_uInt8)nAmbientColor, (sal_uInt8)nAmbientColor );
679 			pScene->GetProperties().SetObjectItem( Svx3DAmbientcolorItem( aGlobalAmbientColor ) );
680 
681 			sal_uInt8 nSpotLight1 = (sal_uInt8)( fLightIntensity * 255.0 );
682 			basegfx::B3DVector aSpotLight1( aFirstLightDirection.DirectionX, - ( aFirstLightDirection.DirectionY ), -( aFirstLightDirection.DirectionZ ) );
683 			aSpotLight1.normalize();
684 			pScene->GetProperties().SetObjectItem( Svx3DLightOnOff1Item( sal_True ) );
685 			Color aAmbientSpot1Color( nSpotLight1, nSpotLight1, nSpotLight1 );
686 			pScene->GetProperties().SetObjectItem( Svx3DLightcolor1Item( aAmbientSpot1Color ) );
687 			pScene->GetProperties().SetObjectItem( Svx3DLightDirection1Item( aSpotLight1 ) );
688 
689 			sal_uInt8 nSpotLight2 = (sal_uInt8)( fLight2Intensity * 255.0 );
690 			basegfx::B3DVector aSpotLight2( aSecondLightDirection.DirectionX, -aSecondLightDirection.DirectionY, -aSecondLightDirection.DirectionZ );
691 			aSpotLight2.normalize();
692 			pScene->GetProperties().SetObjectItem( Svx3DLightOnOff2Item( sal_True ) );
693 			Color aAmbientSpot2Color( nSpotLight2, nSpotLight2, nSpotLight2 );
694 			pScene->GetProperties().SetObjectItem( Svx3DLightcolor2Item( aAmbientSpot2Color ) );
695 			pScene->GetProperties().SetObjectItem( Svx3DLightDirection2Item( aSpotLight2 ) );
696 
697 				sal_uInt8 nSpotLight3 = 70;
698 				basegfx::B3DVector aSpotLight3( 0.0, 0.0, 1.0 );
699 				pScene->GetProperties().SetObjectItem( Svx3DLightOnOff3Item( sal_True ) );
700 				Color aAmbientSpot3Color( nSpotLight3, nSpotLight3, nSpotLight3 );
701 				pScene->GetProperties().SetObjectItem( Svx3DLightcolor3Item( aAmbientSpot3Color ) );
702 				pScene->GetProperties().SetObjectItem( Svx3DLightDirection3Item( aSpotLight3 ) );
703 
704 			const rtl::OUString	sSpecularity( RTL_CONSTASCII_USTRINGPARAM ( "Specularity" ) );
705 			const rtl::OUString	sDiffusion( RTL_CONSTASCII_USTRINGPARAM ( "Diffusion" ) );
706 			const rtl::OUString	sShininess( RTL_CONSTASCII_USTRINGPARAM ( "Shininess" ) );
707 			const rtl::OUString	sMetal( RTL_CONSTASCII_USTRINGPARAM ( "Metal" ) );
708 			double fSpecular = GetDouble( rGeometryItem, sSpecularity, 0, NULL ) / 100;
709 			sal_Bool bMetal = GetBool( rGeometryItem, sMetal, sal_False );
710 
711 			Color aSpecularCol( 225,225,225 );
712 			if ( bMetal )
713 			{
714 				aSpecularCol = Color( 200, 200, 200 );
715 				fSpecular += 0.15;
716 			}
717 			sal_Int32 nIntensity = (sal_Int32)fSpecular * 100;
718 			if ( nIntensity > 100 )
719 				nIntensity = 100;
720 			else if ( nIntensity < 0 )
721 				nIntensity = 0;
722 			nIntensity = 100 - nIntensity;
723 			pScene->GetProperties().SetObjectItem( Svx3DMaterialSpecularItem( aSpecularCol ) );
724 			pScene->GetProperties().SetObjectItem( Svx3DMaterialSpecularIntensityItem( (sal_uInt16)nIntensity ) );
725 
726 			pScene->SetLogicRect( CalculateNewSnapRect( pCustomShape, aSnapRect, aBoundRect2d, pMap ) );
727 
728 			// removing placeholder objects
729 			std::vector< E3dCompoundObject* >::iterator aObjectListIter( aPlaceholderObjectList.begin() );
730 			while ( aObjectListIter != aPlaceholderObjectList.end() )
731 			{
732 				pScene->Remove3DObj( *aObjectListIter );
733 				delete *aObjectListIter++;
734 			}
735 		}
736 		else
737 			delete pScene;
738 	}
739 	return pRet;
740 }
741 
742 Rectangle EnhancedCustomShape3d::CalculateNewSnapRect( const SdrObject* pCustomShape, const Rectangle& rSnapRect, const Rectangle& rBoundRect, const double* pMap )
743 {
744 	SdrCustomShapeGeometryItem& rGeometryItem = (SdrCustomShapeGeometryItem&)pCustomShape->GetMergedItem( SDRATTR_CUSTOMSHAPE_GEOMETRY );
745 	const Point aCenter( rSnapRect.Center() );
746 	double fExtrusionBackward, fExtrusionForward;
747 	GetExtrusionDepth( rGeometryItem, pMap, fExtrusionBackward, fExtrusionForward );
748 	sal_uInt32 i;
749 
750 	// creating initial bound volume ( without rotation. skewing.and camera )
751 	basegfx::B3DPolygon aBoundVolume;
752 	const Polygon aPolygon( rBoundRect );
753 
754 	for ( i = 0L; i < 4L; i++ )
755 	{
756 		aBoundVolume.append(basegfx::B3DPoint(aPolygon[ (sal_uInt16)i ].X() - aCenter.X(), aPolygon[ (sal_uInt16)i ].Y() - aCenter.Y(), fExtrusionForward));
757 	}
758 
759 	for ( i = 0L; i < 4L; i++ )
760 	{
761 		aBoundVolume.append(basegfx::B3DPoint(aPolygon[ (sal_uInt16)i ].X() - aCenter.X(), aPolygon[ (sal_uInt16)i ].Y() - aCenter.Y(), fExtrusionBackward));
762 	}
763 
764 	const rtl::OUString	sRotationCenter( RTL_CONSTASCII_USTRINGPARAM ( "RotationCenter" ) );
765 	drawing::Direction3D aRotationCenterDefault( 0, 0, 0 );	// default seems to be wrong, a fractional size of shape has to be used!!
766 	drawing::Direction3D aRotationCenter( GetDirection3D( rGeometryItem, sRotationCenter, aRotationCenterDefault ) );
767 
768 	// double XCenterInGUnits = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationCenterX, 0 );
769 	// double YCenterInGUnits = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationCenterY, 0 );
770 
771 	// sal_Int32 nRotationXAxisInProz = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationAxisX, 100 );
772 	// sal_Int32 nRotationYAxisInProz = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationAxisY, 0 );
773 	// sal_Int32 nRotationZAxisInProz = rPropSet.GetPropertyValue( DFF_Prop_c3DRotationAxisZ, 0 );
774 
775 
776 	double fXRotate, fYRotate;
777 	GetRotateAngle( rGeometryItem, fXRotate, fYRotate );
778 	double fZRotate = - ((SdrObjCustomShape*)pCustomShape)->GetObjectRotation() * F_PI180;
779 
780 	// rotating bound volume
781 	basegfx::B3DHomMatrix aMatrix;
782 	aMatrix.translate(-aRotationCenter.DirectionX, -aRotationCenter.DirectionY, -aRotationCenter.DirectionZ);
783 	if ( fZRotate != 0.0 )
784 		aMatrix.rotate( 0.0, 0.0, fZRotate );
785 	if ( ((SdrObjCustomShape*)pCustomShape)->IsMirroredX() )
786 		aMatrix.scale( -1.0, 1, 1 );
787 	if ( ((SdrObjCustomShape*)pCustomShape)->IsMirroredY() )
788 		aMatrix.scale( 1, -1.0, 1 );
789 	if( fYRotate != 0.0 )
790 		aMatrix.rotate( 0.0, fYRotate, 0.0 );
791 	if( fXRotate != 0.0 )
792 		aMatrix.rotate( -fXRotate, 0.0, 0.0 );
793 	aMatrix.translate(aRotationCenter.DirectionX, aRotationCenter.DirectionY, aRotationCenter.DirectionZ);
794 	aBoundVolume.transform(aMatrix);
795 
796 	Transformation2D aTransformation2D( pCustomShape, rSnapRect, pMap );
797 	if ( aTransformation2D.IsParallel() )
798 		aBoundVolume = aTransformation2D.ApplySkewSettings( aBoundVolume );
799 
800 	Polygon aTransformed( 8 );
801 	for ( i = 0L; i < 8L; i++ )
802 		aTransformed[ (sal_uInt16)i ] = aTransformation2D.Transform2D( aBoundVolume.getB3DPoint( i ) );
803 
804 	return aTransformed.GetBoundRect();
805 }
806