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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 #include <svx/sdr/contact/viewcontactofsdrobjcustomshape.hxx>
31 #include <svx/svdoashp.hxx>
32 #include <svx/sdr/contact/displayinfo.hxx>
33 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
34 #include <svx/svditer.hxx>
35 #include <svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx>
36 #include <basegfx/polygon/b2dpolygontools.hxx>
37 #include <basegfx/polygon/b2dpolygon.hxx>
38 #include <basegfx/matrix/b2dhommatrixtools.hxx>
39 #include <svx/obj3d.hxx>
40 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
41 
42 //////////////////////////////////////////////////////////////////////////////
43 
44 namespace sdr
45 {
46 	namespace contact
47 	{
48 		ViewContactOfSdrObjCustomShape::ViewContactOfSdrObjCustomShape(SdrObjCustomShape& rCustomShape)
49 		:	ViewContactOfTextObj(rCustomShape)
50 		{
51 		}
52 
53 		ViewContactOfSdrObjCustomShape::~ViewContactOfSdrObjCustomShape()
54 		{
55 		}
56 
57         basegfx::B2DRange ViewContactOfSdrObjCustomShape::getCorrectedTextBoundRect() const
58         {
59 			const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
60 			Rectangle aTextBound(aObjectBound);
61             GetCustomShapeObj().GetTextBounds(aTextBound);
62             basegfx::B2DRange aTextRange(aTextBound.Left(), aTextBound.Top(), aTextBound.Right(), aTextBound.Bottom());
63             const basegfx::B2DRange aObjectRange(aObjectBound.Left(), aObjectBound.Top(), aObjectBound.Right(), aObjectBound.Bottom());
64 
65             // no need to correct if no extra text range
66             if(aTextRange != aObjectRange)
67             {
68 			    const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
69 
70                 // only correct when rotation and/or shear is used
71                 if(rGeoStat.nShearWink || rGeoStat.nDrehWink )
72 			    {
73                     // text range needs to be corrected by
74                     // aObjectRange.getCenter() - aRotObjectRange.getCenter() since it's
75                     // defined differenly by using rotation around object center. Start
76                     // with positive part
77                     basegfx::B2DVector aTranslation(aObjectRange.getCenter());
78 
79                     // get rotated and sheared object's range
80                     basegfx::B2DRange aRotObjectRange(aObjectRange);
81 				    basegfx::B2DHomMatrix aRotMatrix;
82 
83                     aRotMatrix.translate(-aObjectRange.getMinimum().getX(), -aObjectRange.getMinimum().getY());
84 
85                     if(rGeoStat.nShearWink)
86 				    {
87 					    aRotMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
88 				    }
89 
90 				    if(rGeoStat.nDrehWink)
91 				    {
92 					    aRotMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
93 				    }
94 
95                     aRotMatrix.translate(aObjectRange.getMinimum().getX(), aObjectRange.getMinimum().getY());
96                     aRotObjectRange.transform(aRotMatrix);
97 
98                     // add negative translation part
99                     aTranslation -= aRotObjectRange.getCenter();
100 
101                     // create new range
102                     aTextRange = basegfx::B2DRange(
103                         aTextRange.getMinX() + aTranslation.getX(), aTextRange.getMinY() + aTranslation.getY(),
104                         aTextRange.getMaxX() + aTranslation.getX(), aTextRange.getMaxY() + aTranslation.getY());
105                 }
106             }
107 
108             return aTextRange;
109         }
110 
111         drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrObjCustomShape::createViewIndependentPrimitive2DSequence() const
112 		{
113 			drawinglayer::primitive2d::Primitive2DSequence xRetval;
114 			const SfxItemSet& rItemSet = GetCustomShapeObj().GetMergedItemSet();
115 
116             // #i98072# Get shandow and text; eventually suppress the text if it's
117             // a TextPath FontworkGallery object
118 			const drawinglayer::attribute::SdrShadowTextAttribute aAttribute(
119 				drawinglayer::primitive2d::createNewSdrShadowTextAttribute(
120 					rItemSet,
121 					GetCustomShapeObj().getText(0),
122 					GetCustomShapeObj().IsTextPath()));
123 			drawinglayer::primitive2d::Primitive2DSequence xGroup;
124 			bool bHasText(!aAttribute.getText().isDefault());
125 
126 			// create Primitive2DSequence from sub-geometry
127 			const SdrObject* pSdrObjRepresentation = GetCustomShapeObj().GetSdrObjectFromCustomShape();
128 			bool b3DShape(false);
129 
130 			if(pSdrObjRepresentation)
131 			{
132 				SdrObjListIter aIterator(*pSdrObjRepresentation);
133 
134 				while(aIterator.IsMore())
135 				{
136 					SdrObject& rCandidate = *aIterator.Next();
137 
138 					if(!b3DShape && dynamic_cast< E3dObject* >(&rCandidate))
139 					{
140 						b3DShape = true;
141 					}
142 
143 					const drawinglayer::primitive2d::Primitive2DSequence xNew(rCandidate.GetViewContact().getViewIndependentPrimitive2DSequence());
144 					drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xGroup, xNew);
145 				}
146 			}
147 
148 			if(bHasText || xGroup.hasElements())
149 			{
150 				// prepare text box geometry
151 				basegfx::B2DHomMatrix aTextBoxMatrix;
152                 bool bWordWrap(false);
153 
154 				if(bHasText)
155 				{
156 					// take unrotated snap rect as default, then get the
157 					// unrotated text box. Rotation needs to be done centered
158 					const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
159                     const basegfx::B2DRange aObjectRange(aObjectBound.Left(), aObjectBound.Top(), aObjectBound.Right(), aObjectBound.Bottom());
160 
161                     // #i101684# get the text range unrotated and absolute to the object range
162                     const basegfx::B2DRange aTextRange(getCorrectedTextBoundRect());
163 
164 					// give text object a size
165                     aTextBoxMatrix.scale(aTextRange.getWidth(), aTextRange.getHeight());
166 
167                     // check if we have a rotation/shear at all to take care of
168 					const double fExtraTextRotation(GetCustomShapeObj().GetExtraTextRotation());
169 					const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
170 
171                     if(rGeoStat.nShearWink || rGeoStat.nDrehWink || !basegfx::fTools::equalZero(fExtraTextRotation))
172 					{
173                         if(aObjectRange != aTextRange)
174                         {
175 						    // move relative to unrotated object range
176 						    aTextBoxMatrix.translate(
177                                 aTextRange.getMinX() - aObjectRange.getMinimum().getX(),
178                                 aTextRange.getMinY() - aObjectRange.getMinimum().getY());
179                         }
180 
181 						if(!basegfx::fTools::equalZero(fExtraTextRotation))
182 						{
183 		                    basegfx::B2DVector aTranslation(
184 								( aTextRange.getWidth() / 2 ) + ( aTextRange.getMinX() - aObjectRange.getMinimum().getX() ),
185 								( aTextRange.getHeight() / 2 ) + ( aTextRange.getMinY() - aObjectRange.getMinimum().getY() ) );
186 							aTextBoxMatrix.translate( -aTranslation.getX(), -aTranslation.getY() );
187 							aTextBoxMatrix.rotate((360.0 - fExtraTextRotation) * F_PI180);
188 							aTextBoxMatrix.translate( aTranslation.getX(), aTranslation.getY() );
189 						}
190 
191 						if(rGeoStat.nShearWink)
192 						{
193 							aTextBoxMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
194 						}
195 
196 						if(rGeoStat.nDrehWink)
197 						{
198 							aTextBoxMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
199 						}
200 
201 						// give text it's target position
202 						aTextBoxMatrix.translate(aObjectRange.getMinimum().getX(), aObjectRange.getMinimum().getY());
203 					}
204                     else
205                     {
206 						aTextBoxMatrix.translate(aTextRange.getMinX(), aTextRange.getMinY());
207                     }
208 
209                     // check if SdrTextWordWrapItem is set
210                     bWordWrap = ((SdrTextWordWrapItem&)(GetCustomShapeObj().GetMergedItem(SDRATTR_TEXT_WORDWRAP))).GetValue();
211 				}
212 
213 				// create primitive
214 				const drawinglayer::primitive2d::Primitive2DReference xReference(
215                     new drawinglayer::primitive2d::SdrCustomShapePrimitive2D(
216 					    aAttribute,
217 					    xGroup,
218 					    aTextBoxMatrix,
219 					    bWordWrap,
220 					    b3DShape,
221 					    false));		// #SJ# New parameter to force to clipped BlockText for SC
222 				xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
223 			}
224 
225 			// always append an invisible outline for the cases where no visible content exists
226 			const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
227             const basegfx::B2DRange aObjectRange(
228 				aObjectBound.Left(), aObjectBound.Top(),
229 				aObjectBound.Right(), aObjectBound.Bottom());
230 
231 			drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval,
232 				drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
233 					false, aObjectRange));
234 
235 			return xRetval;
236 		}
237 	} // end of namespace contact
238 } // end of namespace sdr
239 
240 //////////////////////////////////////////////////////////////////////////////
241 // eof
242