1f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5f6e50924SAndrew Rist  * distributed with this work for additional information
6f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10f6e50924SAndrew Rist  *
11f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12f6e50924SAndrew Rist  *
13f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16f6e50924SAndrew Rist  * KIND, either express or implied.  See the License for the
17f6e50924SAndrew Rist  * specific language governing permissions and limitations
18f6e50924SAndrew Rist  * under the License.
19f6e50924SAndrew Rist  *
20f6e50924SAndrew Rist  *************************************************************/
21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx>
27cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
28cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
29cdf0e10cSrcweir #include <tools/gen.hxx>
30cdf0e10cSrcweir #include <vcl/salbtype.hxx>
31cdf0e10cSrcweir #include <vcl/outdev.hxx>
32cdf0e10cSrcweir #include <vcl/window.hxx>
33cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobject.hxx>
34cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
35*a7185797SArmin Le Grand #include <drawinglayer/processor2d/processor2dtools.hxx>
36cdf0e10cSrcweir 
37cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
38cdf0e10cSrcweir 
39cdf0e10cSrcweir using namespace com::sun::star;
40cdf0e10cSrcweir 
41cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
42cdf0e10cSrcweir 
43cdf0e10cSrcweir namespace sdr
44cdf0e10cSrcweir {
45cdf0e10cSrcweir 	namespace overlay
46cdf0e10cSrcweir 	{
ImpDrawMembers(const basegfx::B2DRange & rRange,OutputDevice & rDestinationDevice) const47cdf0e10cSrcweir 		void OverlayManager::ImpDrawMembers(const basegfx::B2DRange& rRange, OutputDevice& rDestinationDevice) const
48cdf0e10cSrcweir 		{
49cdf0e10cSrcweir 			const sal_uInt32 nSize(maOverlayObjects.size());
50cdf0e10cSrcweir 
51cdf0e10cSrcweir 			if(nSize)
52cdf0e10cSrcweir 			{
53cdf0e10cSrcweir 				const sal_uInt16 nOriginalAA(rDestinationDevice.GetAntialiasing());
54cdf0e10cSrcweir 				const bool bIsAntiAliasing(getDrawinglayerOpt().IsAntiAliasing());
55cdf0e10cSrcweir 
56cdf0e10cSrcweir 				// create processor
57*a7185797SArmin Le Grand 				drawinglayer::processor2d::BaseProcessor2D* pProcessor = drawinglayer::processor2d::createProcessor2DFromOutputDevice(
58cdf0e10cSrcweir 					rDestinationDevice,
59cdf0e10cSrcweir 					getCurrentViewInformation2D());
60cdf0e10cSrcweir 
61cdf0e10cSrcweir 				if(pProcessor)
62cdf0e10cSrcweir 				{
63cdf0e10cSrcweir 					for(OverlayObjectVector::const_iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end(); aIter++)
64cdf0e10cSrcweir 					{
65cdf0e10cSrcweir 						OSL_ENSURE(*aIter, "Corrupted OverlayObject List (!)");
66cdf0e10cSrcweir 						const OverlayObject& rCandidate = **aIter;
67cdf0e10cSrcweir 
68cdf0e10cSrcweir 						if(rCandidate.isVisible())
69cdf0e10cSrcweir 						{
70cdf0e10cSrcweir 							const drawinglayer::primitive2d::Primitive2DSequence& rSequence = rCandidate.getOverlayObjectPrimitive2DSequence();
71cdf0e10cSrcweir 
72cdf0e10cSrcweir 							if(rSequence.hasElements())
73cdf0e10cSrcweir 							{
74cdf0e10cSrcweir 								if(rRange.overlaps(rCandidate.getBaseRange()))
75cdf0e10cSrcweir 								{
76cdf0e10cSrcweir 									if(bIsAntiAliasing && rCandidate.allowsAntiAliase())
77cdf0e10cSrcweir 									{
78cdf0e10cSrcweir 										rDestinationDevice.SetAntialiasing(nOriginalAA | ANTIALIASING_ENABLE_B2DDRAW);
79cdf0e10cSrcweir 									}
80cdf0e10cSrcweir 									else
81cdf0e10cSrcweir 									{
82cdf0e10cSrcweir 										rDestinationDevice.SetAntialiasing(nOriginalAA & ~ANTIALIASING_ENABLE_B2DDRAW);
83cdf0e10cSrcweir 									}
84cdf0e10cSrcweir 
85cdf0e10cSrcweir 									pProcessor->process(rSequence);
86cdf0e10cSrcweir 								}
87cdf0e10cSrcweir 							}
88cdf0e10cSrcweir 						}
89cdf0e10cSrcweir 					}
90cdf0e10cSrcweir 
91cdf0e10cSrcweir 					delete pProcessor;
92cdf0e10cSrcweir 				}
93cdf0e10cSrcweir 
94cdf0e10cSrcweir 				// restore AA settings
95cdf0e10cSrcweir 				rDestinationDevice.SetAntialiasing(nOriginalAA);
96cdf0e10cSrcweir 			}
97cdf0e10cSrcweir 		}
98cdf0e10cSrcweir 
ImpStripeDefinitionChanged()99cdf0e10cSrcweir 		void OverlayManager::ImpStripeDefinitionChanged()
100cdf0e10cSrcweir 		{
101cdf0e10cSrcweir 			const sal_uInt32 nSize(maOverlayObjects.size());
102cdf0e10cSrcweir 
103cdf0e10cSrcweir 			if(nSize)
104cdf0e10cSrcweir 			{
105cdf0e10cSrcweir 				for(OverlayObjectVector::iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end(); aIter++)
106cdf0e10cSrcweir 				{
107cdf0e10cSrcweir 					OSL_ENSURE(*aIter, "Corrupted OverlayObject List (!)");
108cdf0e10cSrcweir 					OverlayObject& rCandidate = **aIter;
109cdf0e10cSrcweir 					rCandidate.stripeDefinitionHasChanged();
110cdf0e10cSrcweir 				}
111cdf0e10cSrcweir 			}
112cdf0e10cSrcweir 		}
113cdf0e10cSrcweir 
getDiscreteOne() const114cdf0e10cSrcweir         double OverlayManager::getDiscreteOne() const
115cdf0e10cSrcweir         {
116cdf0e10cSrcweir 			if(basegfx::fTools::equalZero(mfDiscreteOne))
117cdf0e10cSrcweir             {
118cdf0e10cSrcweir                 const basegfx::B2DVector aDiscreteInLogic(getOutputDevice().GetInverseViewTransformation() * basegfx::B2DVector(1.0, 0.0));
119cdf0e10cSrcweir                 const_cast< OverlayManager* >(this)->mfDiscreteOne = aDiscreteInLogic.getLength();
120cdf0e10cSrcweir             }
121cdf0e10cSrcweir 
122cdf0e10cSrcweir             return mfDiscreteOne;
123cdf0e10cSrcweir         }
124cdf0e10cSrcweir 
OverlayManager(OutputDevice & rOutputDevice)125a56bd57bSArmin Le Grand 		OverlayManager::OverlayManager(OutputDevice& rOutputDevice)
126cdf0e10cSrcweir 		:	Scheduler(),
127cdf0e10cSrcweir 			rmOutputDevice(rOutputDevice),
128cdf0e10cSrcweir 			maOverlayObjects(),
129cdf0e10cSrcweir 			maStripeColorA(Color(COL_BLACK)),
130cdf0e10cSrcweir 			maStripeColorB(Color(COL_WHITE)),
131cdf0e10cSrcweir 			mnStripeLengthPixel(5),
132cdf0e10cSrcweir 			maDrawinglayerOpt(),
133cdf0e10cSrcweir             maViewTransformation(),
134cdf0e10cSrcweir 			maViewInformation2D(),
135cdf0e10cSrcweir             mfDiscreteOne(0.0)
136cdf0e10cSrcweir 		{
137cdf0e10cSrcweir             // set Property 'ReducedDisplayQuality' to true to allow simpler interaction
138cdf0e10cSrcweir             // visualisations
139cdf0e10cSrcweir             static bool bUseReducedDisplayQualityForDrag(true);
140cdf0e10cSrcweir 
141cdf0e10cSrcweir             if(bUseReducedDisplayQualityForDrag)
142cdf0e10cSrcweir             {
143cdf0e10cSrcweir 			    uno::Sequence< beans::PropertyValue > xProperties(1);
144cdf0e10cSrcweir 			    xProperties[0].Name = rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("ReducedDisplayQuality"));
145cdf0e10cSrcweir 			    xProperties[0].Value <<= true;
146cdf0e10cSrcweir                 maViewInformation2D = drawinglayer::geometry::ViewInformation2D(xProperties);
147cdf0e10cSrcweir             }
148cdf0e10cSrcweir 		}
149cdf0e10cSrcweir 
getCurrentViewInformation2D() const150cdf0e10cSrcweir 		const drawinglayer::geometry::ViewInformation2D OverlayManager::getCurrentViewInformation2D() const
151cdf0e10cSrcweir 		{
152cdf0e10cSrcweir             if(getOutputDevice().GetViewTransformation() != maViewTransformation)
153cdf0e10cSrcweir             {
154cdf0e10cSrcweir 				basegfx::B2DRange aViewRange(maViewInformation2D.getViewport());
155cdf0e10cSrcweir 
156cdf0e10cSrcweir 				if(OUTDEV_WINDOW == getOutputDevice().GetOutDevType())
157cdf0e10cSrcweir 				{
158cdf0e10cSrcweir 					const Size aOutputSizePixel(getOutputDevice().GetOutputSizePixel());
1591cd65da9SArmin Le Grand 
1601cd65da9SArmin Le Grand                     // only set when we *have* a output size, else let aViewRange
1611cd65da9SArmin Le Grand                     // stay on empty
1621cd65da9SArmin Le Grand                     if(aOutputSizePixel.Width() && aOutputSizePixel.Height())
1631cd65da9SArmin Le Grand                     {
1641cd65da9SArmin Le Grand                         aViewRange = basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
1651cd65da9SArmin Le Grand                         aViewRange.transform(getOutputDevice().GetInverseViewTransformation());
1661cd65da9SArmin Le Grand                     }
167cdf0e10cSrcweir 				}
168cdf0e10cSrcweir 
169cdf0e10cSrcweir                 OverlayManager* pThis = const_cast< OverlayManager* >(this);
170cdf0e10cSrcweir 
171cdf0e10cSrcweir 				pThis->maViewTransformation = getOutputDevice().GetViewTransformation();
172cdf0e10cSrcweir 				pThis->maViewInformation2D = drawinglayer::geometry::ViewInformation2D(
173cdf0e10cSrcweir 					maViewInformation2D.getObjectTransformation(),
174cdf0e10cSrcweir 					maViewTransformation,
175cdf0e10cSrcweir 					aViewRange,
176cdf0e10cSrcweir 					maViewInformation2D.getVisualizedPage(),
177cdf0e10cSrcweir 					maViewInformation2D.getViewTime(),
178cdf0e10cSrcweir 					maViewInformation2D.getExtendedInformationSequence());
179cdf0e10cSrcweir 				pThis->mfDiscreteOne = 0.0;
180cdf0e10cSrcweir             }
181cdf0e10cSrcweir 
182cdf0e10cSrcweir 			return maViewInformation2D;
183cdf0e10cSrcweir 		}
184cdf0e10cSrcweir 
impApplyRemoveActions(OverlayObject & rTarget)185cdf0e10cSrcweir 		void OverlayManager::impApplyRemoveActions(OverlayObject& rTarget)
186cdf0e10cSrcweir 		{
187cdf0e10cSrcweir 			// handle evtl. animation
188cdf0e10cSrcweir 			if(rTarget.allowsAnimation())
189cdf0e10cSrcweir 			{
190cdf0e10cSrcweir 				// remove from event chain
191cdf0e10cSrcweir 				RemoveEvent(&rTarget);
192cdf0e10cSrcweir 			}
193cdf0e10cSrcweir 
194cdf0e10cSrcweir 			// make invisible
195cdf0e10cSrcweir 			invalidateRange(rTarget.getBaseRange());
196cdf0e10cSrcweir 
197cdf0e10cSrcweir 			// clear manager
198cdf0e10cSrcweir 			rTarget.mpOverlayManager = 0;
199cdf0e10cSrcweir 		}
200cdf0e10cSrcweir 
impApplyAddActions(OverlayObject & rTarget)201cdf0e10cSrcweir 		void OverlayManager::impApplyAddActions(OverlayObject& rTarget)
202cdf0e10cSrcweir 		{
203cdf0e10cSrcweir 			// set manager
204cdf0e10cSrcweir 			rTarget.mpOverlayManager = this;
205cdf0e10cSrcweir 
206cdf0e10cSrcweir 			// make visible
207cdf0e10cSrcweir 			invalidateRange(rTarget.getBaseRange());
208cdf0e10cSrcweir 
209cdf0e10cSrcweir 			// handle evtl. animation
210cdf0e10cSrcweir 			if(rTarget.allowsAnimation())
211cdf0e10cSrcweir 			{
212cdf0e10cSrcweir 				// Trigger at current time to get alive. This will do the
213cdf0e10cSrcweir 				// object-specific next time calculation and hand over adding
214cdf0e10cSrcweir 				// again to the scheduler to the animated object, too. This works for
215cdf0e10cSrcweir 				// a paused or non-paused animator.
216cdf0e10cSrcweir 				rTarget.Trigger(GetTime());
217cdf0e10cSrcweir 			}
218cdf0e10cSrcweir 		}
219cdf0e10cSrcweir 
~OverlayManager()220cdf0e10cSrcweir 		OverlayManager::~OverlayManager()
221cdf0e10cSrcweir 		{
222cdf0e10cSrcweir 			// The OverlayManager is not the owner of the OverlayObjects
223cdf0e10cSrcweir 			// and thus will not delete them, but remove them. Profit here
224cdf0e10cSrcweir 			// from knowing that all will be removed
225cdf0e10cSrcweir 			const sal_uInt32 nSize(maOverlayObjects.size());
226cdf0e10cSrcweir 
227cdf0e10cSrcweir 			if(nSize)
228cdf0e10cSrcweir 			{
229cdf0e10cSrcweir 				for(OverlayObjectVector::iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end(); aIter++)
230cdf0e10cSrcweir 				{
231cdf0e10cSrcweir 					OSL_ENSURE(*aIter, "Corrupted OverlayObject List (!)");
232cdf0e10cSrcweir 					OverlayObject& rCandidate = **aIter;
233cdf0e10cSrcweir 					impApplyRemoveActions(rCandidate);
234cdf0e10cSrcweir 				}
235cdf0e10cSrcweir 
236cdf0e10cSrcweir 				// erase vector
237cdf0e10cSrcweir 				maOverlayObjects.clear();
238cdf0e10cSrcweir 			}
239cdf0e10cSrcweir 		}
240cdf0e10cSrcweir 
completeRedraw(const Region & rRegion,OutputDevice * pPreRenderDevice) const241cdf0e10cSrcweir 		void OverlayManager::completeRedraw(const Region& rRegion, OutputDevice* pPreRenderDevice) const
242cdf0e10cSrcweir 		{
243cdf0e10cSrcweir 			if(!rRegion.IsEmpty() && maOverlayObjects.size())
244cdf0e10cSrcweir 			{
245cdf0e10cSrcweir 				// check for changed MapModes. That may influence the
246cdf0e10cSrcweir 				// logical size of pixel based OverlayObjects (like BitmapHandles)
247cdf0e10cSrcweir 				//ImpCheckMapModeChange();
248cdf0e10cSrcweir 
249cdf0e10cSrcweir 				// paint members
250cdf0e10cSrcweir 				const Rectangle aRegionBoundRect(rRegion.GetBoundRect());
251cdf0e10cSrcweir 				const basegfx::B2DRange aRegionRange(
252cdf0e10cSrcweir 					aRegionBoundRect.Left(), aRegionBoundRect.Top(),
253cdf0e10cSrcweir 					aRegionBoundRect.Right(), aRegionBoundRect.Bottom());
254cdf0e10cSrcweir 
255cdf0e10cSrcweir 				OutputDevice& rTarget = (pPreRenderDevice) ? *pPreRenderDevice : getOutputDevice();
256cdf0e10cSrcweir 				ImpDrawMembers(aRegionRange, rTarget);
257cdf0e10cSrcweir 			}
258cdf0e10cSrcweir 		}
259cdf0e10cSrcweir 
flush()260cdf0e10cSrcweir 		void OverlayManager::flush()
261cdf0e10cSrcweir 		{
262cdf0e10cSrcweir 			// default has nothing to do
263cdf0e10cSrcweir 		}
264cdf0e10cSrcweir 
265cdf0e10cSrcweir 		// #i68597# part of content gets copied, react on it
copyArea(const Point &,const Point &,const Size &)266cdf0e10cSrcweir 		void OverlayManager::copyArea(const Point& /*rDestPt*/, const Point& /*rSrcPt*/, const Size& /*rSrcSize*/)
267cdf0e10cSrcweir 		{
268cdf0e10cSrcweir 			// unbuffered versions do nothing here
269cdf0e10cSrcweir 		}
270cdf0e10cSrcweir 
restoreBackground(const Region &) const271cdf0e10cSrcweir 		void OverlayManager::restoreBackground(const Region& /*rRegion*/) const
272cdf0e10cSrcweir 		{
273cdf0e10cSrcweir 			// unbuffered versions do nothing here
274cdf0e10cSrcweir 		}
275cdf0e10cSrcweir 
add(OverlayObject & rOverlayObject)276cdf0e10cSrcweir 		void OverlayManager::add(OverlayObject& rOverlayObject)
277cdf0e10cSrcweir 		{
278cdf0e10cSrcweir 			OSL_ENSURE(0 == rOverlayObject.mpOverlayManager, "OverlayObject is added twice to an OverlayManager (!)");
279cdf0e10cSrcweir 
280cdf0e10cSrcweir 			// add to the end of chain to preserve display order in paint
281cdf0e10cSrcweir 			maOverlayObjects.push_back(&rOverlayObject);
282cdf0e10cSrcweir 
283cdf0e10cSrcweir 			// execute add actions
284cdf0e10cSrcweir 			impApplyAddActions(rOverlayObject);
285cdf0e10cSrcweir 		}
286cdf0e10cSrcweir 
remove(OverlayObject & rOverlayObject)287cdf0e10cSrcweir 		void OverlayManager::remove(OverlayObject& rOverlayObject)
288cdf0e10cSrcweir 		{
289cdf0e10cSrcweir 			OSL_ENSURE(rOverlayObject.mpOverlayManager == this, "OverlayObject is removed from wrong OverlayManager (!)");
290cdf0e10cSrcweir 
291cdf0e10cSrcweir 			// execute remove actions
292cdf0e10cSrcweir 			impApplyRemoveActions(rOverlayObject);
293cdf0e10cSrcweir 
294cdf0e10cSrcweir 			// remove from vector
295cdf0e10cSrcweir 			const OverlayObjectVector::iterator aFindResult = ::std::find(maOverlayObjects.begin(), maOverlayObjects.end(), &rOverlayObject);
296cdf0e10cSrcweir 			const bool bFound(aFindResult != maOverlayObjects.end());
297cdf0e10cSrcweir 			OSL_ENSURE(bFound, "OverlayObject NOT found at OverlayManager (!)");
298cdf0e10cSrcweir 
299cdf0e10cSrcweir 			if(bFound)
300cdf0e10cSrcweir 			{
301cdf0e10cSrcweir 				maOverlayObjects.erase(aFindResult);
302cdf0e10cSrcweir 			}
303cdf0e10cSrcweir 		}
304cdf0e10cSrcweir 
invalidateRange(const basegfx::B2DRange & rRange)305cdf0e10cSrcweir 		void OverlayManager::invalidateRange(const basegfx::B2DRange& rRange)
306cdf0e10cSrcweir 		{
307cdf0e10cSrcweir 			if(OUTDEV_WINDOW == getOutputDevice().GetOutDevType())
308cdf0e10cSrcweir 			{
309cdf0e10cSrcweir 				if(getDrawinglayerOpt().IsAntiAliasing())
310cdf0e10cSrcweir 				{
311cdf0e10cSrcweir 					// assume AA needs one pixel more and invalidate one pixel more
312cdf0e10cSrcweir                     const double fDiscreteOne(getDiscreteOne());
313cdf0e10cSrcweir 					const Rectangle aInvalidateRectangle(
314cdf0e10cSrcweir 						(sal_Int32)floor(rRange.getMinX() - fDiscreteOne),
315cdf0e10cSrcweir 						(sal_Int32)floor(rRange.getMinY() - fDiscreteOne),
316cdf0e10cSrcweir 						(sal_Int32)ceil(rRange.getMaxX() + fDiscreteOne),
317cdf0e10cSrcweir 						(sal_Int32)ceil(rRange.getMaxY() + fDiscreteOne));
318cdf0e10cSrcweir 
319cdf0e10cSrcweir 					// simply invalidate
320cdf0e10cSrcweir 					((Window&)getOutputDevice()).Invalidate(aInvalidateRectangle, INVALIDATE_NOERASE);
321cdf0e10cSrcweir 				}
322cdf0e10cSrcweir 				else
323cdf0e10cSrcweir 				{
324cdf0e10cSrcweir 					// #i77674# transform to rectangle. Use floor/ceil to get all covered
325cdf0e10cSrcweir 					// discrete pixels, see #i75163# and OverlayManagerBuffered::invalidateRange
326cdf0e10cSrcweir 					const Rectangle aInvalidateRectangle(
327cdf0e10cSrcweir 						(sal_Int32)floor(rRange.getMinX()), (sal_Int32)floor(rRange.getMinY()),
328cdf0e10cSrcweir 						(sal_Int32)ceil(rRange.getMaxX()), (sal_Int32)ceil(rRange.getMaxY()));
329cdf0e10cSrcweir 
330cdf0e10cSrcweir 					// simply invalidate
331cdf0e10cSrcweir 					((Window&)getOutputDevice()).Invalidate(aInvalidateRectangle, INVALIDATE_NOERASE);
332cdf0e10cSrcweir 				}
333cdf0e10cSrcweir 			}
334cdf0e10cSrcweir 		}
335cdf0e10cSrcweir 
336cdf0e10cSrcweir 		// stripe support ColA
setStripeColorA(Color aNew)337cdf0e10cSrcweir 		void OverlayManager::setStripeColorA(Color aNew)
338cdf0e10cSrcweir 		{
339cdf0e10cSrcweir 			if(aNew != maStripeColorA)
340cdf0e10cSrcweir 			{
341cdf0e10cSrcweir 				maStripeColorA = aNew;
342cdf0e10cSrcweir 				ImpStripeDefinitionChanged();
343cdf0e10cSrcweir 			}
344cdf0e10cSrcweir 		}
345cdf0e10cSrcweir 
346cdf0e10cSrcweir 		// stripe support ColB
setStripeColorB(Color aNew)347cdf0e10cSrcweir 		void OverlayManager::setStripeColorB(Color aNew)
348cdf0e10cSrcweir 		{
349cdf0e10cSrcweir 			if(aNew != maStripeColorB)
350cdf0e10cSrcweir 			{
351cdf0e10cSrcweir 				maStripeColorB = aNew;
352cdf0e10cSrcweir 				ImpStripeDefinitionChanged();
353cdf0e10cSrcweir 			}
354cdf0e10cSrcweir 		}
355cdf0e10cSrcweir 
356cdf0e10cSrcweir 		// stripe support StripeLengthPixel
setStripeLengthPixel(sal_uInt32 nNew)357cdf0e10cSrcweir 		void OverlayManager::setStripeLengthPixel(sal_uInt32 nNew)
358cdf0e10cSrcweir 		{
359cdf0e10cSrcweir 			if(nNew != mnStripeLengthPixel)
360cdf0e10cSrcweir 			{
361cdf0e10cSrcweir 				mnStripeLengthPixel = nNew;
362cdf0e10cSrcweir 				ImpStripeDefinitionChanged();
363cdf0e10cSrcweir 			}
364cdf0e10cSrcweir 		}
365cdf0e10cSrcweir 	} // end of namespace overlay
366cdf0e10cSrcweir } // end of namespace sdr
367cdf0e10cSrcweir 
368cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
369cdf0e10cSrcweir // eof
370