1*f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
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21*f6e50924SAndrew Rist 
22*f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobjectlist.hxx>
27cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx>
28cdf0e10cSrcweir #include <tools/debug.hxx>
29cdf0e10cSrcweir #include <vcl/outdev.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir // for SOLARIS compiler include of algorithm part of _STL is necesary to
33cdf0e10cSrcweir // get access to basic algos like ::std::find
34cdf0e10cSrcweir #include <algorithm>
35cdf0e10cSrcweir 
36cdf0e10cSrcweir #include <drawinglayer/processor2d/hittestprocessor2d.hxx>
37cdf0e10cSrcweir 
38cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
39cdf0e10cSrcweir 
40cdf0e10cSrcweir namespace sdr
41cdf0e10cSrcweir {
42cdf0e10cSrcweir 	namespace overlay
43cdf0e10cSrcweir 	{
~OverlayObjectList()44cdf0e10cSrcweir 		OverlayObjectList::~OverlayObjectList()
45cdf0e10cSrcweir 		{
46cdf0e10cSrcweir 			clear();
47cdf0e10cSrcweir 		}
48cdf0e10cSrcweir 
clear()49cdf0e10cSrcweir 		void OverlayObjectList::clear()
50cdf0e10cSrcweir 		{
51cdf0e10cSrcweir 			OverlayObjectVector::iterator aStart(maVector.begin());
52cdf0e10cSrcweir 
53cdf0e10cSrcweir 			for(; aStart != maVector.end(); aStart++)
54cdf0e10cSrcweir 			{
55cdf0e10cSrcweir 				::sdr::overlay::OverlayObject* pCandidate = *aStart;
56cdf0e10cSrcweir 
57cdf0e10cSrcweir 				if(pCandidate->getOverlayManager())
58cdf0e10cSrcweir 				{
59cdf0e10cSrcweir 					pCandidate->getOverlayManager()->remove(*pCandidate);
60cdf0e10cSrcweir 				}
61cdf0e10cSrcweir 
62cdf0e10cSrcweir 				delete pCandidate;
63cdf0e10cSrcweir 			}
64cdf0e10cSrcweir 
65cdf0e10cSrcweir 			maVector.clear();
66cdf0e10cSrcweir 		}
67cdf0e10cSrcweir 
remove(OverlayObject & rOverlayObject)68cdf0e10cSrcweir 		void OverlayObjectList::remove(OverlayObject& rOverlayObject)
69cdf0e10cSrcweir 		{
70cdf0e10cSrcweir 			const OverlayObjectVector::iterator aFindResult = ::std::find(maVector.begin(), maVector.end(), &rOverlayObject);
71cdf0e10cSrcweir 			const bool bFound(aFindResult != maVector.end());
72cdf0e10cSrcweir 			OSL_ENSURE(bFound, "Could not find given object in list (!)");
73cdf0e10cSrcweir 
74cdf0e10cSrcweir 			if(bFound)
75cdf0e10cSrcweir 			{
76cdf0e10cSrcweir 				maVector.erase(aFindResult);
77cdf0e10cSrcweir 			}
78cdf0e10cSrcweir 		}
79cdf0e10cSrcweir 
isHitLogic(const basegfx::B2DPoint & rLogicPosition,double fLogicTolerance) const80cdf0e10cSrcweir 		bool OverlayObjectList::isHitLogic(const basegfx::B2DPoint& rLogicPosition, double fLogicTolerance) const
81cdf0e10cSrcweir 		{
82cdf0e10cSrcweir 			if(!maVector.empty())
83cdf0e10cSrcweir 			{
84cdf0e10cSrcweir 				OverlayObjectVector::const_iterator aStart(maVector.begin());
85cdf0e10cSrcweir 				sdr::overlay::OverlayObject* pFirst = *aStart;
86cdf0e10cSrcweir 				OSL_ENSURE(pFirst, "Corrupt OverlayObjectList (!)");
87cdf0e10cSrcweir 				OverlayManager* pManager = pFirst->getOverlayManager();
88cdf0e10cSrcweir 
89cdf0e10cSrcweir 				if(pManager)
90cdf0e10cSrcweir 				{
91cdf0e10cSrcweir 					if(0.0 == fLogicTolerance)
92cdf0e10cSrcweir 					{
93cdf0e10cSrcweir 						const Size aSizeLogic(pManager->getOutputDevice().PixelToLogic(
94cdf0e10cSrcweir 							Size(DEFAULT_VALUE_FOR_HITTEST_PIXEL, DEFAULT_VALUE_FOR_HITTEST_PIXEL)));
95cdf0e10cSrcweir 						fLogicTolerance = aSizeLogic.Width();
96cdf0e10cSrcweir 					}
97cdf0e10cSrcweir 
98cdf0e10cSrcweir 					const drawinglayer::geometry::ViewInformation2D aViewInformation2D(pManager->getCurrentViewInformation2D());
99cdf0e10cSrcweir 					drawinglayer::processor2d::HitTestProcessor2D aHitTestProcessor2D(
100cdf0e10cSrcweir 						aViewInformation2D,
101cdf0e10cSrcweir 						rLogicPosition,
102cdf0e10cSrcweir 						fLogicTolerance,
103cdf0e10cSrcweir                         false);
104cdf0e10cSrcweir 
105cdf0e10cSrcweir 					for(; aStart != maVector.end(); aStart++)
106cdf0e10cSrcweir 					{
107cdf0e10cSrcweir 						sdr::overlay::OverlayObject* pCandidate = *aStart;
108cdf0e10cSrcweir 						OSL_ENSURE(pCandidate, "Corrupt OverlayObjectList (!)");
109cdf0e10cSrcweir 
110cdf0e10cSrcweir 						if(pCandidate->isHittable())
111cdf0e10cSrcweir 						{
112cdf0e10cSrcweir 							const drawinglayer::primitive2d::Primitive2DSequence& rSequence = pCandidate->getOverlayObjectPrimitive2DSequence();
113cdf0e10cSrcweir 
114cdf0e10cSrcweir 							if(rSequence.hasElements())
115cdf0e10cSrcweir 							{
116cdf0e10cSrcweir 								aHitTestProcessor2D.process(rSequence);
117cdf0e10cSrcweir 
118cdf0e10cSrcweir 								if(aHitTestProcessor2D.getHit())
119cdf0e10cSrcweir 								{
120cdf0e10cSrcweir 									return true;
121cdf0e10cSrcweir 								}
122cdf0e10cSrcweir 							}
123cdf0e10cSrcweir 						}
124cdf0e10cSrcweir 					}
125cdf0e10cSrcweir 				}
126cdf0e10cSrcweir 			}
127cdf0e10cSrcweir 
128cdf0e10cSrcweir 			return false;
129cdf0e10cSrcweir 		}
130cdf0e10cSrcweir 
isHitPixel(const Point & rDiscretePosition,sal_uInt32 nDiscreteTolerance) const131cdf0e10cSrcweir 		bool OverlayObjectList::isHitPixel(const Point& rDiscretePosition, sal_uInt32 nDiscreteTolerance) const
132cdf0e10cSrcweir 		{
133cdf0e10cSrcweir 			if(!maVector.empty())
134cdf0e10cSrcweir 			{
135cdf0e10cSrcweir 				OverlayObjectVector::const_iterator aStart(maVector.begin());
136cdf0e10cSrcweir 				sdr::overlay::OverlayObject* pCandidate = *aStart;
137cdf0e10cSrcweir 				OverlayManager* pManager = pCandidate->getOverlayManager();
138cdf0e10cSrcweir 
139cdf0e10cSrcweir 				if(pManager)
140cdf0e10cSrcweir 				{
141cdf0e10cSrcweir 					const Point aPosLogic(pManager->getOutputDevice().PixelToLogic(rDiscretePosition));
142cdf0e10cSrcweir 					const basegfx::B2DPoint aPosition(aPosLogic.X(), aPosLogic.Y());
143cdf0e10cSrcweir 
144cdf0e10cSrcweir 					if(nDiscreteTolerance)
145cdf0e10cSrcweir 					{
146cdf0e10cSrcweir 						const Size aSizeLogic(pManager->getOutputDevice().PixelToLogic(Size(nDiscreteTolerance, nDiscreteTolerance)));
147cdf0e10cSrcweir 						return isHitLogic(aPosition, (double)aSizeLogic.Width());
148cdf0e10cSrcweir 					}
149cdf0e10cSrcweir 					else
150cdf0e10cSrcweir 					{
151cdf0e10cSrcweir 						return isHitLogic(aPosition);
152cdf0e10cSrcweir 					}
153cdf0e10cSrcweir 				}
154cdf0e10cSrcweir 			}
155cdf0e10cSrcweir 
156cdf0e10cSrcweir 			return false;
157cdf0e10cSrcweir 		}
158cdf0e10cSrcweir 
getBaseRange() const159cdf0e10cSrcweir 		basegfx::B2DRange OverlayObjectList::getBaseRange() const
160cdf0e10cSrcweir 		{
161cdf0e10cSrcweir 			basegfx::B2DRange aRetval;
162cdf0e10cSrcweir 
163cdf0e10cSrcweir 			if(!maVector.empty())
164cdf0e10cSrcweir 			{
165cdf0e10cSrcweir 				OverlayObjectVector::const_iterator aStart(maVector.begin());
166cdf0e10cSrcweir 
167cdf0e10cSrcweir 				for(; aStart != maVector.end(); aStart++)
168cdf0e10cSrcweir 				{
169cdf0e10cSrcweir 					::sdr::overlay::OverlayObject* pCandidate = *aStart;
170cdf0e10cSrcweir 					aRetval.expand(pCandidate->getBaseRange());
171cdf0e10cSrcweir 				}
172cdf0e10cSrcweir 			}
173cdf0e10cSrcweir 
174cdf0e10cSrcweir 			return aRetval;
175cdf0e10cSrcweir 		}
176cdf0e10cSrcweir 	} // end of namespace overlay
177cdf0e10cSrcweir } // end of namespace sdr
178cdf0e10cSrcweir 
179cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
180cdf0e10cSrcweir // eof
181