xref: /aoo41x/main/svx/source/svdraw/svdlayer.cxx (revision f6e50924)
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2  *
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5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <com/sun/star/uno/Sequence.hxx>
27 
28 #include <svx/svdlayer.hxx>
29 #include <svx/svdmodel.hxx> // fuer Broadcasting
30 #include "svx/svdglob.hxx"  // StringCache
31 #include "svx/svdstr.hrc"   // Namen aus der Resource
32 
33 ////////////////////////////////////////////////////////////////////////////////////////////////////
34 // SetOfByte
35 ////////////////////////////////////////////////////////////////////////////////////////////////////
36 
37 sal_Bool SetOfByte::IsEmpty() const
38 {
39 	for(sal_uInt16 i(0); i < 32; i++)
40 	{
41 		if(aData[i] != 0)
42 			return sal_False;
43 	}
44 
45 	return sal_True;
46 }
47 
48 sal_Bool SetOfByte::IsFull() const
49 {
50 	for(sal_uInt16 i(0); i < 32; i++)
51 	{
52 		if(aData[i] != 0xFF)
53 			return sal_False;
54 	}
55 
56 	return sal_True;
57 }
58 
59 sal_uInt16 SetOfByte::GetSetCount() const
60 {
61 	sal_uInt16 nRet(0);
62 
63 	for(sal_uInt16 i(0); i < 32; i++)
64 	{
65 		sal_uInt8 a(aData[i]);
66 
67 		if(a != 0)
68 		{
69 			if(a & 0x80) nRet++;
70 			if(a & 0x40) nRet++;
71 			if(a & 0x20) nRet++;
72 			if(a & 0x10) nRet++;
73 			if(a & 0x08) nRet++;
74 			if(a & 0x04) nRet++;
75 			if(a & 0x02) nRet++;
76 			if(a & 0x01) nRet++;
77 		}
78 	}
79 
80 	return nRet;
81 }
82 
83 sal_uInt8 SetOfByte::GetSetBit(sal_uInt16 nNum) const
84 {
85 	nNum++;
86 	sal_uInt16 i(0), j(0);
87 	sal_uInt16 nRet(0);
88 
89 	while(j < nNum && i < 256)
90 	{
91 		if(IsSet(sal_uInt8(i)))
92 			j++;
93 		i++;
94 	}
95 
96 	if(j == nNum)
97 		nRet = i - 1;
98 
99 	return sal_uInt8(nRet);
100 }
101 
102 sal_uInt16 SetOfByte::GetClearCount() const
103 {
104 	return sal_uInt16(256 - GetSetCount());
105 }
106 
107 sal_uInt8 SetOfByte::GetClearBit(sal_uInt16 nNum) const
108 {
109 	nNum++;
110 	sal_uInt16 i(0), j(0);
111 	sal_uInt16 nRet(0);
112 
113 	while(j < nNum && i < 256)
114 	{
115 		if(!IsSet(sal_uInt8(i)))
116 			j++;
117 		i++;
118 	}
119 
120 	if(j == nNum)
121 		nRet = i - 1;
122 
123 	return sal_uInt8(nRet);
124 }
125 
126 void SetOfByte::operator&=(const SetOfByte& r2ndSet)
127 {
128 	for(sal_uInt16 i(0); i < 32; i++)
129 	{
130 		aData[i] &= r2ndSet.aData[i];
131 	}
132 }
133 
134 void SetOfByte::operator|=(const SetOfByte& r2ndSet)
135 {
136 	for(sal_uInt16 i(0); i < 32; i++)
137 	{
138 		aData[i] |= r2ndSet.aData[i];
139 	}
140 }
141 
142 /** initialize this set with a uno sequence of sal_Int8
143 */
144 void SetOfByte::PutValue( const com::sun::star::uno::Any & rAny )
145 {
146 	com::sun::star::uno::Sequence< sal_Int8 > aSeq;
147 	if( rAny >>= aSeq )
148 	{
149 		sal_Int16 nCount = (sal_Int16)aSeq.getLength();
150 		if( nCount > 32 )
151 			nCount = 32;
152 
153 		sal_Int16 nIndex;
154 		for( nIndex = 0; nIndex < nCount; nIndex++ )
155 		{
156 			aData[nIndex] = static_cast<sal_uInt8>(aSeq[nIndex]);
157 		}
158 
159 		for( ; nIndex < 32; nIndex++ )
160 		{
161 			aData[nIndex] = 0;
162 		}
163 	}
164 }
165 
166 /** returns a uno sequence of sal_Int8
167 */
168 void SetOfByte::QueryValue( com::sun::star::uno::Any & rAny ) const
169 {
170 	sal_Int16 nNumBytesSet = 0;
171 	sal_Int16 nIndex;
172 	for( nIndex = 31; nIndex >= 00; nIndex-- )
173 	{
174 		if( 0 != aData[nIndex] )
175 		{
176 			nNumBytesSet = nIndex + 1;
177 			break;
178 		}
179 	}
180 
181 	com::sun::star::uno::Sequence< sal_Int8 > aSeq( nNumBytesSet );
182 
183 	for( nIndex = 0; nIndex < nNumBytesSet; nIndex++ )
184 	{
185 		aSeq[nIndex] = static_cast<sal_Int8>(aData[nIndex]);
186 	}
187 
188 	rAny <<= aSeq;
189 }
190 
191 ////////////////////////////////////////////////////////////////////////////////////////////////////
192 // SdrLayer
193 ////////////////////////////////////////////////////////////////////////////////////////////////////
194 
195 void SdrLayer::SetStandardLayer(FASTBOOL bStd)
196 {
197 	nType=(sal_uInt16)bStd;
198 	if (bStd) {
199 		aName=ImpGetResStr(STR_StandardLayerName);
200 	}
201 	if (pModel!=NULL) {
202 		SdrHint aHint(HINT_LAYERCHG);
203 		pModel->Broadcast(aHint);
204 		pModel->SetChanged();
205 	}
206 }
207 
208 void SdrLayer::SetName(const XubString& rNewName)
209 {
210 	if(!rNewName.Equals(aName))
211 	{
212 		aName = rNewName;
213 		nType = 0; // Userdefined
214 
215 		if(pModel)
216 		{
217 			SdrHint aHint(HINT_LAYERCHG);
218 
219 			pModel->Broadcast(aHint);
220 			pModel->SetChanged();
221 		}
222 	}
223 }
224 
225 bool SdrLayer::operator==(const SdrLayer& rCmpLayer) const
226 {
227 	return (nID == rCmpLayer.nID
228 		&& nType == rCmpLayer.nType
229 		&& aName.Equals(rCmpLayer.aName));
230 }
231 
232 ////////////////////////////////////////////////////////////////////////////////////////////////////
233 // SdrLayerAdmin
234 ////////////////////////////////////////////////////////////////////////////////////////////////////
235 
236 SdrLayerAdmin::SdrLayerAdmin(SdrLayerAdmin* pNewParent):
237 	aLayer(1024,16,16),
238 	aLSets(1024,16,16),
239 	pModel(NULL)
240 {
241 	sal_Char aTextControls[] = "Controls";
242 	aControlLayerName = String(aTextControls, sizeof(aTextControls-1));
243 	pParent=pNewParent;
244 }
245 
246 SdrLayerAdmin::SdrLayerAdmin(const SdrLayerAdmin& rSrcLayerAdmin):
247 	aLayer(1024,16,16),
248 	aLSets(1024,16,16),
249 	pParent(NULL),
250 	pModel(NULL)
251 {
252 	sal_Char aTextControls[] = "Controls";
253 	aControlLayerName = String(aTextControls, sizeof(aTextControls-1));
254 	*this = rSrcLayerAdmin;
255 }
256 
257 SdrLayerAdmin::~SdrLayerAdmin()
258 {
259 	ClearLayer();
260 }
261 
262 void SdrLayerAdmin::ClearLayer()
263 {
264 	SdrLayer* pL;
265 	pL=(SdrLayer*)aLayer.First();
266 	while (pL!=NULL) {
267 		delete pL;
268 		pL=(SdrLayer*)aLayer.Next();
269 	}
270 	aLayer.Clear();
271 }
272 
273 const SdrLayerAdmin& SdrLayerAdmin::operator=(const SdrLayerAdmin& rSrcLayerAdmin)
274 {
275 	ClearLayer();
276 	pParent=rSrcLayerAdmin.pParent;
277 	sal_uInt16 i;
278 	sal_uInt16 nAnz=rSrcLayerAdmin.GetLayerCount();
279 	for (i=0; i<nAnz; i++) {
280 		aLayer.Insert(new SdrLayer(*rSrcLayerAdmin.GetLayer(i)),CONTAINER_APPEND);
281 	}
282 	return *this;
283 }
284 
285 bool SdrLayerAdmin::operator==(const SdrLayerAdmin& rCmpLayerAdmin) const
286 {
287 	if (pParent!=rCmpLayerAdmin.pParent ||
288 		aLayer.Count()!=rCmpLayerAdmin.aLayer.Count() ||
289 		aLSets.Count()!=rCmpLayerAdmin.aLSets.Count()) return sal_False;
290 	FASTBOOL bOk=sal_True;
291 	sal_uInt16 nAnz=GetLayerCount();
292 	sal_uInt16 i=0;
293 	while (bOk && i<nAnz) {
294 		bOk=*GetLayer(i)==*rCmpLayerAdmin.GetLayer(i);
295 		i++;
296 	}
297 	return bOk;
298 }
299 
300 void SdrLayerAdmin::SetModel(SdrModel* pNewModel)
301 {
302 	if (pNewModel!=pModel) {
303 		pModel=pNewModel;
304 		sal_uInt16 nAnz=GetLayerCount();
305 		sal_uInt16 i;
306 		for (i=0; i<nAnz; i++) {
307 			GetLayer(i)->SetModel(pNewModel);
308 		}
309 	}
310 }
311 
312 void SdrLayerAdmin::Broadcast() const
313 {
314 	if (pModel!=NULL) {
315 		SdrHint aHint(HINT_LAYERORDERCHG);
316 		pModel->Broadcast(aHint);
317 		pModel->SetChanged();
318 	}
319 }
320 
321 SdrLayer* SdrLayerAdmin::RemoveLayer(sal_uInt16 nPos)
322 {
323 	SdrLayer* pRetLayer=(SdrLayer*)(aLayer.Remove(nPos));
324 	Broadcast();
325 	return pRetLayer;
326 }
327 
328 SdrLayer* SdrLayerAdmin::NewLayer(const XubString& rName, sal_uInt16 nPos)
329 {
330 	SdrLayerID nID=GetUniqueLayerID();
331 	SdrLayer* pLay=new SdrLayer(nID,rName);
332 	pLay->SetModel(pModel);
333 	aLayer.Insert(pLay,nPos);
334 	Broadcast();
335 	return pLay;
336 }
337 
338 SdrLayer* SdrLayerAdmin::NewStandardLayer(sal_uInt16 nPos)
339 {
340 	SdrLayerID nID=GetUniqueLayerID();
341 	SdrLayer* pLay=new SdrLayer(nID,String());
342 	pLay->SetStandardLayer();
343 	pLay->SetModel(pModel);
344 	aLayer.Insert(pLay,nPos);
345 	Broadcast();
346 	return pLay;
347 }
348 
349 SdrLayer* SdrLayerAdmin::MoveLayer(sal_uInt16 nPos, sal_uInt16 nNewPos)
350 {
351 	SdrLayer* pLayer=(SdrLayer*)(aLayer.Remove(nPos));
352 	if (pLayer!=NULL) {
353 		aLayer.Insert(pLayer,nNewPos);
354 	}
355 
356 	Broadcast();
357 	return pLayer;
358 }
359 
360 void SdrLayerAdmin::MoveLayer(SdrLayer* pLayer, sal_uInt16 nNewPos)
361 {
362 	sal_uIntPtr nPos=aLayer.GetPos(pLayer);
363 	if (nPos!=CONTAINER_ENTRY_NOTFOUND) {
364 		aLayer.Remove(nPos);
365 		aLayer.Insert(pLayer,nNewPos);
366 		Broadcast();
367 	}
368 }
369 
370 sal_uInt16 SdrLayerAdmin::GetLayerPos(SdrLayer* pLayer) const
371 {
372 	sal_uIntPtr nRet=SDRLAYER_NOTFOUND;
373 	if (pLayer!=NULL) {
374 		nRet=aLayer.GetPos(pLayer);
375 		if (nRet==CONTAINER_ENTRY_NOTFOUND) {
376 			nRet=SDRLAYER_NOTFOUND;
377 		}
378 	}
379 	return sal_uInt16(nRet);
380 }
381 
382 const SdrLayer* SdrLayerAdmin::GetLayer(const XubString& rName, FASTBOOL /*bInherited*/) const
383 {
384 	sal_uInt16 i(0);
385 	const SdrLayer* pLay = NULL;
386 
387 	while(i < GetLayerCount() && !pLay)
388 	{
389 		if(rName.Equals(GetLayer(i)->GetName()))
390 			pLay = GetLayer(i);
391 		else
392 			i++;
393 	}
394 
395 	if(!pLay && pParent)
396 	{
397 		pLay = pParent->GetLayer(rName, sal_True);
398 	}
399 
400 	return pLay;
401 }
402 
403 SdrLayerID SdrLayerAdmin::GetLayerID(const XubString& rName, FASTBOOL bInherited) const
404 {
405 	SdrLayerID nRet=SDRLAYER_NOTFOUND;
406 	const SdrLayer* pLay=GetLayer(rName,bInherited);
407 	if (pLay!=NULL) nRet=pLay->GetID();
408 	return nRet;
409 }
410 
411 const SdrLayer* SdrLayerAdmin::GetLayerPerID(sal_uInt16 nID) const
412 {
413 	sal_uInt16 i=0;
414 	const SdrLayer* pLay=NULL;
415 	while (i<GetLayerCount() && pLay==NULL) {
416 		if (nID==GetLayer(i)->GetID()) pLay=GetLayer(i);
417 		else i++;
418 	}
419 	return pLay;
420 }
421 
422 // Globale LayerID's beginnen mit 0 aufsteigend.
423 // Lokale LayerID's beginnen mit 254 absteigend.
424 // 255 ist reserviert fuer SDRLAYER_NOTFOUND
425 
426 SdrLayerID SdrLayerAdmin::GetUniqueLayerID() const
427 {
428 	SetOfByte aSet;
429 	sal_Bool bDown = (pParent == NULL);
430 	sal_uInt16 j;
431 	for (j=0; j<GetLayerCount(); j++)
432     {
433 		aSet.Set(GetLayer((sal_uInt16)j)->GetID());
434 	}
435 	SdrLayerID i;
436 	if (!bDown)
437     {
438 		i=254;
439 		while (i && aSet.IsSet(sal_uInt8(i)))
440             --i;
441 		if (i == 0)
442             i=254;
443 	}
444     else
445     {
446 		i=0;
447 		while (i<=254 && aSet.IsSet(sal_uInt8(i)))
448             i++;
449 		if (i>254)
450             i=0;
451 	}
452 	return i;
453 }
454 
455