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21 
22 
23 #ifndef _ACCFRAMEBASE_HXX
24 #define _ACCFRAMEBASE_HXX
25 
26 #include <acccontext.hxx>
27 
28 #include <calbck.hxx>
29 
30 class SwFlyFrm;
31 
32 class SwAccessibleFrameBase : public SwAccessibleContext,
33                               public SwClient
34 {
35 	sal_Bool	bIsSelected;	// protected by base class mutex
36 
37 	sal_Bool	IsSelected();
38 
39 protected:
40 
41 	// Set states for getAccessibleStateSet.
42 	// This drived class additionaly sets SELECTABLE(1), SELECTED(+),
43 	// FOCUSABLE(1) and FOCUSED(+)
44 	virtual void GetStates( ::utl::AccessibleStateSetHelper& rStateSet );
45 
46 	virtual void _InvalidateCursorPos();
47 	virtual void _InvalidateFocus();
48 
49 	virtual ~SwAccessibleFrameBase();
50 	virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew);
51 
52 public:
53 
54     SwAccessibleFrameBase( SwAccessibleMap* pInitMap,
55                            sal_Int16 nInitRole,
56                            const SwFlyFrm *pFlyFrm );
57 
58 	virtual sal_Bool HasCursor();	// required by map to remember that object
59 
60 	static sal_uInt8 GetNodeType( const SwFlyFrm *pFlyFrm );
61 
62 	// The object is not visible an longer and should be destroyed
63 	virtual void Dispose( sal_Bool bRecursive = sal_False );
64 };
65 
66 
67 #endif
68