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27 #ifndef _ACCFRAMEBASE_HXX
28 #define _ACCFRAMEBASE_HXX
29 
30 #include <acccontext.hxx>
31 
32 #include <calbck.hxx>
33 
34 class SwFlyFrm;
35 
36 class SwAccessibleFrameBase : public SwAccessibleContext,
37                               public SwClient
38 {
39 	sal_Bool	bIsSelected;	// protected by base class mutex
40 
41 	sal_Bool	IsSelected();
42 
43 protected:
44 
45 	// Set states for getAccessibleStateSet.
46 	// This drived class additionaly sets SELECTABLE(1), SELECTED(+),
47 	// FOCUSABLE(1) and FOCUSED(+)
48 	virtual void GetStates( ::utl::AccessibleStateSetHelper& rStateSet );
49 
50 	virtual void _InvalidateCursorPos();
51 	virtual void _InvalidateFocus();
52 
53 	virtual ~SwAccessibleFrameBase();
54 	virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew);
55 
56 public:
57 
58     SwAccessibleFrameBase( SwAccessibleMap* pInitMap,
59                            sal_Int16 nInitRole,
60                            const SwFlyFrm *pFlyFrm );
61 
62 	virtual sal_Bool HasCursor();	// required by map to remember that object
63 
64 	static sal_uInt8 GetNodeType( const SwFlyFrm *pFlyFrm );
65 
66 	// The object is not visible an longer and should be destroyed
67 	virtual void Dispose( sal_Bool bRecursive = sal_False );
68 };
69 
70 
71 #endif
72