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22*1d2dbeb0SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _SHADOWOVERLAYOBJECT_HXX
25cdf0e10cSrcweir #define _SHADOWOVERLAYOBJECT_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobject.hxx>
28cdf0e10cSrcweir 
29cdf0e10cSrcweir class SwView;
30cdf0e10cSrcweir 
31cdf0e10cSrcweir namespace sw { namespace sidebarwindows {
32cdf0e10cSrcweir 
33cdf0e10cSrcweir enum ShadowState
34cdf0e10cSrcweir {
35cdf0e10cSrcweir     SS_NORMAL,
36cdf0e10cSrcweir     SS_VIEW,
37cdf0e10cSrcweir     SS_EDIT
38cdf0e10cSrcweir };
39cdf0e10cSrcweir 
40cdf0e10cSrcweir class ShadowOverlayObject: public sdr::overlay::OverlayObjectWithBasePosition
41cdf0e10cSrcweir {
42cdf0e10cSrcweir     protected:
43cdf0e10cSrcweir         // geometry creation for OverlayObject
44cdf0e10cSrcweir         virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
45cdf0e10cSrcweir 
46cdf0e10cSrcweir     private:
47cdf0e10cSrcweir         basegfx::B2DPoint maSecondPosition;
48cdf0e10cSrcweir         ShadowState mShadowState;
49cdf0e10cSrcweir 
50cdf0e10cSrcweir         ShadowOverlayObject( const basegfx::B2DPoint& rBasePos,
51cdf0e10cSrcweir                              const basegfx::B2DPoint& rSecondPosition,
52cdf0e10cSrcweir                              Color aBaseColor,
53cdf0e10cSrcweir                              ShadowState aState );
54cdf0e10cSrcweir         virtual ~ShadowOverlayObject();
55cdf0e10cSrcweir 
56cdf0e10cSrcweir     public:
57cdf0e10cSrcweir         void SetShadowState(ShadowState aState);
GetShadowState()58cdf0e10cSrcweir         inline ShadowState GetShadowState() {return mShadowState;}
59cdf0e10cSrcweir 
GetSecondPosition() const60cdf0e10cSrcweir         inline const basegfx::B2DPoint& GetSecondPosition() const { return maSecondPosition; }
61cdf0e10cSrcweir         void SetSecondPosition( const basegfx::B2DPoint& rNew );
62cdf0e10cSrcweir 
63cdf0e10cSrcweir         void SetPosition( const basegfx::B2DPoint& rPoint1,
64cdf0e10cSrcweir                           const basegfx::B2DPoint& rPoint2 );
65cdf0e10cSrcweir 
66cdf0e10cSrcweir         static ShadowOverlayObject* CreateShadowOverlayObject( SwView& rDocView );
67cdf0e10cSrcweir         static void DestroyShadowOverlayObject( ShadowOverlayObject* pShadow );
68cdf0e10cSrcweir };
69cdf0e10cSrcweir 
70cdf0e10cSrcweir } } // end of namespace sw::sidebarwindows
71cdf0e10cSrcweir 
72cdf0e10cSrcweir #endif
73