1/************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28// MARKER(update_precomp.py): autogen include statement, do not remove 29#include "precompiled_vcl.hxx" 30 31#include "aqua/aquavcltypes.h" 32 33#include "aqua11yutil.h" 34 35using namespace ::com::sun::star::awt; 36 37@implementation AquaA11yUtil : NSObject 38 39// TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method 40+(NSValue *)vclPointToNSPoint:(Point)vclPoint { 41 // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left) 42 NSRect screenRect = [ [ NSScreen mainScreen ] frame ]; 43 NSPoint nsPoint = NSMakePoint ( (float) vclPoint.X, (float) ( screenRect.size.height - vclPoint.Y ) ); 44 return [ NSValue valueWithPoint: nsPoint ]; 45} 46 47// TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method 48+(Point)nsPointToVclPoint:(NSValue *)nsPoint { 49 // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left) 50 NSRect screenRect = [ [ NSScreen mainScreen ] frame ]; 51 return Point ( static_cast<long>([ nsPoint pointValue ].x), static_cast<long>(screenRect.size.height - [ nsPoint pointValue ].y) ); 52} 53 54@end 55