xref: /aoo41x/main/vcl/inc/aqua/salvd.h (revision cdf0e10c)
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27 
28 #ifndef _SV_SALVD_H
29 #define _SV_SALVD_H
30 
31 #include "premac.h"
32 #include <ApplicationServices/ApplicationServices.h>
33 #include "postmac.h"
34 
35 #include "aqua/salconst.h"
36 #include "aqua/salcolorutils.hxx"
37 #include "aqua/salgdi.h"
38 
39 #include "salvd.hxx"
40 
41 #if PRAGMA_ONCE
42 	#pragma once
43 #endif
44 
45 // =======================================================================
46 
47 // =======================================================================
48 
49 // -----------------
50 // - SalVirDevData -
51 // -----------------
52 
53 struct SalVirDevData
54 {
55 };
56 
57 typedef struct SalVirDevData   SalVirDevData;
58 typedef SalVirDevData         *SalVirDevDataPtr;
59 typedef SalVirDevDataPtr      *SalVirDevDataHandle;
60 
61 // =======================================================================
62 
63 class AquaSalGraphics;
64 
65 // -----------------
66 // - SalVirDevData -
67 // -----------------
68 
69 class AquaSalVirtualDevice : public SalVirtualDevice
70 {
71 private:
72 	bool mbGraphicsUsed;             // is Graphics used
73     bool mbForeignContext;           // is mxContext from outside VCL
74     CGContextRef mxBitmapContext;
75     int mnBitmapDepth;
76 	CGLayerRef mxLayer;              // Quartz layer
77 	AquaSalGraphics* mpGraphics;     // current VirDev graphics
78 
79 	void Destroy();
80 
81 public:
82     AquaSalVirtualDevice( AquaSalGraphics* pGraphic, long nDX, long nDY, sal_uInt16 nBitCount, const SystemGraphicsData *pData );
83     virtual ~AquaSalVirtualDevice();
84 
85     virtual SalGraphics*			GetGraphics();
86     virtual void					ReleaseGraphics( SalGraphics* pGraphics );
87     virtual sal_Bool                    SetSize( long nNewDX, long nNewDY );
88     virtual void                       GetSize( long& rWidth, long& rHeight );
89 };
90 
91 // =======================================================================
92 
93 #endif // _SV_SALVD_H
94